Maxim Design System Intelligence — token architecture (primitive→semantic→component), component library governance, CSS variable systems, Tailwind integration, design-to-code handoff, Storybook, Figma token export. Activate for design system creation, token audits, component specs, dark mode systems, brand-to-token sync. Powered by Maxim behavioral science + Atomic Design + TOGAF governance.
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skillmds/skillmd☆ 2502026年10月20日 更新
Structured diagnostic code library for JavaScript/TypeScript. Turns errors and other conditions into typed, machine-readable `Diagnostic` instances with stable codes, docs URLs, and actionable fields. Use this skill whenever the project imports `nostics`, or works with `defineDiagnostics`/`defineProdDiagnostics`, the `Diagnostic` class, diagnostic code registries, or structured error handling. Also covers reporters (`createConsoleReporter`, `createFetchReporter` from nostics/reporters/fetch, `createFileReporter` from nostics/reporters/node, `createDevReporter` from nostics/reporters/dev), formatters (`formatDiagnostic`, `ansiFormatter`, `jsonFormatter`), and Vite plugins (`nosticsStrip` from @nostics/unplugin/strip-transform, `nosticsCollector` from @nostics/unplugin/dev-server-collector). Also use when migrating a library's existing `console.warn`/`console.error`/`warn()` helpers or thrown `Error`s to diagnostics: follow `references/migration.md`.
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vercel-labs/nostics☆ 2402026年9月29日 更新
Builds adaptive web interfaces using Flexbox, CSS Grid, and media queries with a mobile-first approach. Use when creating multi-device layouts, implementing flexible UI systems, or ensuring cross-browser compatibility.
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secondsky/claude-skills☆ 2322026年10月20日 更新
Think and work like an expert Geotechnical Scientist. Use when a task calls for Geotechnical Scientist judgment. Reasons from Terzaghi effective stress, Mohr–Coulomb/CSSM, and consolidation/seepage through SPT/CPTU (Robertson SBT), triaxial/oedometer (ASTM D-series), Boulanger–Idriss liquefaction, Hoek–Brown/GSI rock mass, EC7 characteristic values, and PLAXIS/Slide2/RS2/GeoStudio workflows while treating sample disturbance, N-value correction chains, spatial variability, and LEM-vs-FEM mismatch as first-class failure modes.
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K-Dense-AI/scientific-agents☆ 2202026年10月3日 更新
Think and work like an expert Green Chemist. Use when a task calls for Green Chemist judgment. Reasons from Anastas–Warner 12 principles, Trost atom economy, and PMI/MMI/E-factor mass metrics; selects solvents via CHEM21/GSK/ACS GCIPR guides, integrates catalysis and LCA (ISO 14040), and aligns REACH/CSS with ACS GC&E benchmarking.
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K-Dense-AI/scientific-agents☆ 2202026年10月3日 更新
Think and work like an expert Astronautical Engineer. Use when a task calls for Astronautical Engineer judgment. Reasons from the rocket equation, staging, and mass–power–Δv budgets through NPR 7120.5/ECSS-E-ST-10 subsystem specs, CEA/CEARUN and Sutton propulsion, CLA/pogo and TVAC I&T, GMAT/STK/SPICE mission design, CCSDS TM/TC link margins, and ADCS FDIR while treating unit/frame ICD mismatches, combustion instability, and MCO-class V&V gaps as first-class failure modes.
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K-Dense-AI/scientific-agents☆ 2202026年10月3日 更新
生成"黑墨手绘涂鸦"风格的动画架构图/流程图:米色纸面、针管笔墨线、极淡水洗色块、简笔涂鸦图标、序号章、连线上的流动圆点动画、图标微动效。产出单文件自包含动画 HTML(SVG+CSS),可一键导出无缝循环 GIF。当用户想画架构图、流程图、信息图、技术示意图、对比图、pipeline/workflow 可视化,或提到"手绘风""涂鸦风""动图""animated diagram""GIF 架构图"时使用;即使用户没明说要动画,做技术概念科普配图时也应优先考虑本 skill。
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iflytek/iFly-Skills☆ 2122026年10月21日 更新
Production guidance for authoring, integrating, and reviewing GSAP animation in browser-rendered media. Use for deterministic kinetic typography, SVG drawing and morphing, motion paths, FLIP transitions, responsive motion systems, or frame-seekable GSAP timelines inside HTML video composition and React-based renderers; not for ordinary CSS transitions or generic frontend development.
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calesthio/generative-media-skills☆ 2102026年7月14日 更新
Provider-independent production workflow for AI agents assembling generated or source media into HyperFrames HTML/CSS/JS videos. Use for HyperFrames composition planning, scene architecture, media custody, animation/timing, captions/audio, deterministic preview/render QA, accessibility/flashing checks, provenance ledgers, and delivery handoff.
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calesthio/generative-media-skills☆ 2102026年7月14日 更新
Content-Derived Design — reads existing HTML and writes a stronger standalone page from headings, facts, names, dates, numbers, links, emails, and colors already in that file. CLI: npx reimagine-it --auto -i page.html -o out.html; also variations, lock, and audit. Use when the user says /reimagine-it, "reimagine it", "reinvent this", "redesign this page", "make an infographic", wants a content-aware redesign or a visual leap instead of a mood board. All 17 tokens: webpage, infographic, svg, 3js, simulation, artistic, cinematic, dashboard, photography, landing, editorial, gradient, showcase, motion, glass, lookbook, particles — plus leftover words as a brief. Also /reimagine-it audit for quality checks. The agent runs the CLI; it does not hand-author the page. Installed via npx skills add Kayforkind/reimagine-it or plugin marketplace. Not /better. Not a mood board. Does not ingest PDF, PPTX, or DOCX.
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Kayforkind/reimagine-it☆ 2102026年10月17日 更新
Reviewer role. Opens rendered HTML, inspects every slide visually, fixes problems in custom.css or slides.html and rebuilds through build-html.sh. Use whenever the user says "review", "QA", "check slides", "inspect", "audit", "proofread", or wants feedback on a rendered deck.
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hiyeshu/codeck☆ 1992026年8月8日 更新
Designer role. Reads deck.md, generates a single HTML presentation file with CSS design system + JS slide engine + per-slide content. Accepts visual references (URLs, screenshots, design specs) and extracts design signals to inform the isomorphic mapping. Use whenever the user says "design slides", "generate deck", "generate the deck", "build slides", "visual style", "reference this style", "like this design", "design", "generate slides", "visual style", "reference this style", or wants to turn an outline into actual slides.
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hiyeshu/codeck☆ 1992026年8月8日 更新
Design analytics-driven browser test matrices and execute cross-browser tests. Covers BrowserStack/Sauce Labs configuration, Playwright browser channels, common cross-browser CSS/JS divergences, a known-issues documentation log, and progressive enhancement validation. Use when: "cross-browser," "browser matrix," "BrowserStack," "Safari issues," "browser compatibility," "Edge," "works in Chrome but not Safari." Not for: pixel-level baseline strategy and threshold tuning — use visual-testing; device-farm testing of native/hybrid apps — use mobile-testing. Related: visual-testing, playwright-automation, ci-cd-integration, mobile-testing.
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petrkindlmann/qa-skills☆ 1982026年10月21日 更新
Generate beautiful, distinctive HTML/CSS/JS control panels for MATLAB uihtml components. 8 built-in styles (Clean, Material, Cosmic Dark, Neumorphic Dark, Dashboard Light, Midnight Gradient, Minimal Mono, Warm Dark) plus custom aesthetics. Produces production-grade UI with sliders, buttons, toggles, and panels. Use when building visually polished MATLAB app UIs with uihtml.
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matlab/agent-skills-playground☆ 1892026年10月15日 更新
把任意主题做成讲解/科普视频并渲染成 MP4(HTML/CSS/GSAP 画面 + 确定性逐帧渲染 + 配音 + 词级硬字幕)。触发场景:要做科普/讲解/教学/知识/产品类视频、「讲一下 X 做成视频」、要挑某种视觉风格(极简/数据/赛博/电影感/品牌)出片、要出抖音封面/竖版封面/9:16 封面、要用 html-video 那种模板化画面但更稳的音画同步、anything2explainer 换 HTML 渲染,或提到 html-explainer / HTML 讲解视频 / explainer video / MG 视频。内置 23 个模板风格(8 类)与 40+ 动作词汇的动效库,主题驱动模板编排;支持 4K60、快门运动模糊、多进程提速、断点续渲;流程含六个用户确认点(渲染通道是硬闸门)。独立可移植,不依赖 html-video / anything2explainer。
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OneMoh/html-explainer☆ 1832026年10月14日 更新
Symfony UX Icons for rendering SVG icons in Twig templates. Supports 200,000+ Iconify icons (Lucide, Heroicons, Tabler, Material Design, etc.), local SVG files, and custom icon sets with aliases. Use when displaying icons, configuring icon defaults, importing or locking on-demand icons, creating icon aliases, or styling SVG icons with CSS. Code triggers: <twig:ux:icon />, ux_icon(), UX_ICONS_DEFAULT_ICON_ATTRIBUTES, icon.yaml, icons/, iconify:, lucide:, heroicons:, tabler:, mdi:, bin/console ux:icons:lock, bin/console ux:icons:import. Also trigger when the user asks "how to add an icon", "how to use Lucide/Heroicons/Tabler icons", "how to render an SVG icon in Twig", "how to lock icons for production", "how to create icon aliases", "how to style an icon", "icon not found", "icon not rendering". Do NOT trigger for interactive maps (use ux-map) or general Twig components (use twig-component).
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smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.
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Sma1lboy/rove☆ 1782026年10月21日 更新
Generate technical architecture diagrams, pipeline flows, layer/stack diagrams, and system illustrations as standalone HTML files. Uses a dark-mode design system with embedded CSS and inline SVG. Use when the user needs architecture diagrams, system illustrations, flow charts, or technical visualizations.
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thatrebeccarae/claude-marketing☆ 1762026年5月15日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Covers design thinking, typography pairing, color theory, motion design, spatial composition, and code quality. Generates real working code — HTML/CSS/JS or React — with intentional aesthetic direction, not generic AI output.
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thatrebeccarae/claude-marketing☆ 1762026年5月15日 更新
You are an expert in Crawl4AI, the open-source web crawler built for AI applications. You help developers extract clean, structured data from websites for LLM training, RAG pipelines, and content analysis — with automatic markdown conversion, JavaScript rendering, CSS-based extraction, LLM-powered structured extraction, and session management for multi-page crawling.
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TerminalSkills/skills☆ 1742026年10月22日 更新
Claude computer use is an Anthropic API tool that lets Claude see a desktop through screenshots and operate it with mouse and keyboard. Use when automating GUI workflows, browser automation without CSS selectors, desktop app testing, or any task that requires seeing and interacting with a graphical interface.
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TerminalSkills/skills☆ 1742026年10月22日 更新
You are an expert in Biome, the Rust-based toolchain that replaces ESLint and Prettier with a single, fast tool. You help developers configure linting, formatting, and import sorting for JavaScript, TypeScript, JSX, JSON, and CSS — achieving 100x faster execution than ESLint+Prettier with zero configuration, unified diagnostics, and IDE integration.
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TerminalSkills/skills☆ 1742026年10月22日 更新
Aceternity UI is a collection of animated React components (3D cards, spotlight, background beams, moving borders, wavy backgrounds) built with Tailwind CSS and the motion library, installed into your project as source through the shadcn CLI. Use when someone asks for "animated hero section", "3D tilt card", "spotlight effect", "moving border button", "Aceternity component", or "glowing background" in a React or Next.js app.
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TerminalSkills/skills☆ 1742026年10月22日 更新
Guide for implementing smooth, native-feeling animations using React's View Transition API (`<ViewTransition>` component, `addTransitionType`, and CSS view transition pseudo-elements). Use this skill whenever the user wants to add page transitions, animate route changes, create shared element animations, animate enter/exit of components, animate list reorder, implement directional (forward/back) navigation animations, or integrate view transitions in Next.js. Also use when the user mentions view transitions, `startViewTransition`, `ViewTransition`, transition types, or asks about animating between UI states in React without third-party animation libraries.
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nextjs/next-beats☆ 1692026年10月14日 更新