World-class frontend engineering - React philosophy, performance, accessibility, and production-grade interfacesUse when "frontend, react, vue, svelte, next.js, nuxt, component, state management, redux, zustand, client side, spa, ssr, hydration, bundle size, web vitals, accessibility, a11y, responsive, css, tailwind, frontend, react, typescript, performance, accessibility, components, state, architecture" mentioned.
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omer-metin/skills-for-antigravity☆ 1692026年1月22日 更新
Keeps private and unapproved material out of a public build. Scans the built output (HTML, serialized component payloads, client JS and CSS chunks, static data routes, public files) against a private tier that always applies and a draft tier that applies in production. Gates work-in-progress so it shows in preview and is absent from production, and keeps sign-off in a ledger only the human writes. Use when a site or app publishes content that agents drafted or that came from private sources.
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ash1794/vibe-engineering☆ 1642026年10月8日 更新
Antigravity UI & Motion Design Expert workflow skill. Use this skill when the user needs Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
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diegosouzapw/awesome-omni-skills☆ 1632026年7月8日 更新
Antigravity UI & Motion Design Expert workflow skill. Use this skill when the user needs Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
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diegosouzapw/awesome-omni-skills☆ 1632026年7月8日 更新
Composes single-file HTML artifacts (PR review writeups, status reports, incident postmortems, slide decks, design systems, prototypes, flowcharts, module maps, feature explainers, kanban boards, prompt tuners) from a small JSON spec instead of hand-written HTML/CSS/JS. Use when the user asks to "compare options side-by-side", requests an HTML version of a report or review or deck, asks for a flowchart, status update, postmortem, design system reference, interactive prototype, custom editor — or explicitly says "HTML artifact", "single HTML file", "self-contained HTML". Skip for ad-hoc HTML snippets (forms, emails, embedded widgets) where there's no template fit.
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oaustegard/claude-skills☆ 1542026年10月21日 更新
This skill should be used when the user asks to "add an animated background", "build a mesh/gradient background", "make an aurora/shader background", "add constellation/particle background", "animated hero background", or "a subtle looping background behind content". Covers CSS mesh gradients, GLSL shader gradients (Three.js), canvas particle constellations, seamless loops, and reduced-motion/performance handling — fully self-contained.
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iart-ai/motion-design-skills☆ 1462026年6月22日 更新
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.
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Infrasity-Labs/dev-gtm-claude-skills☆ 1422026年6月29日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
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Infrasity-Labs/dev-gtm-claude-skills☆ 1422026年6月29日 更新
Use when the user wants a 王建硕-style WeChat article (article.md) turned into a narrated short MP4 video — TTS voiceover via 火山引擎 Volcano TTS, HyperFrames CSS/GSAP animation per scene, subtle SFX, abstract watercolor background, full pipeline rendering to 1080×1920 portrait MP4 (30-90s). Triggers — "把这篇文章做成视频", "做一个解说视频", "讲解视频", "/wjs-converting-text-to-video".
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jianshuo/claude-skills☆ 1372026年10月16日 更新
Use when the user has one or more video clips and wants to add post-production on top — AI-generated cover as first frame, HTML/CSS captions synced to SRT, kinetic illustration overlays at hook moments, chapter chips, end-card CTA, or any other timed motion graphics. Most often used as the downstream of `/wjs-segmenting-video` — pick up where that skill stopped (raw cropped clip + per-clip SRT) and produce the upload-ready MP4. Backed by HyperFrames so everything compiles to ONE final encode — no cascade of re-encodes. Triggers — "加封面", "加字幕", "加动画", "加 CTA", "做后期", "post-production", "title card", "kinetic captions", "end card".
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jianshuo/claude-skills☆ 1372026年10月16日 更新
Implement responsive CSS layout with Tailwind.
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TheGoat395/Codex-Skills☆ 1292026年9月11日 更新
Audit and rewrite frontend UI to remove generic AI design patterns ("AI slop"), both the first-order defaults (purple gradients, Inter, a centered hero over three cards, untouched shadcn) and the second-order "tasteful AI" ones (cream with terracotta, near-black with acid green, all-caps mono chrome, one accented headline word, decorative 01/02/03). Use when asked to "de-slop a UI", "make a design look less AI-generated", "audit a page or component for AI design tells", "fix Claude/Codex-generated frontend that looks generic", or keep a multi-page site on one design system. Covers HTML/CSS and React/Tailwind/shadcn. Has a detection-only mode and a zero-dependency scanner (scripts/detect.mjs) for the code-certain tells.
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funboy322/avoid-ai-design☆ 1202026年9月24日 更新
Use this skill for ANY work involving React, Next.js, TypeScript, or Tailwind in the browser layer. This includes building components and pages, but equally covers debugging and fixing frontend issues: CSS/Tailwind classes not applying, form validation behavior, hydration mismatches between server and client renders, styling bugs, layout shifts, and rendering problems. Also use for refactoring components (e.g., splitting Server vs Client Components), data fetching patterns, state management, bundle optimization, and frontend tooling. If the problem involves what users see or interact with in a web browser — whether building, fixing, or refactoring — use this skill. Not for backend APIs, databases, infrastructure, or DevOps.
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avibebuilder/claude-prime☆ 1192026年5月17日 更新
Use when styling any web UI - style with Tailwind utility classes and design tokens, avoid custom CSS, and build on the existing Radix/shadcn primitives instead of hand-rolling
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makifbaysal/tasktrooper☆ 1172026年10月21日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas.
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theowenyoung/home☆ 1152026年10月19日 更新
Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, hardware-accelerated CSS, and balanced design engineering. By Leon Lin & blueemi. Multi-runtime improved by shokunin.
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EliasOulkadi/shokunin☆ 1122026年10月5日 更新
Design multi-device layouts with Container Queries, clamp() fluid typography, :has() selector, subgrid, and modern CSS units (dvh/svh/lvh). Use when user asks to make a layout responsive, handle mobile/tablet/desktop breakpoints, create fluid typography, or use Container Queries. Do NOT use for full-page layouts (use landing-craft), component design (use component-forge), or animation-specific responsive (use motion-craft).
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EliasOulkadi/shokunin☆ 1122026年10月5日 更新
Expert guide for web animations: SVG manipulation, Framer Motion 12+, GSAP 3, CSS Scroll-Driven Animations, and View Transitions API / Panduan ahli animasi web.
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roedyrustam/vibes-plug☆ 1102026年10月21日 更新
Design system bootstrapping and token generation. Takes project context and outputs ready-to-use design tokens, Tailwind config, and CSS variables.
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c0x12c/ai-toolkit☆ 1092026年6月18日 更新
Design and implement distinctive, production-ready frontend interfaces with strong aesthetic direction. Use when asked to create or restyle web pages, components, or applications (HTML/CSS/JS, React, Vue, etc.).
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archibate/dotfiles-opencode☆ 1082026年4月29日 更新
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
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rimzzlabs/lanjut☆ 1052026年10月20日 更新
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.
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avelikiy/great_cto☆ 1052026年10月22日 更新
Use when optimizing, auditing, or preparing to ship web animations or rendering performance work: frame loops, scroll/viewport reveals, mount/unmount transitions, canvas/WebGL lifecycles, reduced motion, lazy rendering, and deferred off-screen work. Use for jank, per-frame allocations, forced reflows, render loops, animations that do not pause off-screen, content-visibility, requestIdleCallback, analyzing Chrome DevTools performance traces for animation or rendering issues, or choosing between browser-driven CSS/WAAPI, minimal JS, phase, and Motion/GSAP. Use when the user explicitly asks about phase APIs or behavior. Do not use during exploratory animation ideation, prototyping, visual iteration, or trying variants, even when the code already imports phase; wait until the user asks for performance guidance, an audit, production implementation, ship-readiness review, or about phase itself.
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vercel-labs/phase☆ 982026年10月9日 更新
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, services, or HTTP communication, or for best practices on reactivity (signals, linkedSignal, resource, httpResource), queries and content projection, forms, dependency injection, routing, server and hybrid rendering (SSR, prerendering, hydration), accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, naming conventions, or CLI tooling.
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PascaleBeier/hitkeep☆ 972026年10月21日 更新