Use when the user drops or points at a local talking-head video and wants the kinetic supers + rapid camera reposition prompt for video-to-video AI (one real take turned into split-second camera snaps that lock off, with bold motion-graphics text synced to the speech). Triggers on /kinetic-multicam, "kinetic supers", "kinetic typography video", a dropped .mp4 plus a motion-graphics-text + camera request. PT examples for reliability, "faz o prompt de kinetic supers desse vídeo", "gera supers cinéticos com cortes de câmera", "bota motion graphics e câmera nesse take".
中文简介正在准备中。当前显示原文说明。
skillmds/skillmd☆ 2492026年10月14日 更新
Dùng khi viết hoặc sửa prompt tạo video/ảnh AI (Veo 3, Google Flow, Kling, Runway, Sora, Midjourney, Hailuo, Luma): từ vựng chuẩn về góc máy, chuyển động camera, ánh sáng, bố cục, phong cách, màu, cảm xúc công thức ghép prompt, và bài học thực chiến về lỗi model AI hay gặp. Use when writing or fixing AI video/image prompts — cinematic camera angles, camera movement, lighting, composition, style, color grading, mood, a prompt formula, and real-world lessons on common AI video model failures.
中文简介正在准备中。当前显示原文说明。
Rylaispirit/cinematic-video-prompt-skill☆ 1522026年9月28日 更新
Use when the user has 2+ video / audio recordings of the same event captured by different devices (cameras, phones, separate audio recorders) and wants them aligned to a single common timeline. Outputs only a lightweight `.sync.json` sidecar per input — original files are never re-encoded. Triggers — "多机位同步", "对齐这几个机位", "match camera timelines", "sync these angles", "audio drift between cameras", "separate audio recorder", "Riverside / Zoom recording that needs to line up".
中文简介正在准备中。当前显示原文说明。
jianshuo/claude-skills☆ 1372026年10月16日 更新
VisionCamera v4+ - photo/video capture, QR/barcode scanning, real-time frame processors, zoom/focus/exposure, HDR, location metadata, format selection
中文简介正在准备中。当前显示原文说明。
agents-inc/skills☆ 252026年10月17日 更新
Use when adding multimedia to PyQt/PySide6 apps - audio and video playback with QMediaPlayer, camera capture with QCamera and QMediaCaptureSession, audio/video recording with QMediaRecorder, GStreamer backend setup, or codec and platform compatibility issues
中文简介正在准备中。当前显示原文说明。
CodeAtCode/oss-ai-skills☆ 242026年10月9日 更新
Unity Cinemachine camera system patterns including virtual cameras, blending, and state-driven cameras.
中文简介正在准备中。当前显示原文说明。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Camera cinematography: production-level lookAt, composition, focal choices, path. Use when implementing, reviewing or testing camera cinematography for React, Vite, Next.js or Perfect_AI projects.
中文简介正在准备中。当前显示原文说明。
Realjustawall/Perfect-AI☆ 62026年10月10日 更新
Implement, review, or improve photo picking, camera capture, and media handling in iOS apps using PhotoKit and AVFoundation. Use when working with PhotosPicker, PHPickerViewController, camera capture sessions (AVCaptureSession), photo library access, image loading and display, video recording, or media permissions. Also use when selecting photos from the library, taking pictures, recording video, processing images, or handling photo/camera privacy permissions in Swift apps.
中文简介正在准备中。当前显示原文说明。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Control motorized camera docks and enable intelligent subject tracking using DockKit. Use when discovering DockKit-compatible accessories, implementing camera subject tracking for faces or bodies, controlling dock motors for pan and tilt, configuring framing behavior, setting regions of interest, or building video apps with automatic camera tracking.
中文简介正在准备中。当前显示原文说明。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Gets actor and level 3D bounding boxes and projects them into a camera image as 2D boxes — the dataset-annotation workflow. Lists box geometry, draws 3D boxes in the world via debug, or captures one camera frame and writes an annotated PNG plus a JSON of 2D boxes for matching actors. Use when the user asks to "get bounding boxes", "draw boxes around the cars", "project boxes onto the camera", or "generate a detection dataset / annotations".
中文简介正在准备中。当前显示原文说明。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Spawns and attaches sensors on a running CARLA server — cameras (rgb/depth/semantic/instance/optical-flow/normals), lidar, radar, IMU, GNSS, collision/lane-invasion/obstacle — to the ego or any actor, with a mount transform and blueprint attributes (resolution, fov, sensor_tick, lidar range/points, …). Also sets up native ROS 2 publishing (--ros to enable_for_ros, --ros-name/--ros-frame-id topic and TF naming) and prints the topics the sensor will publish. Use when the user asks to "add a camera/lidar/sensor", "put a dashcam on the ego", "attach a depth camera", "mount a sensor", or "publish a sensor to ROS". Prints the sensor id; read its data with the read-sensor skill.
中文简介正在准备中。当前显示原文说明。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
操作Unreal Engine编辑器,放置场景物体,调整灯光、材质和相机构图。检查场景状态与视觉效果,并输出截图或渲染图。
- 搭建三维关卡并布置物体
- 调整符合场景氛围的灯光
- 设置相机构图并输出渲染图
NousResearch/hermes-agent☆ 25.5万2026年10月20日 更新
Generate videos from structured prompts describing subjects, visual style, camera work, and other scene details. The workflow creates English JSON prompts and runs a Python script, with optional reference images to guide the result.
中文简介正在准备中。当前显示英语简介。
- Turn a scene idea into a video
- Generate a video guided by a reference image
- Specify visual style and camera movement
bytedance/deer-flow☆ 8.4万2026年10月20日 更新
Review HTTP response headers and restrict browser features an application does not need, such as camera, microphone, and location access. Guide Permissions-Policy settings that limit what attackers could use if the site is compromised.
中文简介正在准备中。当前显示英语简介。
- Review security headers before a release
- Disable unused camera and microphone features
- Check feature restrictions for third-party iframes
thedaviddias/Front-End-Checklist☆ 7.5万2026年10月6日 更新
Add a ten-second HyperFrames scene featuring a single feature card orbiting a sphere made of dots. Customize the title, description, accent color, and orbit angle while retaining the supplied camera movement and animation.
中文简介正在准备中。当前显示英语简介。
- Introducing a product feature with a moving card
- Adding a ten-second scene to a HyperFrames video
- Matching a feature card's text and color to a project
heygen-com/hyperframes☆ 6.8万2026年10月20日 更新
Add a 3D card carousel to a HyperFrames video. Rounded cuboids enter from the right, rotate in sequence, pause on a featured card, and exit left, with 40 variables for content, geometry, lighting, and camera settings.
中文简介正在准备中。当前显示英语简介。
- Presenting multiple cards in a 3D carousel
- Pausing on a featured card
- Replacing card content with JSON
heygen-com/hyperframes☆ 6.8万2026年10月20日 更新
Build Blender 3D scenes through text commands, adjusting objects, materials, lights, cameras, and animation keyframes. Render the scene or generate preview images to check its appearance, with scene state saved in JSON for later editing.
中文简介正在准备中。当前显示英语简介。
- Build a 3D scene from basic shapes
- Adjust materials, lighting, and camera settings
- Set animation keyframes and frame ranges
HKUDS/CLI-Anything☆ 5.6万2026年9月22日 更新
Analyze firmware from routers, cameras, and other IoT devices, from extracting internal files to running services in an emulator. Follow a staged workflow to investigate vulnerabilities and reproduce findings with firmware analysis and testing tools.
中文简介正在准备中。当前显示英语简介。
- Auditing router or camera firmware
- Inspecting firmware update packages
- Running firmware without physical hardware
zhaoxuya520/reverse-skill☆ 4.3万2026年9月22日 更新
Build 3D scenes in React from JSON specifications using json-render. The skill covers shapes, lighting, model loading, materials, cameras, and view controls, plus connecting component definitions to their rendering implementations.
中文简介正在准备中。当前显示英语简介。
- Build a 3D scene from JSON
- Display GLTF or GLB models
- Configure lighting, materials, and shadows
vercel-labs/json-render☆ 1.9万2026年10月14日 更新
Turn a storyboard segment into a timed prompt for AI video generation. Organizes camera views, visible actions, dialogue, and character references into continuous intervals while preserving the original shots within a single scene.
中文简介正在准备中。当前显示英语简介。
- Convert a storyboard into a timed video prompt
- Organize camera cuts within a single scene
- Describe emotions through visible actions
chatfire-AI/huobao-drama☆ 1.6万2026年10月6日 更新
Inspect data published by a ROS 2-enabled CARLA server using Docker, without installing ROS 2 locally. Check topic contents and rates, run a sensor-equipped vehicle demo, and view lidar data and supported map markers in RViz2.
中文简介正在准备中。当前显示英语简介。
- Checking whether CARLA is publishing ROS 2 data
- Inspecting sensor data contents and publishing rates
- Viewing lidar data and road markers in RViz2
carla-simulator/carla☆ 1.5万2026年10月20日 更新
Create product videos from real webpage screenshots using shot recipes and a ready-made template. Combine camera movement, cuts timed to music, and sound effects, or adapt a single shot for use in another video.
中文简介正在准备中。当前显示英语简介。
- Turn a website into a product video
- Adapt the Ink Press template to a product
- Create one animated shot from a recipe card
Vincentwei1021/video-shotcraft☆ 1.3万2026年10月18日 更新
Guides development of apps for viewing USD, a 3D scene format. Selects browser streaming or local implementation references, covering rendering, camera controls, selection, interface layout, and validation while keeping users’ scene files unchanged.
中文简介正在准备中。当前显示英语简介。
- Build a browser viewer for USD scenes
- Develop a local workstation viewer
- Add camera controls and object selection
openai/plugins☆ 75212026年10月8日 更新
Build 2D browser games with Phaser, TypeScript, and Vite. Organize gameplay rules separately from rendering, implement cameras and sprite animation, and add HTML overlays for status displays and menus.
中文简介正在准备中。当前显示英语简介。
- Building a turn-based grid tactics game
- Creating top-down exploration or side-view action
- Adding status displays and command menus
openai/plugins☆ 75212026年10月8日 更新