Audit Snapchat Ads measurement, Snap Pixel and Conversions API, mobile and app campaigns, creative, AR and catalog formats, audiences, budgets, brand safety, and reporting. Use for Snapchat Ads, Snap Ads, Snap Pixel, Snapchat Conversions API, AR Lens ads, app-install campaigns, or Snapchat dynamic product ads.
中文简介正在准备中。当前显示原文说明。
gabrielmoreira/agent-skills-mirror☆ 192026年10月20日 更新
Audit TikTok Ads measurement, Pixel, mobile-first creative, audiences, Smart+, Shop and commerce campaigns, bidding, budgets, pacing, attribution, and policy. Use for TikTok Ads, TikTok Pixel, Smart+, TikTok Shop Ads, GMV Max, or Spark Ads. Read-only; use ads-server-side-tracking for server-side events and ads-optimize to change campaigns.
中文简介正在准备中。当前显示原文说明。
gabrielmoreira/agent-skills-mirror☆ 192026年10月20日 更新
Audit X Ads measurement, X Pixel and Conversions API, campaign objectives, keyword and conversation targeting, creative, budgets, brand safety, app measurement, and reporting. Use for X Ads, Twitter Ads, promoted posts, X Pixel, X Conversions API, conversation targeting, or paid campaigns on X.
中文简介正在准备中。当前显示原文说明。
gabrielmoreira/agent-skills-mirror☆ 192026年10月20日 更新
Audit Meta Ads measurement, Pixel and Events Manager, attribution, Facebook and Instagram creative, audiences, placements, automation, budgets, account structure, and policy. Use for Meta Ads, Facebook Ads, Instagram Ads, Advantage+, Pixel, Events Manager, or Meta account structure. Read-only; use ads-server-side-tracking for server-side events and ads-optimize to change campaigns.
中文简介正在准备中。当前显示原文说明。
gabrielmoreira/agent-skills-mirror☆ 192026年10月20日 更新
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
中文简介正在准备中。当前显示原文说明。
gabrielmoreira/agent-skills-mirror☆ 192026年10月20日 更新
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
中文简介正在准备中。当前显示原文说明。
kevinnft/ai-agent-skills☆ 142026年8月1日 更新
Build hyper-personalized, narrative-driven, single-file portfolio/pitch websites in the style of anass.pro. Use when the user asks for a "site like anass.pro", a one-recipient candidacy/pitch site, a behavioral-engineering landing page, a single-file storytelling portfolio with a pixel-art game hero, custom cursor, typewriter text, procedural Web Audio SFX, scroll-revealed scenes, or a dark purple narrative interface that addresses one named reader. Trigger on phrases like "personal pitch site", "one-page candidacy", "narrative portfolio", "scrollytelling pitch", "pixel-art hero", "interactive landing for X", or any request to recreate / clone / adapt anass.pro.
中文简介正在准备中。当前显示原文说明。
mouadja02/skills☆ 102026年10月21日 更新
Change a Mac's main display resolution in one command: real pixels instead of 4K HiDPI so remote desktop (AnyDesk), screen recording and Screenpipe stop lagging. Use when a remote session is slow or a lower or original resolution is needed: lists modes, picks by width, height, pixel width and refresh rate, self-tests five known traps, verifies after the change and prints a one-line rollback. Triggers: /display-mode, lower the resolution, set 1920x1080, AnyDesk is slow, restore resolution.
中文简介正在准备中。当前显示原文说明。
tonydzi/second-brain-starter-kit☆ 92026年10月20日 更新
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
中文简介正在准备中。当前显示原文说明。
openamer/openamer☆ 82026年10月21日 更新
Audit Snapchat Ads measurement, Snap Pixel and Conversions API, mobile and app campaigns, creative, AR and catalog formats, audiences, budgets, brand safety, and reporting. Use for Snapchat Ads, Snap Ads, Snap Pixel, Snapchat Conversions API, AR Lens ads, app-install campaigns, or Snapchat dynamic product ads.
中文简介正在准备中。当前显示原文说明。
unempyd/revenueos☆ 72026年9月14日 更新
Audit X Ads measurement, X Pixel and Conversions API, campaign objectives, keyword and conversation targeting, creative, budgets, brand safety, app measurement, and reporting. Use for X Ads, Twitter Ads, promoted posts, X Pixel, X Conversions API, conversation targeting, or paid campaigns on X.
中文简介正在准备中。当前显示原文说明。
unempyd/revenueos☆ 72026年9月14日 更新
Audit Meta Ads measurement, Pixel and Conversions API, attribution, Facebook and Instagram creative, audiences, placements, automation, budgets, account structure, and policy. Use for Meta Ads, Facebook Ads, Instagram Ads, Advantage+, Pixel, CAPI, Events Manager, creative fatigue, or Meta campaign optimization.
中文简介正在准备中。当前显示原文说明。
unempyd/revenueos☆ 72026年9月14日 更新
Audit TikTok Ads measurement, Pixel and Events API, mobile-first creative, audiences, Smart+, Shop and commerce campaigns, bidding, budgets, pacing, attribution, and policy. Use for TikTok Ads, TikTok Pixel, Events API, Smart+, TikTok Shop Ads, GMV Max, Spark Ads, or TikTok campaign optimization.
中文简介正在准备中。当前显示原文说明。
unempyd/revenueos☆ 72026年9月14日 更新
Implements responsive and adaptive layouts in Flutter using flutter_screenutil v5.9.x (pixel-perfect scaling from Figma), sizer v3.1.x (percentage-based viewport), and responsive_framework v1.1.x (breakpoint-driven structure changes). Use this skill when building apps for multiple screen sizes (phones, tablets, foldables, desktop, web), fixing layout overflow or sizing issues, implementing breakpoint-based adaptive UI, creating pixel-perfect designs from Figma specs, handling orientation changes, supporting Flutter web or desktop responsive layouts, or any time the words 'responsive', 'screenutil', 'sizer', 'breakpoint', 'adaptive layout', or 'screen size' appear in the request. Includes a decision matrix for selecting the correct package per scenario.
中文简介正在准备中。当前显示原文说明。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
中文简介正在准备中。当前显示原文说明。
MustafaKemal0146/fetih☆ 52026年10月11日 更新
Proves a Godot 4.x build is actually green and holds its project conventions. Trigger when a GUT or GDScript result needs believing (a suite green while a script failed to parse, a one-file run that ran the whole suite, drifted CI guard counts, a coverage claim, a gate figure, a failing check someone wants softened); to review scenes, signals, awaits, threads, determinism, saves, imports or .uid files, or the upgrade rule (not the migration); to prove a simulation or balance rule; for import settings and the pixel-art render precondition; or say godotsmith (check, guard, gate, review, intake). API reference is the Godot docs'; art reads pixelsmith's; audio direction soundsmith's.
中文简介正在准备中。当前显示原文说明。
revenantworks/claude-skills☆ 22026年10月20日 更新
Runs image, video and audio generation on a local ComfyUI server and guards the GPU before long renders. Trigger to generate an image, video, audio or music locally; to run, test or check a ComfyUI workflow before a long or queued render; when a video render crashed the machine, ran out of memory or hung in VAE decode; to render while LM Studio holds the GPU; to run a pixelsmith brief locally; or say comfyrunner (audit, check, test, run, status). Refuses an untiled video decode and scores resolution times frames. Briefs and judging art are pixelsmith's; sound briefs soundsmith's; freeing LM Studio lmstudiorunner's; schedules agentwright's.
中文简介正在准备中。当前显示原文说明。
revenantworks/claude-skills☆ 22026年10月20日 更新
Directs game audio and judges it by numbers — sound palettes, SFX and music briefs, Godot import settings, licence-checked generator briefs, and measured file checks (loudness, peaks, clipping, silence, loop seams). Trigger for game sound design or an audio style guide; an SFX or music list; a loop that clicks; sounds too loud or uneven; what LUFS a game should hit, or normalizing to it; checking WAV or Ogg files before import; or say soundsmith (direct, brief, audit, test). Direction, not DSP; generating a sound starts here. Running ComfyUI is comfyrunner's; audio code godotsmith's; transcription whisperrunner's; canon lorescribe's; pixel art pixelsmith's.
中文简介正在准备中。当前显示原文说明。
revenantworks/claude-skills☆ 22026年10月20日 更新
Adopt a virtual pet as an AI agent. Name it, feed it, watch it grow. 64+ species from cats and dogs to AI-native creatures. Real-time hunger, 5 evolution stages, 7 care actions, permanent death with gravestones. Pixel art portraits that evolve at each life stage. No crypto — just care. Your pet is waiting.
中文简介正在准备中。当前显示原文说明。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
根据产品或品牌特点,设计并生成圆润简洁、力求在32×32像素下仍可辨认的吉祥物。分别生成正方形候选图,标注设计信息,便于比较不同主题、配色和轮廓。
- 为应用或产品制作吉祥物
- 探讨符合品牌的角色方案
- 比较吉祥物的配色与轮廓
NousResearch/hermes-agent☆ 25.6万2026年10月21日 更新
将屏幕布局构想制作成手绘风格的HTML线框图,结合方格纸背景、便签、粗略图表和方案标签,可视化设计初期的想法,便于讨论与评审。
- 探索门户或仪表盘的初步布局
- 用标签标识多个设计方案
- 为屏幕草稿添加评审注释
nexu-io/open-design☆ 10.3万2026年10月21日 更新
将移动应用的使用流程绘制为横向排列的三至四个手机框,用灰色占位块、虚线箭头、编号操作标签和简短注释,帮助检查画面结构与跳转关系。
- 梳理引导页到首页的流程
- 检查商品详情到确认的路径
- 在视觉设计前讨论页面跳转
nexu-io/open-design☆ 10.3万2026年10月21日 更新
使用信息流、个人资料、结算等六类布局,制作置于iPhone 15 Pro设备边框内的单屏HTML应用模型,便于查看内容安排与界面效果。
- 制作信息流或消息列表原型
- 研究个人资料和商品详情布局
- 展示结算页与欢迎页
nexu-io/open-design☆ 10.3万2026年10月21日 更新
将爱好、收藏经历或游戏话题整理成HTML幻灯片,用深海军蓝背景、霓虹色和像素画风格,向朋友及同好讲述其中的故事。
- 介绍复古街机收藏记录
- 向朋友讲述自己的兴趣历程
- 制作面向游戏同好的演示资料
nexu-io/open-design☆ 10.3万2026年10月21日 更新