Hardware compression offload with DOCA Compress on a BlueField DPU, ConnectX NIC, or host: DEFLATE compress and decompress, plus LZ4 decompress (stream and block; LZ4 encode is NOT supported), instead of CPU zlib / zstd. Trigger on "offload this gzip", "decompress incoming network data on the NIC", "compress task returns INVALID_VALUE on alloc_init", "submitted a task but no completion arrives", or "decompress LZ4 on the BlueField", even without naming DOCA Compress. Covers enabling compress-deflate, decompress-deflate, decompress-lz4-stream and decompress-lz4-block tasks on a doca_compress context, sizing source / destination doca_buf against the per-task cap query, mmap permissions, offload vs CPU decisions, a round-trip smoke, and DOCA_ERROR_* from Compress calls. Refuse and route elsewhere for zstd / Snappy / brotli, LZ4 encode (a CPU LZ4 library), pure mmap-to-mmap copies (doca-dma), or DOCA Core lifecycle internals.
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NVIDIA/skills☆ 36652026年10月20日 更新
Run `doca_bench` (DOCA 2.7.0 or newer) to measure throughput, bulk latency, precision latency, or maximum bandwidth for RDMA, Compress, AES-GCM, SHA, DMA, EC, Ethernet, Comch, or GPUNetIO on a host or BlueField Arm. Use it to discover enabled benchmark libraries, capture a reproducible command/version/device/environment baseline, compare stable runs against a declared tolerance, or diagnose configuration, device-binding, workload-precondition, and measurement failures. Trigger for requests such as measuring BlueField compression speed, NIC RDMA throughput, crypto latency, or a pre-upgrade baseline. Do not use for application end-to-end timing, custom benchmark code, DOCA installation, or binary patches.
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NVIDIA/skills☆ 36652026年10月20日 更新
HTTP/2 protocol-specific attack playbook. Use when the target supports HTTP/2 and you need to exploit binary framing, HPACK compression, h2c upgrade smuggling, pseudo-header injection, stream multiplexing abuse, or H2→H1 downgrade translation flaws.
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yaklang/hack-skills☆ 25162026年9月13日 更新
Master context engineering for AI agent systems. Use when designing agent architectures, debugging context failures, optimizing token usage, implementing memory systems, building multi-agent coordination, evaluating agent performance, or developing LLM-powered pipelines. Covers context fundamentals, degradation patterns, optimization techniques (compaction, masking, caching), compression strategies, memory architectures, multi-agent patterns, LLM-as-Judge evaluation, tool design, and project development.
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mrgoonie/claudekit-skills☆ 22252026年4月3日 更新
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.
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cbrock84/headcount☆ 20762026年10月19日 更新
Precision editing tool that reduces abstract word count through intelligent compression techniques, maintaining scientific rigor while meeting strict journal and conference requirements.
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aipoch/medical-research-skills☆ 19752026年9月17日 更新
Generates complete dual-disease shared-transcriptome biomarker and hub-gene research designs from a user-provided disease pair and shared-biology direction. Always use this skill whenever a user wants to design, plan, or build a non-oncology two-disease transcriptome study centered on per-disease differential expression, shared-signal intersection or concordance, PPI-based hub-gene prioritization, diagnostic evaluation across both diseases, immune infiltration context, pathway interpretation, and optional orthogonal validation. Covers five study patterns (shared-DEG-first workflow, hub-gene-first shared-biomarker workflow, hybrid shared-biomarker compression workflow, immune-context shared-biomarker workflow, orthogonal validation workflow) and always outputs four workload configs (Lite / Standard / Advanced / Publication+) with recommended primary plan, step-by-step workflow, figure plan, validation strategy, minimal executable version, publication upgrade path...
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aipoch/medical-research-skills☆ 19752026年9月17日 更新
Conversation summarization for memory compression and context management
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a5c-ai/babysitter☆ 18602026年9月17日 更新
Distill the current conversation into a structured note (decisions made, open questions, file pointers with line numbers, next 1–3 actions) and save to `quality_reports/session_logs/` before auto-compression. Differs from `/checkpoint` (explicit stop-point snapshot) and from auto-compaction (which truncates rather than distills). Use when context is approaching auto-compact threshold, when a long pipeline has accumulated many decisions, or when the user says "compress", "distil this session", "before we hit auto-compact", "structured handoff before context resets".
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pedrohcgs/claude-code-my-workflow☆ 16662026年9月28日 更新
Compress tool outputs, logs, and JSON before they enter the context window — structural compression via a deterministic stdlib script (schema + samples + stats instead of 300 raw rows), no API, no summarization loss. Use when asked shrink this tool output, my context is full of JSON, compress these logs before analysis, or stop wasting tokens on raw data. Produces the crushed artifact with its token math shown, the crush-or-keep decision rules, and the fetch-the-original escape hatch.
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mohitagw15856/pm-claude-skills☆ 14722026年10月20日 更新
Intelligent network quality analysis with adaptive loading strategies. Detects connection type (2g/3g/4g), bandwidth, RTT, and save-data mode, then automatically triggers appropriate optimization workflows. Includes decision trees that recommend image compression for slow connections, critical CSS inlining for high RTT, and save-data optimizations (disable autoplay, reduce quality). Features connection-aware performance budgets (500KB for 2g, 1.5MB for 3g, 3MB for 4g+) and adaptive loading implementation guides. Cross-skill integration with Loading (TTFB impact), Media (responsive images), and Core Web Vitals (connection impact on LCP/INP). Use when the user asks about slow connections, mobile optimization, save-data support, or adaptive loading strategies. Compatible with Chrome DevTools MCP.
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nucliweb/webperf-snippets☆ 14542026年10月20日 更新
Use when the user wants to inspect, list, extract, unpack, or repack Bethesda BA2/BSA archives; determine archive format/version/compression; or build archive assets for an MO2 overlay. Triggers - "unpack BA2", "extract BSA", "pack archive", "inspect archive", "bgs-archive".
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hashgraph-online/awesome-codex-plugins☆ 13582026年10月20日 更新
Use when reviewing a DataFusion Comet pull request that touches native or JVM columnar shuffle, the shuffle writers and readers, partitioning, the Arrow IPC block format, shuffle compression, or the Celeborn integration. Load alongside review-comet-pr.
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apache/datafusion-comet☆ 12942026年10月20日 更新
Use when revising an AISTATS paper for concise AI-statistics framing, theorem-and-experiment clarity, 8-page two-column compression, double-blind wording, reproducibility clarity, statistically careful claims, and assumption-labeling discipline that survives statistician reviewers.
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brycewang-stanford/Awesome-Journal-Skills☆ 12832026年9月27日 更新
Use when revising an ACM CCS paper for a precise threat model, calibrated attack/defense claims, 12-page ACM sigconf compression, double-blind wording, adaptive-evaluation honesty, and the security house style that survives an adversarial SIGSAC program committee.
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brycewang-stanford/Awesome-Journal-Skills☆ 12832026年9月27日 更新
Creates DE-specific diagnostic and result visualizations using DESeq2/edgeR built-in functions and lightweight ggplot2 wrappers. Covers MA plot (with the shrunken-LFC compression effect), volcano (with the apeglm caveat that p-values are unchanged), PCA on VST/rlog (never raw counts), sample distance heatmaps, top-DE-gene heatmaps with the row-scaling trap, dispersion / BCV plot interpretation, p-value histogram diagnostics, plotCounts for individual genes, blind=TRUE vs FALSE rationale, and the n=3 visualization stake. Use when generating DE diagnostic plots, choosing VST vs rlog for visualization, troubleshooting suspicious plot patterns (shifted MA cloud, batch-dominated PCA, anti-conservative p-value histogram), or building a standard QC figure panel.
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GPTomics/bioSkills☆ 12262026年8月15日 更新
Store speed audit — lazy loading, image compression, app bloat removal, theme code optimization
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nexscope-ai/eCommerce-Skills☆ 12012026年8月26日 更新
Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.
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freshtechbro/claudedesignskills☆ 10922025年11月20日 更新
Use when a Unity 6.3 game must run in a browser: 'export to WebGL', Web build settings or Build Profiles, gzip or Brotli, Decompression Fallback, server headers, 'Unable to parse .framework.js.br', build too big or slow to load, itch.io, CrazyGames or Poki limits, Addressables or AssetBundles on the Web, 'Could not produce class with ID', Task.Run freezing the browser, WebGL 2 vs WebGPU, .jslib and SendMessage interop, a page text field that gets no keystrokes, mobile browsers crashing, HTTPS for sensors, hosting and rollout.
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scenario-labs/skills☆ 10732026年10月20日 更新
Use when a UE5 task involves materials or textures: a master material and instances for a kit, Substrate or legacy, Blendable vs Adaptive GBuffer, glass, emissive screens, decals, edge wear and dirt, landscape layers and RVT, toon or cel shading, "too many shaders" or shader permutations, static switches, usage flags, texture compression (BC7, normal maps, ORM packing, sRGB), texture memory, or "is this material expensive".
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scenario-labs/skills☆ 10732026年10月20日 更新
Use when seeing WebSocket errors like "Invalid frame header", "RSV1 must be clear", or "WS_ERR_UNEXPECTED_RSV_1" - covers multiple WebSocketServer conflicts, compression issues, and raw frame debugging techniques
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AgentWorkforce/relay☆ 8902026年10月20日 更新
Audits legal AI outputs and workflows for honest compression: unnecessary complexity, false simplicity, excessive caveats, hidden uncertainty and poor cost per legally acceptable output.
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lawve-ai/awesome-legal-skills☆ 8802026年10月20日 更新
Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for performance, music transitions (crossfade, bpm-sync), and procedural audio generation. Use for music systems, sound effects, spatial audio, or audio-reactive gameplay. Trigger keywords: AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D, AudioBus, AudioServer, AudioEffect, music_crossfade, audio_pool, positional_audio, reverb, bus_volume.
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thedivergentai/Game-Dev-Agentic-Skills☆ 8732026年10月17日 更新
Use when importing and managing assets — image compression, 3D scene import, audio formats, resource formats, and import configuration
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jame581/GodotPrompter☆ 8542026年10月15日 更新