Timeboxed ideation on a topic where lens-driven proposers generate structurally different ideas, blind critics cull them, and pairwise judges rank the survivors on a tournament ladder instead of 1-10 scores, evolving the leaders until the clock runs out. Use when the user wants to brainstorm, explore ideas, discover features, generate options, or think through possibilities for a specified duration. Triggers on requests like "brainstorm X for 30 minutes", "ideate on X", "spend an hour thinking about X", "what features should we build", "explore options for X". Not for executing a task over time (timeboxed-iterating) or optimizing a measurable metric (autoresearch).
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av/skills☆ 202026年10月19日 更新
Full-spectrum product research pipeline. Runs competitive analysis, technology trend scouting, user feedback analysis, and feature ideation. Triggers: on: research, competitive research, market research, feature discovery, what should we build next.
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tinh2/skills-hub-registry☆ 202026年9月5日 更新
Explore and debate options with fresh documentation and research before committing. Use when facing a real decision with multiple plausible approaches — library/framework choice, architecture call, API or schema design, algorithm selection, or any communication / strategy call where being wrong has cost. Enumerates relevant research domains, looks up current docs and evidence-based methods, weighs options on correctness and elegance, resists bloat. Do NOT use for divergent ideation (brainstorm), extracting user intent (elicit), or reviewing already-written code (quality-review).
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TheMostlyGreat/mythos☆ 192026年6月14日 更新
Research and ideation partner for GAME DESIGN — think through design ideas before writing them into the GDD; produces a brief, never edits the GDD itself. Use to assess a genre or market for viability, dissect a reference game (mechanics → dynamics → aesthetics), explore how to improve or extend an existing system, flow, or content type, research new mechanics the design lacks, investigate a part of the GDD in code, or develop the research bucket of a /unikit-gd-review report into decided edits. Trigger on "explore how to improve the flow", "ways to improve the combat system", "is this genre saturated", "break down the combat of Hades", "work out the review's open questions". GAME-DESIGN research only — for CODE or technical research use /unikit-explore; to reconstruct a design from code use /unikit-gd-recon; to write a change into the GDD use /unikit-gd-system or /unikit-gd-spec; to apply edits you know use /unikit-gd-apply; to invent a new game use /unikit-gd-brainstorm.
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NintendaDev/unikit-ai☆ 192026年10月14日 更新
Run before implementing UI — research real product patterns (Refero/Mobbin MCP), pick a design direction, and output tokens or a short DESIGN.md before writing code.
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tensology/decisionsai☆ 172026年10月15日 更新
Find question-based Google Autocomplete suggestions for any topic. Prepends question modifiers (what, how, why) to a seed topic and returns real autocomplete suggestions — useful for AEO prompt research, content ideation, and understanding what people ask about a topic. Use when the user wants to discover questions people search for, find content angles, or do keyword/prompt research for a topic.
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modbender/skill-library-mcp☆ 172026年9月28日 更新
Use for tradeoff analysis, or when the user must pick between concrete options: "A or B?", "which library should we use?", "build vs buy", "compare these approaches". Scores options on weighted criteria, tests sensitivity and reversibility. Skip for open ideation or single-option reviews.
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ysskrishna/ai-agent-skills☆ 172026年10月17日 更新
Detect crisis signals in user content using NLP, mental health sentiment analysis, and safe intervention protocols. Implements suicide ideation detection, automated escalation, and crisis resource integration. Use for mental health apps, recovery platforms, support communities. Activate on "crisis detection", "suicide prevention", "mental health NLP", "intervention protocol". NOT for general sentiment analysis, medical diagnosis, or replacing professional help.
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curiositech/windags-skills☆ 162026年10月19日 更新
Rapidly generate up to 25 distinct ad creative hypotheses for testing. Produces a matrix of angles (pain, benefit, social proof, urgency, curiosity, comparison) x formats (static, carousel hook, UGC-style, bold-text overlay) with headline, visual prompt, and rationale for each, then generates the visuals with any image tool. Use when the user wants "ad variations", "ad concepts", "creative testing batch", "give me 25 ads", or paid-social creative ideation. Part of the Creative Production set.
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DKeken/codex-skills-alternative☆ 152026年6月3日 更新
Generate project ideas via creative constraints.
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kevinnft/ai-agent-skills☆ 142026年8月1日 更新
Facilitate interactive brainstorming sessions using diverse creative techniques and ideation methods. Use when the user says help me brainstorm or help me ideate.
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youranreus/note☆ 122026年8月6日 更新
[Content] Use when a workflow step or the user asks for product/feature ideation with ranked opportunities and validation tests. --mode={roadmap|scope}.
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duc01226/EasyPlatform☆ 122026年10月18日 更新
Generates ideas with named methods from creative practice (SCAMPER, lateral provocations, constraints, pataphysics, and more), routed to the user's situation. Use for open-ended generative or selective requests: "I want to make or start something", "I'm stuck", "inspire me", "make this weirder", "help me pick", or inventing a research question.
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mouadja02/skills☆ 102026年10月20日 更新
Pre-PRD Research methodology combining Business Analysis, Creative Problem-Solving, Brainstorming, and Innovation Strategy. Use before writing any PRD for problem validation, market research, competitive analysis, stakeholder interviews, ideation, root cause analysis.
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ilandahan/AID☆ 102026年9月23日 更新
Exploratory data-migration validation and QA ideation workflow. Use when you need to discover hidden risks, generate new validation angles, and converge mapping specs/validation reports into a prioritized QA backlog for CRM migrations. Version 2.0, updated 2025-12-28.
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takusaotome/claude-skills-library☆ 92026年10月5日 更新
Generate ideas via named methods from creative practice.
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openamer/openamer☆ 82026年10月20日 更新
Meta-skill: Structured thinking as a 3-phase workflow. Combines analysis (think), ideation (brainstorm), and decision-making (decide) into one continuous process.
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ellmos-ai/skills☆ 82026年10月19日 更新
Draft IA shard sections from reconciled ideation and architecture sources, with write-as-you-go section locking
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RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Define system architecture, error architecture, and data strategy with map guards and ideation context reload
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RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Exhaustive idea extraction through recursive breadth-before-depth exploration with Deep Think protocol and fractal structure. Use during /ideate to transform raw ideas into comprehensive, structured ideation output. Writes to a fractal folder hierarchy — every node has an index, CX file, and children.
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RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Execute recursive breadth-before-depth ideation discovery with Deep Think, CX gate enforcement, and feature deepening
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RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Validate ideation completeness through constraints, exhaustion, rubric checks, and output compilation
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RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
End-to-end Android indie idea workflow — feature-build phase only (no monetization). Phased — discover (if no idea) → generate 2 candidates → refine scope (offline/online, sharing, MVP vs full, core-value features) → risk/reward/tradeoff analysis when scoping down → emit idea brief. Use for greenfield app concepts, new feature ideation, idea discovery, or pre-design discovery before writing a design document. Triggers — new app idea, feature concept, indie dev brainstorm, validate idea, refine idea, what should I build, find an app idea, idea pipeline, I have no idea, help me find an app idea, scope down, MVP scoping, core value features.
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dantech0xff/dreams☆ 62026年9月21日 更新
Survey the whole tdmcp project and produce a prioritized list of NEW features it could implement — across artist controls, CLI/DX, AI/LLM integration, and TouchDesigner depth. Use whenever the user wants to brainstorm, discover, survey, list, or audit what features/tools/effects/controls/commands/prompts/capabilities tdmcp *could* add, asks 'what could we build / what's missing / what are the opportunities / ideas for the project', or wants a feature backlog or gap analysis. Also for follow-ups: re-run, refresh, update, re-survey, deepen, or re-prioritize the backlog, or survey just one surface (e.g. 'CLI ideas only'). This is the IDEATION harness — it produces a list to decide from; it does NOT build. When the user has already chosen a feature and wants it implemented/shipped/added, use tdmcp-pipeline instead.
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hybridlabor-api/aos☆ 62026年10月16日 更新