Diagnose and fix Flutter layout, overflow, unbounded constraint, scroll, and responsive rendering issues in this repository while preserving the template's existing feature, theme, localization, and shared widget patterns. Use when UI overflows, text clips, widgets disappear, layouts fail on mobile/tablet/desktop, or a feature needs responsive behavior.
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strvcom/flutter-template☆ 242026年6月18日 更新
Read-only repository explorer. Use PROACTIVELY for cold-start exploration, broad cross-file localization, or when a direct search has failed and you need to find where something lives. Skip it when the issue already names the exact file or symbol, or a previous turn already returned usable file:line evidence. Returns only compact path:line citations; its reads and greps never enter the main conversation.
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vaila-multimodaltoolbox/vaila☆ 212026年10月20日 更新
Write, audit, or improve an iOS App Store listing — app name, subtitle, keyword field, screenshots, app icon, preview video, creative assets, tags, ratings strategy, localization, and featuring nominations. Use when creating or reviewing App Store metadata, doing keyword research, planning a metadata update, or when the user mentions ASO, App Store Optimization, app store listing, keywords, subtitle, screenshot captions, preview video, app icon, Liquid Glass, creative assets, product page header, search results creative, Asset Library, featuring, ratings prompt, or Apple Ads.
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alexszczurek/before-skills☆ 202026年8月27日 更新
Audit game narrative systems for technical quality -- branching dialogue trees, state/flag tracking, quest systems, choice-consequence mapping, localization pipelines, voice-over integration, and cinematic scripting..
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tinh2/skills-hub-registry☆ 202026年9月5日 更新
Analyzes App Store and Play Store listing optimization -- keyword research, title optimization, screenshot conversion analysis, A/B testing setup, review sentiment analysis, competitor gaps, and localization coverage..
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tinh2/skills-hub-registry☆ 202026年9月5日 更新
Translate existing blog posts into one or more target languages with SEO-optimized localization. Produces native-quality translations that preserve markdown structure, frontmatter, schema JSON-LD, image and chart embeds, and evidence-backed explanations. Localizes keywords, meta tags, numbers, dates, currencies, and quote styles per locale. Flags machine-translation artifacts for review. Run BEFORE blog-localize: this handles language conversion; localize handles cultural adaptation after translation completes. Use when user says "translate blog", "blog translate", "uebersetzen", "traduire", "traducir", "translate post", "blog auf Deutsch", "blog en espanol".
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gabrielmoreira/agent-skills-mirror☆ 192026年10月19日 更新
Configure Salesforce Translation Workbench and translate custom labels, picklist values, field labels, page layout sections, or the Experience Cloud language switcher. Triggers: 'how to add a language to Salesforce', 'translate custom labels', 'Translation Workbench setup', 'picklist value translation', 'RTL language support'. NOT for creating the Custom Label records or referencing them from Apex/LWC — use admin/custom-label-management. NOT for locale formatting and RTL layout inside a component — use lwc/lwc-internationalization. Also: CustomObjectTranslation, objectTranslation file, GlobalValueSetTranslation, StandardValueSetTranslation, LanguageSettings, enableTranslationWorkbench, locale code, end-user language, platform-only language, data translation.
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PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月20日 更新
Internationalize JavaScript apps with i18next. Use when adding translations, handling plurals, loading locale files dynamically, or i18n for React/Vue/Node.
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jaem1n207/synchronize-tab-scrolling☆ 192026年10月19日 更新
Translate books, documents, AiNiee projects, Unity localization caches, or flat MTool JSON dictionaries end to end on the coding agent itself without the AiNiee app. Use for requests such as "用 agent 翻译这本书", "把 epub 翻译了", "翻译 Unity CSV/cache", "把这个 MTool JSON 翻译了", or "AiNiee-style translation" that need a locked glossary, resumable batches or bounded subagent groups, terminology consistency, source-aware QA, validated cache writeback, and export. For MTool, preserve the left JSON key as immutable source text and write only the right value as translation.
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timeance/unity-text-locator☆ 162026年8月13日 更新
Safely localize unknown Unity games, especially Japanese-to-Chinese projects. Use to discover Unity version/layout/backend, migrate translations across game versions, extract occurrence-mapped text from serialized assets, embedded CSV, bytecode, UI, Localization StringTables, Utage, or middleware, bridge rows through AiNiee-style translation, validate and transactionally write approved candidates, audit residual and runtime-only text or AutoTranslator diffs, diagnose TMP fonts and Addressables/IL2CPP failures, locate saves, or acceptance-test SHA-verified patches.
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timeance/unity-text-locator☆ 162026年8月13日 更新
**精度验收标准**:凡是"改动不应改变结果"的场合(等价替换、算子/子模块融合、并行切分、 编译与图下发、拷贝消减),都按本标准判"合格 / 不合格"——等价分层(L1 逐位 / L2 数值门 / L3 有损门)+ 三级验收序(① 同配置重跑逐位 → ② 跨配置数值门 + 产物 md5 不变 → ③ 质量门)+ 判据不达标时的排障入口。当用户说"这个算子能不能换个写法/换个 kernel/等价实现/ 无损替换""替换后结果会不会变""怎么证明逐位一致""结果不对""花屏""尾部塌了" "CPU 跑对 NPU 跑不对",或发现某个 hotspot 占了大头(例如某类算子在阶段里占 90% 以上)想动手时, 都应触发;即使用户只说"这样改有没有把结果改坏""能不能判它是无损的"也应触发。 覆盖:等价分层与判据、满足本标准的实现约定(per-shape 对拍写进实现,把索引/相位/顺序类重写 错误在首次调用抓住)、per-shape 条件性等价(同一改动在不同形状下结论可能不同)、 判据不达标 → `references/silent-failure-localization.md` 排障入口、否决案例的形态学 (换写法未换 kernel / 差异极小仍非逐位 / 等价但 OOM)、以及收益口径的归属(性能数字一律交 `perf-gate`)。 **近义分流**:选量化档 / 特性选档(要不要开量化、开哪一档)→ `dit-perf-opt`; 并行选型(USP / CP / TP 怎么切)→ `dit-parallel-opt`;本技能只判"结果是否被改变", 不负责选档与选型。
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Ascend/MindIE-SD☆ 152026年10月17日 更新
Identify recurrent and driver copy number alterations across a tumor cohort with GISTIC2 (G-score, Ziggurat deconstruction, focal vs broad/arm-level analysis, q-values from permutation) and quantify copy-number signatures with the Steele 2022 COSMIC framework and the Drews 2022 CINSignatures framework. Covers driver-gene localization from recurrence peaks, distinguishing focal drivers from arm-level passengers, and the caller-sensitivity caveats of copy-number signatures. Use when finding recurrently amplified or deleted regions in a cohort, localizing driver genes, separating focal from broad events, running GISTIC2, or extracting copy-number mutational signatures.
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lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Runs cis-pQTL Mendelian randomization for drug-target validation using UKB-PPP (Olink), deCODE (SomaScan), Fenland, INTERVAL, ARIC, and FinnGen-PPP proteomes plus colocalization triangulation, phenome-wide on-target adverse-effect scans, cross-platform Olink/SomaScan replication, and PAV (protein-altering variant) sensitivity. Use when nominating or de-risking a drug target from plasma-proteome GWAS, mimicking pharmacological inhibition via cis-pQTL instruments, separating shared-causal from LD-confounded signal under the Schmidt 2020 cis-MR framework, screening on-target adverse phenotypes pheWAS-style, or producing publication-grade STROBE-MR plus PP.H4 evidence for a target gene.
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lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Maps GWAS-implicated loci to candidate effector (causal) genes by integrating variant-to-gene (V2G) features via Open Targets L2G (Mountjoy 2021), MAGMA gene-based association (de Leeuw 2015), FUMA SNP2GENE, cS2G combined SNP-to-gene scores (Gazal 2022), Polygenic Priority Scores (PoPS, Weeks 2023), FLAMES, INQUISIT, DEPICT, and enhancer-gene predictors (ABC, ENCODE-rE2G). Use when narrowing a GWAS lead locus to a candidate causal gene, picking between proximity, eQTL-based, and similarity-based prioritizers, integrating multi-evidence streams (fine-mapping, colocalization, ABC enhancer-gene, distance, chromatin), reconciling discordant L2G vs PoPS calls, prioritizing tissue-specific eQTL evidence, or triangulating across at least three independent lines of evidence for a publication-grade effector-gene nomination.
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lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Performs gene-level association from GWAS summary statistics via genetically predicted tissue expression using FUSION, PrediXcan, S-PrediXcan, S-MultiXcan, UTMOST, MOSTWAS, kTWAS, EpiXcan, TIGAR-V2, and probabilistic fine-mapping with FOCUS and MA-FOCUS. Use when running TWAS from GWAS sumstats, prioritising candidate causal genes from a GWAS lead locus, picking single-tissue vs cross-tissue models, identifying LD-induced TWAS false positives, choosing ancestry-matched prediction weights, fine-mapping co-regulated TWAS hits, or triangulating TWAS with cis-eQTL Mendelian randomization and colocalization to nominate a causal gene.
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lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Resolves GWAS associations to candidate causal variants and credible sets via SuSiE, susie_rss, FINEMAP, CAVIAR, DAP-G, PAINTOR, PolyFun, SuSiEx, MultiSuSiE, and FOCUS. Use when narrowing a GWAS lead SNP to a 95 percent credible set, choosing between in-sample and reference LD, calibrating non-sparse loci with SuSiE-inf or FINEMAP-inf, integrating functional priors via PolyFun, fine-mapping across ancestries with SuSiEx, diagnosing LD mismatch via estimate_s_rss and kriging_rss, handling HLA or long-range LD, or feeding credible sets into coloc.susie for colocalization.
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lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Review correctness, access, repository ownership, authority, localization, compatibility, resources, scope, and verification evidence.
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ArcaneSS14/arcane-new☆ 112026年10月20日 更新
Discover and reuse owner resource structure, then validate paths, RSI, audio, maps, attribution, and localization companions.
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ArcaneSS14/arcane-new☆ 112026年10月20日 更新
Port one complete feature family with provenance, current-API adaptation, repository ownership, localization, resources, and verification.
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ArcaneSS14/arcane-new☆ 112026年10月20日 更新
Implement complete SS14 features across ownership, ECS, networking, resources, localization, UI, and tests.
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ArcaneSS14/arcane-new☆ 112026年10月20日 更新
Place contracts and behavior across authority, prediction, presentation, localization, and assembly boundaries.
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ArcaneSS14/arcane-new☆ 112026年10月20日 更新
GodoMaster — Godot 4.x game development intelligence: GDScript, nodes/scenes, 2D/3D rendering, physics, animation, UI, audio, input, shaders, networking, performance, export, file I/O, testing, localization, AI behavior, asset pipeline, and architecture tooling. Complete workflow for indie and professional game development based on official Godot documentation.
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Aetik-yue/GodoMaster☆ 112026年9月20日 更新
Sync, validate, and apply App Store metadata with the current asc canonical metadata workflow. Use when updating metadata, localizations, keywords, or migrating legacy fastlane metadata.
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omega-bred/bluebubbles-chatgpt-agent☆ 82026年10月20日 更新
Bulk-localize subscription and in-app purchase display names across all App Store locales using asc. Use when you want to fill in subscription/IAP names for every language without clicking through App Store Connect manually.
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omega-bred/bluebubbles-chatgpt-agent☆ 82026年10月20日 更新