Improve an existing R-based pictogram glyph for the visualization layer. Covers visual audit of the current glyph, diagnosis of specific issues (proportions, readability, glow balance), targeted modifications to the glyph function, re-rendering, and before/after comparison. Works for skill, agent, and team glyphs. Use when a glyph renders poorly at small sizes, its visual metaphor is unclear, it has proportion issues, the neon glow effect is unbalanced, or after adding new palettes or changing the rendering pipeline.
中文简介正在准备中。当前显示原文说明。
pjt222/agent-almanac☆ 422026年10月21日 更新
Set up a Blender scene programmatically via Python (bpy) with objects, materials, lighting, camera, and environment configuration. Use when creating reproducible 3D visualization scenes, automating product or architectural rendering setup, generating multiple scene variations programmatically, building template scenes for batch rendering workflows, or integrating 3D visualization into data pipelines.
中文简介正在准备中。当前显示原文说明。
pjt222/agent-almanac☆ 422026年10月21日 更新
Next.js 16 caching model expertise covering the 'use cache' directive, cacheLife() API, cacheTag() for invalidation, cacheComponents configuration, and Partial Prerendering (PPR). Use when implementing caching strategies in Next.js 16+ applications, migrating from unstable_cache, or optimizing server component rendering.
中文简介正在准备中。当前显示原文说明。
oimiragieo/agent-studio☆ 422026年7月14日 更新
Cloudflare platform management via Wrangler CLI, Agents SDK (v0.13+), and Browser Rendering API. Deploy Pages, Workers, KV, R2, D1, Queues, Vectorize, Workflows, Hyperdrive. Build stateful AI agents with the full SDK stack — Agent, AIChatAgent, Think, Voice, sub-agents, fibers, HITL, scheduling, observability, Code Mode (Dynamic Worker sandboxes). Budget web scraping via cf_browser.py. Use when deploying to Cloudflare, managing CF infrastructure, configuring wrangler.toml/wrangler.jsonc, building AI agents or chat agents on Workers, adding voice, orchestrating sub-agents, or for cheap web scraping. Triggers: Cloudflare, wrangler, Pages, KV, R2, D1, Workers, Vectorize, Queues, Workflows, Hyperdrive, cf_browser, Browser Rendering, Agents SDK, Code Mode, codemode, MCP, Think, AIChatAgent, Voice agent, sub-agents, fibers, HITL, Dynamic Workers.
中文简介正在准备中。当前显示原文说明。
tdimino/claude-code-minoan☆ 412026年10月20日 更新
Use when building dynamic Django web apps with htmx - partial rendering, HTMX responses, querystring tag, CSP
中文简介正在准备中。当前显示原文说明。
CodeAtCode/oss-ai-skills☆ 242026年10月9日 更新
Unity 6 graphics and rendering guide. Use when working with render pipelines (URP, HDRP, Built-in), shaders, Shader Graph, materials, textures, cameras, post-processing, or rendering optimization. Covers Render Graph, batching, draw call optimization, and GPU instancing. Based on Unity 6.3 LTS documentation.
中文简介正在准备中。当前显示原文说明。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when building or reviewing Canvas 2D, Three.js/WebGL, React Three Fiber, GLSL shaders, ShaderToy-to-WebGL adaptation, 2D/3D visualization, game rendering, animation loops, GPU resource cleanup, or rendering performance. Do not use for standard DOM UI, charts already covered by a chart library, or non-graphical performance work; Chinese triggers include Canvas, Three.js, WebGL, GLSL, Shader, 3D, data visualization, games.
中文简介正在准备中。当前显示原文说明。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Instructions for using the struct tag-based console rendering system in Go
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github/gh-aw-threat-detection☆ 152026年10月20日 更新
Build clustered heatmaps for expression matrices and other features-by-samples data with rigorous distance/linkage/scaling choices, robust color mapping, optimal leaf ordering, and ComplexHeatmap/pheatmap/seaborn rendering. Covers the ward.D vs ward.D2 trap, the row-vs-column scaling decision, multi-track annotations, oncoPrint, and raster rendering for large matrices. Use when visualizing expression patterns across samples or identifying co-regulated clusters.
中文简介正在准备中。当前显示原文说明。
lilinji/GeneTind-Life-Skills☆ 152026年8月21日 更新
Use when surfacing architectural friction and proposing deepening refactors (shallow modules → deep modules) for testability and AI-navigability. Triggers on "improve architecture", "find deepening opportunities", "where is this codebase shallow", "architecture review". Emits structured candidates + precise patches; delegates ALL rendering to mk:preview. NOT for diagram/HTML rendering (see mk:preview); NOT for trade-off deliberation (see mk:party); NOT for plan critique (see mk:plan-ceo-review).
中文简介正在准备中。当前显示原文说明。
ngocsangyem/MeowKit☆ 152026年7月28日 更新
Expert-level computer graphics covering the rendering pipeline, rasterization, ray tracing, shaders, transformations, lighting models, and GPU programming.
中文简介正在准备中。当前显示原文说明。
luokai0/ai-agent-skills-by-luo-kai☆ 132026年5月6日 更新
Generates article cover images with 5 dimensions (type, palette, rendering, text, mood) combining 11 color palettes and 7 rendering styles. Supports cinematic (2.35:1), widescreen (16:9), and square (1:1) aspects. Use when user asks to "generate cover image", "create article cover", or "make cover".
中文简介正在准备中。当前显示原文说明。
EthanYoQ/Skill-hub☆ 112026年10月19日 更新
Use when tasks involve reading, creating, or reviewing PDF files where rendering and layout matter; prefer visual checks by rendering pages (Poppler) and use Python tools such as `reportlab`, `pdfplumber`, and `pypdf` for generation and extraction.
中文简介正在准备中。当前显示原文说明。
EthanYoQ/Skill-hub☆ 112026年10月19日 更新
Builds SEO-friendly web applications with Dart using the Jaspr framework. Use when creating Dart-based websites, blogs, or landing pages requiring semantic HTML output; implementing server-side rendering (SSR) or static site generation (SSG); adding Tailwind CSS via jaspr_tailwind; routing with jaspr_router; testing components with jaspr_test; or building full-stack Dart web apps where Flutter Web's canvas rendering is unsuitable.
中文简介正在准备中。当前显示原文说明。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Use when tasks involve reading, creating, or reviewing PDF files where rendering and layout matter; prefer visual checks by rendering pages (Poppler) and use Python tools such as `reportlab`, `pdfplumber`, and `pypdf` for generation and extraction.
中文简介正在准备中。当前显示原文说明。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Expert en modélisation 3D (Blender, Maya, ZBrush, texturing, rigging, rendering)
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ziri22/agency-roster☆ 62026年7月1日 更新
Web scraper with SPA/JavaScript rendering, page interaction, and JS execution. Two-tier engine (HTTP → Playwright browser). Smart discovery, batch fetch, interactive content extraction, OpenAPI parsing. Use when read_url_content fails, SPA rendering needed, or page interaction required.
中文简介正在准备中。当前显示原文说明。
northseadl/norix-skills☆ 62026年4月10日 更新
Use when tasks involve reading, creating, or reviewing PDF files where rendering and layout matter; prefer visual checks by rendering pages (Poppler) and use Python tools such as `reportlab`, `pdfplumber`, and `pypdf` for generation and extraction.
中文简介正在准备中。当前显示原文说明。
garochee33/DSH☆ 42026年10月19日 更新
Build clustered heatmaps for expression matrices and other features-by-samples data with rigorous distance/linkage/scaling choices, robust color mapping, optimal leaf ordering, and ComplexHeatmap/pheatmap/seaborn rendering. Covers the ward.D vs ward.D2 trap, the row-vs-column scaling decision, multi-track annotations, oncoPrint, and raster rendering for large matrices. Use when visualizing expression patterns across samples or identifying co-regulated clusters.
中文简介正在准备中。当前显示原文说明。
huang-sh/DeepScience☆ 42026年7月15日 更新
Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.
中文简介正在准备中。当前显示原文说明。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Build clustered heatmaps for expression matrices and other features-by-samples data with rigorous distance/linkage/scaling choices, robust color mapping, optimal leaf ordering, and ComplexHeatmap/pheatmap/seaborn rendering. Covers the ward.D vs ward.D2 trap, the row-vs-column scaling decision, multi-track annotations, oncoPrint, and raster rendering for large matrices. Use when visualizing expression patterns across samples or identifying co-regulated clusters.
中文简介正在准备中。当前显示原文说明。
peacezha/TRACE☆ 32026年10月20日 更新
Automate Cloudflare Browser Rendering tasks via Rube MCP (Composio). Always search tools first for current schemas.
中文简介正在准备中。当前显示原文说明。
q2805187159/Anvil☆ 32026年6月24日 更新
Build clustered heatmaps for expression matrices and other features-by-samples data with rigorous distance/linkage/scaling choices, robust color mapping, optimal leaf ordering, and ComplexHeatmap/pheatmap/seaborn rendering. Covers the ward.D vs ward.D2 trap, the row-vs-column scaling decision, multi-track annotations, oncoPrint, and raster rendering for large matrices. Use when visualizing expression patterns across samples or identifying co-regulated clusters.
中文简介正在准备中。当前显示原文说明。
peacezha/HPClaw☆ 32026年10月11日 更新
Use this skill when working with the nuxt-ui-tools form runtime as a package consumer. It covers schema-driven forms, the provider-backed form API, inline rendering, overlay rendering, form pages with a section navigation, rich options (icon, avatar, chip, description, suffix, grouped menus, and renderOption/renderValue render functions on select, auto-complete, radio, and checkbox group), choice cards, and typed submit results.
中文简介正在准备中。当前显示原文说明。
ChronicStone/nuxt-ui-tools☆ 22026年10月17日 更新