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Plan, validate, and publish Google Ads assets, including extra links, short highlights, structured lists, and images. Also prepare creative briefs for Performance Max campaigns and review existing assets for an asset audit.

中文简介正在准备中。当前显示英语简介。

  • Planning sitelinks and callouts for Google Ads
  • Validating structured snippets and image assets
  • Preparing a Performance Max creative brief
nowork-studio/notfair-plugin39752026年10月20日 更新

Find images in Aura Assets for design mockups and marketing, including backgrounds, architecture, and portraits. Get five direct image URLs per category, with guidance on resolution, aspect ratio, and cropping for different placements.

中文简介正在准备中。当前显示英语简介。

  • Finding background images for website heroes
  • Choosing portraits for design mockups
  • Selecting abstract images for mobile wallpapers
MengTo/Skills68662026年10月18日 更新

assets

免费

Stellar Assets (classic) + trustlines + Stellar Asset Contract (SAC) bridge to smart contracts. Covers asset issuance, distribution, authorization flags, clawback, regulated assets, trustline management, and the SAC interop layer that exposes classic assets as SEP-41 contract tokens. Use when tokenizing real-world assets, issuing stablecoins, managing trustlines, or bridging classic assets to smart contracts.

中文简介正在准备中。当前显示原文说明。

stellar-zk/stellar-zk42026年10月19日 更新

ios-icon-gen

免费有简介AI 评分 80分

从 SF Symbols 或 Iconify API 选择适用于 iOS、macOS 的图标,匹配现有配色和尺寸,生成三种分辨率的 PNG 及 Xcode 资源目录所需文件。

  • 制作 Xcode 图标资源
  • 查找符合现有设计的图标
  • 替换占位图标
affaan-m/ECC28.5万2026年10月20日 更新

od-next-media-inputs

免费有简介AI 评分 90分

为现有OD Next计划准备所需图片等素材,复用已确认可用的功能和合适素材,完成获取、尺寸检查及异步结果收集,同时保留内容、许可与质量要求。

  • 收集现有计划所需的素材
  • 在多个页面复用已有素材
  • 检查用于排版的素材尺寸
nexu-io/open-design10.3万2026年10月20日 更新

media-use

免费

Find background music, sound effects, images, and icons from existing assets, shared caches, or HeyGen. Save selected files locally and register them in an inventory, giving the agent a usable file path.

中文简介正在准备中。当前显示英语简介。

  • Finding background music and sound effects for a video
  • Sourcing background images and icons
  • Registering existing assets in an inventory
calesthio/OpenMontage7万2026年10月17日 更新

Track when assets begin moving together, assess the resulting loss of diversification, and examine which assets moved first during a crisis. Rank changes in asset relationships and report uncertainty explicitly for risk monitoring and retrospective analysis.

中文简介正在准备中。当前显示英语简介。

  • Monitoring when assets start moving as one group
  • Reporting reduced portfolio diversification
  • Examining which assets moved first during a crisis
HKUDS/Vibe-Trading3.6万2026年10月19日 更新

asset-gen

免费

Create game images, transparent PNGs, textured 3D models, animated humanoids, sound effects, and voice lines using local GPU tools. Paid API options extend production to assets such as music and animated sprites.

中文简介正在准备中。当前显示英语简介。

  • Creating transparent character and item images
  • Building textured 3D characters and props
  • Adding character movement and lip-synced speech
htdt/godogen71742026年10月16日 更新

Review security discovery results to distinguish a target organization’s assets from unrelated assets sharing its name. Check ownership evidence, identify misleading web responses, quarantine uncertain entries, and recalculate severity counts before proceeding with security testing.

中文简介正在准备中。当前显示英语简介。

  • Check asset ownership before security testing
  • Separate unrelated organizations with matching names
  • Validate unusually high critical finding counts
elementalsouls/Claude-BugHunter51832026年10月19日 更新

Create interfaces and visual assets that follow the fast-agent brand. Use its design guidelines, colors, fonts, assets, and reusable interface components to build static HTML mockups, disposable prototypes, or designs implemented in production code.

中文简介正在准备中。当前显示英语简介。

  • Build an interface that follows the fast-agent brand
  • Create a static HTML mockup to preview
  • Design slides using the supplied brand assets
evalstate/fast-agent39432026年10月20日 更新

Bridges asset requirements from motion design specs to production-ready assets. Parses specs for required assets, recommends free/paid sources, provides format conversion guidance, generates validated import code, and offers asset preparation checklists. Use when preparing assets for Remotion projects or when asked "where to get assets", "how to prepare assets", "asset formats for Remotion".

中文简介正在准备中。当前显示原文说明。

ncklrs/startup-os-skills522026年2月27日 更新

figma-extract

免费有简介AI 评分 90分

从Figma文件中提取元素层级、颜色与文字等设计设置,以及标记为可导出的图像素材,并保存为项目文件,供后续转换和实现使用。

  • 提取Figma元素结构
  • 收集颜色、文字和间距设置
  • 准备实现所需素材
nexu-io/open-design10.3万2026年10月14日 更新

Move media assets from a Remotion repository to Cloudflare R2, update source references to public URLs, and verify that uploaded files match the originals before removing local copies.

中文简介正在准备中。当前显示英语简介。

  • Moving repository media assets to Cloudflare R2
  • Updating source references to hosted media URLs
  • Verifying uploaded files before deleting local copies
remotion-dev/remotion6.6万2026年10月20日 更新

Analyze how assets move together and test cointegration, a long-term equilibrium relationship between prices. Find related assets, group similar holdings, examine changing correlations, and estimate hedge ratios and reversion times for pairs-trading research.

中文简介正在准备中。当前显示英语简介。

  • Find assets that move with a target holding
  • Group similar assets to review diversification
  • Test long-term price relationships for pairs trading
HKUDS/Vibe-Trading3.6万2026年10月19日 更新

Create game assets through fal.ai, including sprites, textures, 3D models, sound effects, music, voices, and video clips. Guides consistent visual variations, file conversion, model selection, and generation records so assets can be traced and regenerated.

中文简介正在准备中。当前显示英语简介。

  • Create transparent sprites and icons for a mod
  • Generate seamless textures and material maps
  • Build and rig a 3D character from an image
rehan-remade/universal-modder85412026年10月20日 更新

unity-rql

免费

Use RQL, a language that chains search and editing steps, to inspect and change Unity Editor content. Find objects, summarize data, update properties, and manage scenes, prefabs, assets, selection, and Play Mode.

中文简介正在准备中。当前显示英语简介。

  • Find scene objects and summarize their properties
  • Update lighting or object settings in bulk
  • Create and manage scenes, prefabs, and assets
IvanMurzak/Unity-MCP45092026年10月20日 更新

Report which kasetto-installed skills and MCP servers are actually being used across the AI agents on this machine, and render a branded HTML dashboard of the result. Use whenever the user asks what agent assets they actually use, which skills or MCPs are dead weight, what to prune or clean up from kasetto.yaml, why their context is bloated with unused MCP servers, whether a skill has ever been invoked, or wants a usage report, audit, or dashboard of their agent setup. Also trigger on "kst ai assets usage", "ai asset usage", "what skills do I actually use", "which MCPs are worth keeping", "audit my agent assets", "am I using all these skills", or any request to review, trim, or justify an installed agent toolkit.

中文简介正在准备中。当前显示原文说明。

pivoshenko/kasetto2112026年10月16日 更新

Use when adding, organizing, registering, or loading non-code files (images, audio, video) in a Pixi'VN project — local assets processed by PixiJS AssetPack vs. online/remote-hosted assets, the AssetsManifest/bundle/alias system, where to edit the manifest for each case, and when to load bundles (at startup, in the background, per-label, per-route). Load this before writing any code that references an image/sound/video path directly, or before adding entries to a manifest.

中文简介正在准备中。当前显示原文说明。

DRincs-Productions/pixi-vn1522026年10月21日 更新

Assesses upstream oil and gas assets with reserve estimation, production decline curves, and net asset value modeling. Use when evaluating E&P assets, analyzing reserve reports, or modeling upstream economics.

中文简介正在准备中。当前显示原文说明。

CaseMark/skills452026年10月17日 更新

Evaluates midstream assets with throughput analysis, fee-based vs commodity-exposed revenue, and contract structure assessment. Use when analyzing midstream investments, evaluating pipeline assets, or assessing gathering systems.

中文简介正在准备中。当前显示原文说明。

CaseMark/skills452026年10月17日 更新

Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Copy assets at given paths and store them at new paths. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before copying.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Creates a new folder in the specified parent folder. The parent folder string must start with the 'Assets' folder, and all folders within the parent folder string must already exist. For example, when specifying 'Assets/ParentFolder1/ParentFolder2/', the new folder will be created in 'ParentFolder2' only if ParentFolder1 and ParentFolder2 already exist. Use it to organize scripts and assets in the project. Does AssetDatabase.Refresh() at the end. Returns the GUID of the newly created folder, if successful.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新