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cccskills

“cpp”的搜索结果

220 个 · 按相关度排序

llama-cpp

免费

Find language models on Hugging Face Hub and run them locally with llama.cpp. The skill helps compare GGUF model files, choose compressed versions that fit available memory, and prepare commands for a local chat server or command-line session.

中文简介正在准备中。当前显示英语简介。

  • Find a model that fits local RAM or GPU memory
  • Compare available GGUF files and sizes
  • Prepare a local chat server command
NousResearch/hermes-agent25.5万2026年10月19日 更新

Convert LLMs to GGUF and reduce model size through quantization, which stores weights at lower numerical precision. Prepare models for CPU or Apple Silicon inference, compare compression levels, and integrate them with local AI tools.

中文简介正在准备中。当前显示英语简介。

  • Preparing an LLM for CPU-only use
  • Running a local model on Apple Silicon
  • Comparing model size and quality across quantization levels
davila7/claude-code-templates3.3万2026年10月18日 更新

llama-cpp

免费

Run language models locally with llama.cpp on CPUs, Apple Silicon, or AMD and Intel GPUs. The skill guides model setup, memory-saving GGUF format choices, interactive chat, and serving models through an OpenAI-compatible API.

中文简介正在准备中。当前显示英语简介。

  • Running a language model on a CPU-only computer
  • Setting up local chat on an Apple Silicon Mac
  • Choosing model quantization to fit available memory
davila7/claude-code-templates3.3万2026年10月18日 更新

Convert language models to GGUF and reduce their size through quantization, which stores model weights at lower precision. Guides cover compression choices, local inference on CPUs and Apple Silicon, and integration with tools such as Ollama.

中文简介正在准备中。当前显示英语简介。

  • Running a language model on a CPU-only computer
  • Choosing model compression for available memory
  • Configuring Metal acceleration on Apple Silicon
Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Find and run local AI models with llama.cpp. Choose GGUF model files and quantization levels that fit available memory, launch a command line session or local server, and test an OpenAI-compatible API on your computer.

中文简介正在准备中。当前显示英语简介。

  • Find models to run on a local computer
  • Choose quantization for available memory
  • Launch and test a local OpenAI-compatible API
huggingface/skills1.1万2026年10月9日 更新

When the user wants to design, deploy, or measure Apple Custom Product Pages (CPP) — the alternate App Store product pages with different screenshots, preview videos, and promo text shown to users coming from specific URLs (typically ad campaigns or social posts). Use when the user mentions "Custom Product Page", "CPP", "alternate product page", "App Store URL variant", "ASA CPP", "campaign-specific landing page", "product page per audience", "App Store Connect CPP", "ppoUrl", "?cpp=" parameter, or "show different screenshots to different ad audiences". For App Store A/B tests on the default page, see ab-test-store-listing. For paid ad campaigns that route to CPPs, see apple-search-ads or ua-campaign.

中文简介正在准备中。当前显示原文说明。

appeeky/aso-skills21912026年10月7日 更新

语音转文字 (ASR) (语音转文字 (ASR / 语音识别 / Speech-to-Text) 应用工程 (从业者视角) — 选型、集成、优化语音转文字能力,尤其面向移动端、低成本、快速识别的场景。覆盖: (a) 引擎/API 地图 — 云端 API(OpenAI gpt-4o-transcribe / Whisper API、Deepgram、AssemblyAI、Google / Azure / AWS Transcribe、讯飞、字节火山、阿里、腾讯、百度) vs 开源模型(Whisper / faster-whisper / whisper.cpp / distil-whisper、NVIDIA NeMo Parakeet / Canary、阿里 FunASR / Paraformer / SenseVoice、Moonshine、Vosk、Kaldi / k2 / icefall) vs 端侧·移动 SDK(whisper.cpp + CoreML / Metal、iOS Speech framework、Android SpeechRecognizer、Picovoice、SenseVoice 端侧); (b) 准确率(WER / CER) × 延迟(RTF / 流式) × 成本 三角权衡与选型决策树; (c) 成本优化 playbook — 端侧免费 / 批量折扣 / VAD 裁静音 / 量化(int8 / ggml) / 蒸馏 / 自托管 break-even; (d) 移动端集成 — 端侧 vs 云、流式 vs 批量、断点检测(endpointing)、隐私 / 离线; (e) 后处理 — 标点 / 数字规整(ITN) / 说话人分离(diarization) / 时间戳。学派分歧: 云 API vs 端侧自托管、通用大模型(Whisper) vs 专用流式(RNN-T / Conformer)、闭源 API vs 开源、准确率派 vs 成本派、英文优先 vs 中文 ASR(FunASR / SenseVoice / 讯飞)。不含: 文字转语音(TTS / 语音合成,方向相反)、声纹识别 / 说话人验证为主业、语音 agent / 对话式 AI、ASR 模型训练科研深水区。) Master OS — automated mastery of 语音转文字 (ASR / 语音识别 / Speech-to-Text) 应用工程 (从业者视角) — 选型、集成、优化语音转文字能力,尤其面向移动端、低成本、快速识别的场景。覆盖: (a) 引擎/API 地图 — 云端 API(OpenAI gpt-4o-transcribe / Whisper API、Deepgram、AssemblyAI、Google / Azure / AWS Transcribe、讯飞、字节火山、阿里、腾讯、百度) vs 开源模型(Whisper / faster-whisper / whisper.cpp / distil-whisper、NVIDIA NeMo Parakeet / Canary、阿里 FunASR / Paraformer / SenseVoice、Moonshine、Vosk、Kaldi / k2 / icefall) vs 端侧·移动 SDK(whisper.cpp + CoreML / Metal、iOS Speech framework、Android SpeechRecognizer、Picovoice、SenseVoice 端侧); (b) 准确率(WER / CER) × 延迟(RTF / 流式) × 成本 三角权衡与选型决策树; (c) 成本优化 playbook — 端侧免费 / 批量折扣 / VAD 裁静音 / 量化(int8 / ggml) / 蒸馏 / 自托管 break-even; (d) 移动端集成 — 端侧 vs 云、流式 vs 批量、断点检测(endpointing)、隐私 / 离线; (e) 后处理 — 标点 / 数字规整(ITN) / 说话人分离(diarization) / 时间戳。学派分歧: 云 API vs 端侧自托管、通用大模型(Whisper) vs 专用流式(RNN-T / Conformer)、闭源 API vs 开源、准确率派 vs 成本派、英文优先 vs 中文 ASR(FunASR / SenseVoice / 讯飞)。不含: 文字转语音(TTS / 语音合成,方向相反)、声纹识别 / 说话人验证为主业、语音 agent / 对话式 AI、ASR 模型训练科研深水区。: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on 语音转文字 (ASR / 语音识别 / Speech-to-Text) 应用工程 (从业者视角) — 选型、集成、优化语音转文字能力,尤其面向移动端、低成本、快速识别的场景。覆盖: (a) 引擎/API 地图 — 云端 API(OpenAI gpt-4o-transcribe / Whisper API、Deepgram、AssemblyAI、Google / Azure / AWS Transcribe、讯飞、字节火山、阿里、腾讯、百度) vs 开源模型(Whisper / faster-whisper / whisper.cpp / distil-whisper、NVIDIA NeMo Parakeet / Canary、阿里 FunASR / Paraformer / SenseVoice、Moonshine、Vosk、Kaldi / k2 / icefall) vs 端侧·移动 SDK(whisper.cpp + CoreML / Metal、iOS Speech framework、Android SpeechRecognizer、Picovoice、SenseVoice 端侧); (b) 准确率(WER / CER) × 延迟(RTF / 流式) × 成本 三角权衡与选型决策树; (c) 成本优化 playbook — 端侧免费 / 批量折扣 / VAD 裁静音 / 量化(int8 / ggml) / 蒸馏 / 自托管 break-even; (d) 移动端集成 — 端侧 vs 云、流式 vs 批量、断点检测(endpointing)、隐私 / 离线; (e) 后处理 — 标点 / 数字规整(ITN) / 说话人分离(diarization) / 时间戳。学派分歧: 云 API vs 端侧自托管、通用大模型(Whisper) vs 专用流式(RNN-T / Conformer)、闭源 API vs 开源、准确率派 vs 成本派、英文优先 vs 中文 ASR(FunASR / SenseVoice / 讯飞)。不含: 文字转语音(TTS / 语音合成,方向相反)、声纹识别 / 说话人验证为主业、语音 agent / 对话式 AI、ASR 模型训练科研深水区。 problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「语音转文字」「语音识别」「asr」「speech to text」「stt」

中文简介正在准备中。当前显示原文说明。

swaylq/master-skill1612026年9月6日 更新

Add Rcpp or RcppArmadillo integration to an R package for high-performance C++ code. Covers setup, writing C++ functions, RcppExports generation, testing compiled code, and debugging. Use when an R function is too slow and profiling confirms a bottleneck, when you need to interface with existing C/C++ libraries, or when implementing algorithms (loops, recursion, linear algebra) that benefit from compiled code.

中文简介正在准备中。当前显示原文说明。

pjt222/agent-almanac422026年10月15日 更新

llama-cpp

免费

Guides you through running large language models on CPUs, Apple Silicon, and AMD or Intel GPUs. Covers choosing GGUF model files, reducing memory through quantization, and starting an OpenAI-compatible chat server.

中文简介正在准备中。当前显示英语简介。

  • Running a local LLM on an Apple Silicon Mac
  • Trying LLM inference on a CPU-only machine
  • Choosing a model format that fits available memory
Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Create a new cpp_tests entry for validating a C++ interface vtable layout against binary reference YAMLs. Creates the .cpp test file in cpp_tests/ and appends a configs/<GAMEVER>.yaml entry under cpp_tests:. Use when a user asks to add vtable layout validation for a new hl2sdk_cs2 interface class.

中文简介正在准备中。当前显示原文说明。

mrc4tt/CS2_VibeSignatures32026年10月15日 更新

Inspect game code, data files, live memory, and graphics captures to understand the internals needed for a mod. Choose tools for the game’s technology, document findings, and validate unknown file formats by decoding and re-encoding them.

中文简介正在准备中。当前显示英语简介。

  • Finding boss behavior or damage calculations
  • Investigating an undocumented game file format
  • Locating player coordinates in live memory
rehan-remade/universal-modder84112026年10月19日 更新

Generates standalone Markdown reference documentation for any Qt/C++ source files — Qt Widgets classes, Qt Quick backends, Qt/C++ modules, plain C++ utilities, structs, free-function headers, and entry points like main.cpp. Use this skill to document any .h or .cpp file: Qt classes, plain C++ code, utility helpers, or application startup files. Triggers on: "document this class", "write docs for my C++", "document main.cpp", "C++ API docs", "document my Qt app", or whenever C++ or header files are provided and documentation is needed. Works with single files, pasted code, or entire project folders. DO NOT use if the user asks for QDoc format output.

中文简介正在准备中。当前显示原文说明。

TheQtCompanyRnD/agent-skills4862026年10月8日 更新

cpp-coding-standards

免费有简介AI 评分 90分

在C++代码实现、审查和重构时,检查类型使用、内存管理、异常处理与并发处理,并依据C++ Core Guidelines统一写法、改善安全性。

  • 编写现代C++代码
  • 审查内存所有权和资源释放
  • 重构现有C++代码
affaan-m/ECC28.4万2026年10月16日 更新

Convert chat messages into template strings for local model runtimes such as Ollama or llama.cpp. Optionally route queries among a few registered intents using embeddings, numerical representations of meaning, without calling a model.

中文简介正在准备中。当前显示英语简介。

  • Preparing prompt strings for Ollama
  • Formatting conversations for a local model
  • Routing queries among a few intents
ruvnet/ruflo7.7万2026年10月19日 更新

llama-cpp

免费

Run GGUF models directly, load LoRA adapters, benchmark inference speed, and serve models via llama-server using llama.cpp. Includes Qwen 3.5 serve scripts (9B dense + F16, 35B MoE) with asymmetric KV cache and thinking mode. Secondary to Ollama; use when needing direct model control or LoRA hot-loading. Triggers on 'llama.cpp', 'GGUF', 'LoRA adapter', 'benchmark inference', 'llama-server'.

中文简介正在准备中。当前显示原文说明。

tdimino/claude-code-minoan412026年10月16日 更新

Analyze and tune a running llama.cpp server for local coding agents: propose config (ctx, prompt cache, MTP), benchmark before/after, report deltas. Use to optimize llama-server for Claude Code or Aider. Don't use for vLLM, ollama, or non-llama.cpp.

中文简介正在准备中。当前显示原文说明。

luongnv89/ccl392026年9月8日 更新

C++ Core Guidelines(isocpp.github.io)に基づくC++コーディング規約。モダンで安全かつイディオマティックなプラクティスを強制するために、C++コードの記述、レビュー、リファクタリング時に使用。

中文简介正在准备中。当前显示原文说明。

hage-oyaji/everything-claude-code-jp-local32026年3月29日 更新

Estimate the cost per million tokens, units of model text, on hardware you own using power consumption, electricity rates, hardware costs, and measured generation speed. Compare utilization levels to find when local operation costs less than a hosted model.

中文简介正在准备中。当前显示英语简介。

  • Compare local model costs with a hosted API
  • Estimate costs at different utilization levels
  • Include electricity and hardware depreciation in costs
ruvnet/ruflo7.7万2026年10月19日 更新

Export an approved fine-tuned model into a format suited to its hardware and runtime. Choose weight packaging and quantization, which reduces numerical precision, then compare outputs before and after export to check for regressions.

中文简介正在准备中。当前显示英语简介。

  • Exporting a checkpoint approved for deployment
  • Choosing a model format for a target GPU or laptop
  • Comparing outputs before and after export
wshobson/agents4.1万2026年10月19日 更新

Dump Unity IL2CPP symbols from iOS/Android builds. Extract method names, addresses, and type info from IL2CPP binaries and global-metadata.dat, then generate IDA/Ghidra import scripts.

中文简介正在准备中。当前显示原文说明。

P4nda0s/reverse-skills22942026年5月6日 更新

When the user wants to set up, optimize, or scale Apple Search Ads (ASA) campaigns — including keyword bidding, match types, campaign structure, Creative Product Sets, CPP routing, and ROAS optimization. Use when the user mentions "Apple Search Ads", "ASA", "Search Ads", "Search tab ads", "Today tab ads", "CPT", "TTR", "Search Match", "exact match", "broad match", "CPP in ads", "ASA bidding", or "Search Ads budget". For Meta/Google UAC/TikTok paid UA, see ua-campaign.

中文简介正在准备中。当前显示原文说明。

appeeky/aso-skills21912026年10月7日 更新

基于C++核心指南(isocpp.github.io)的C++编码标准。在编写、审查或重构C++代码时使用,以强制实施现代、安全和惯用的实践。

中文简介正在准备中。当前显示原文说明。

xu-xiang/everything-claude-code-zh19962026年3月5日 更新

基于 C++ 核心指南 (isocpp.github.io) 的 C++ 编码规范。在编写、评审或重构 C++ 代码时使用,以强制执行现代、安全且地道的实践。

中文简介正在准备中。当前显示原文说明。

xu-xiang/everything-claude-code-zh19962026年3月5日 更新

Build and ship Unity 6.3 LTS players: build settings and scenes, player/quality settings, the IL2CPP vs Mono scripting backend, managed code stripping, scripted BuildPipeline.BuildPlayer, and CI/headless builds. Use when configuring or automating a build, choosing a scripting backend, shrinking build size, or when the user mentions Unity build, player settings, IL2CPP, code stripping, or Addressables.

中文简介正在准备中。当前显示原文说明。

gamedev-skills/awesome-gamedev-agent-skills16322026年10月9日 更新