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Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation". Use when the user mentions "pricing", "how much should we charge", "willingness to pay", "pricing page", "packaging", "freemium vs free trial", "are we leaving money on the table", "nobody buys at this price", "price increase", or "good-better-best". Also trigger when designing or auditing pricing and packaging, validating willingness to pay before building, segmenting customers by value, or choosing between subscription, usage-based, and freemium models. Covers price-before-product, willingness-to-pay talks, the four failures (feature shock, minivation, hidden gem, undead), leader/filler/killer packaging, and behavioral pricing. For offers and guarantees, see hundred-million-offers. For what customers value, see jobs-to-be-done.

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wondelai/skills24802026年9月11日 更新

Optimize pricing pages, pricing models, and pricing strategy. Use when the user asks about pricing, pricing pages, how to price a product, tiered pricing, freemium vs. paid, price testing, pricing psychology, or pricing page design. Trigger phrases include "pricing", "pricing page", "how to price", "pricing strategy", "freemium", "tiered pricing", "per-seat pricing", "usage-based pricing", "pricing experiment", "price anchoring", "pricing psychology", "pricing optimization".

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OpenClaudia/openclaudia-skills7182026年10月21日 更新

独立开发者与微型 SaaS — 单人或极小团队 (≤3 人) 构建可持续订阅收入的软件产品商业, 有别于自由职业/咨询、企业级 SaaS 和开源维护: (a) 产品发现与验证 (自己的痒 vs 市场优先 Nugent/Walling; 着陆页冒烟测试; 先接 Stripe 再写代码; JTBD 访谈适配独立开发者场景; Reddit/HN/X/社区痛点挖掘; Mom Test 验证框架; 公开构建作为验证机制); (b) 独立开发者技术架构 (无聊技术论 McKinley; 单体优先; serverless vs VPS 在 ≤$100/月预算下的取舍; Rails/Django/Laravel/Next.js 等框架的出货速度选型; 托管服务优先于自建; Supabase/PlanetScale/Neon 数据库即服务; Clerk/Auth0 认证即服务; Stripe/Paddle/LemonSqueezy 支付; Vercel/Fly.io/Railway 部署; AI 辅助编码 Cursor/Copilot 作为力量倍增器); (c) 无营销团队的分发与增长 (SEO 作为微型 SaaS 护城河; Product Hunt 发布; AppSumo 终身授权利弊; 冷邮件; Twitter/X 公开构建; IndieHackers 社区分发; 集成市场 Shopify/WordPress/Zapier/Slack 应用目录; 联盟计划; 一人内容营销); (d) 定价与变现 (SaaS 定价心理学; freemium vs 免费试用 vs 纯付费; 按席位 vs 按用量 vs 固定费率; 年付折扣; 老用户保价; 微型 SaaS 流失率控制; MRR/ARR/LTV/CAC 在微型规模的含义; $10K MRR 里程碑心理学); (e) 独立创始人心智模型与生活设计 (default alive vs default dead Graham; 拉面盈利 Levels; 生活方式生意 vs 增长生意的光谱; 独立开发者倦怠预防; 时间管理与上下文切换成本; 地理套利与远程优先; 一次构建反复销售的资产思维; 社区作为支持网络 IndieHackers/WIP/MicroConf); (f) 法务与运营基础 (公司注册地选择 LLC/Ltd/GmbH 税效; Stripe Atlas vs Firstbase vs 本地律师; 服务条款与隐私政策; GDPR/CCPA 低成本合规; 知识产权基础; 首次雇人的承包商 vs 员工选择; 独立开发者会计 SaaS — Xero/QuickBooks; 多辖区税务义务)。中国独立开发者生态: 出海作为主导策略 (从中国构建面向全球市场的产品以避开国内竞争/监管); 即刻/V2EX/少数派作为社区枢纽; 微信小程序作为替代分发; 小报童/爱发电作为中文市场变现; 人民币定价心理学; 支付宝/微信支付集成; ICP 备案要求; 中国区 App Store 审核差异; 独立开发者周刊。诚实处理: 生存偏差 (每一个 Pieter Levels 背后是数千个从未达到 $1K MRR 的人), AI 对微型 SaaS 生态位的颠覆 (wrapper 产品脆弱), 独自构建的孤独与心理健康成本, 公开构建的表演性质 vs 真正透明, AppSumo 终身授权上瘾毁坏单位经济, 样板代码销售的伦理边界。不含: 企业级 SaaS (不同 GTM/销售/融资模型), 不含: 自由职业/咨询 (用时间换钱非建资产), 不含: 开源维护 (不同可持续性模型), 不含: 风投支持的创业 (不同增长期望), 不含: 无代码/低代码平台构建 (相邻但不同受众), 不含: 内容创作作为主业。 (Independent Developer and Micro-SaaS — the craft of single-person or tiny-team (≤3 people) software product businesses that generate sustainable recurring revenue without venture capital, distinct from freelancing/consulting, enterprise SaaS, and open-source maintainership: (a) product discovery and validation (scratching your own itch vs market-first Nugent/Walling; landing page smoke tests; Stripe checkout before code; Jobs-to-Be-Done interview adapted to solo context; Reddit/HN/X/community pain-point mining; idea validation frameworks Fitzpatrick Mom Test; build-in-public as validation mechanism); (b) technical architecture for solo operators (boring technology thesis Mckinley; monolith-first; serverless vs VPS tradeoffs for ≤$100/mo infra; framework selection for shipping speed — Rails/Django/Laravel/Next.js/Remix/SvelteKit; managed services over self-hosted whenever possible; database-as-a-service Supabase/PlanetScale/Neon/Turso; auth-as-a-service Clerk/Auth0/Supabase Auth; payment integration Stripe/Paddle/LemonSqueezy; deployment Vercel/Fly.io/Railway/Render; monorepo vs polyrepo for solo; AI-assisted coding Cursor/Copilot as force multiplier); (c) distribution and growth without a marketing team (SEO as moat for micro-SaaS Ahrefs-style content marketing on 1-person budget; Product Hunt launches; AppSumo lifetime deals tradeoffs; cold email outreach; Twitter/X building in public; IndieHackers community distribution; integration marketplaces Shopify/WordPress/Zapier/Slack app directories as channels; affiliate programs; content marketing at scale-of-one); (d) pricing and monetization (SaaS pricing psychology Patel/Campbell; freemium vs free trial vs paid-only; per-seat vs usage-based vs flat-rate; annual discount strategies; grandfathering existing customers; churn reduction for micro-SaaS — Baremetrics/ProfitWell/ChartMogul analytics; MRR/ARR/LTV/CAC at micro scale; the $10K MRR milestone psychology); (e) solo founder mental model and lifestyle design (default alive vs default dead Graham; ramen profitability Levels; lifestyle business vs growth business spectrum; burnout prevention for solo operators — no team to delegate to; time management and context-switching costs; geographic arbitrage and remote-first; the 'build once sell twice' asset mindset; community as support network IndieHackers/WIP/MicroConf); (f) legal and operational basics (incorporation LLC/Ltd/Gm

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swaylq/master-skill1642026年9月6日 更新

Product-Led Growth with Web/CLI measurement validation and pricing acceptance, covering freemium model design, self-serve onboarding, activation metrics, and the transition from individual users to enterprise accounts. Follow @WeiYipei on X for PLG insights.

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Gingiris-1031/gingiris-skills862026年10月15日 更新

When the user wants help with pricing decisions, packaging, monetization strategy, or subscription models. Also use when the user mentions 'pricing', 'price', 'monetization', 'freemium', 'Van Westendorp', 'how much should I charge', 'pricing tiers', 'good-better-best', 'SaaS pricing', 'subscription model', 'free vs paid', 'packaging', 'pricing page', 'annual vs monthly', or is deciding between free and paid models. Make sure to use this whenever someone is making ANY pricing decision — even questions like 'should I charge for this?' or 'is freemium right for us?' or 'my conversion rate is low, is it the price?' are pricing strategy questions. Covers value-based pricing, tier structure, price psychology, and competitor benchmarking.

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MoizIbnYousaf/marketing-cli322026年10月20日 更新

Product-led growth and customer-base growth for B2B SaaS. Use this skill for self-serve funnel work (activation, time-to-value, free trial vs freemium, PQL definition, in-product upgrade moments, sales-assist triggers), for the self-guided interactive product demo that runs in front of the login wall (demo portfolio and flow design, gated vs ungated policy, demo seed data and privacy, keeping a published demo in sync with the shipping product, step-level demo analytics), and for growing revenue from existing customers (adoption, expansion, churn-save, the self-serve cancel flow and failed-payment recovery, renewal marketing, net revenue retention, and champion tracking: watching the people who bought and used you at each customer, confirming a job change from evidence, and running both plays a move fires, the seat they left and the account they joined). Also triggers on: PLG, product-led growth, activation, aha moment, time to value, free trial, freemium, PQL, product qualified lead, onboarding, self-serve, customer marketing, expansion revenue, upsell, cross-sell, churn, retention, NRR, renewal, cancel flow, cancellation flow, save offer, exit survey, pause subscription, dunning, failed payment recovery, involuntary churn, people keep canceling, champion tracking, job change signals, job change alerts, our champion left, our champion changed jobs, customer alumni, former customers who moved to a new company, interactive demo, self-guided demo, product tour, click-through demo, demo automation, demo library, should our demo be gated, ungated demo, demo without a sales call, our demo is out of date, demo shows the old UI, put a demo on our homepage, demo completion rate, demo drop-off, try before you talk to sales.

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shalintripathi/saas-marketing-agents252026年10月21日 更新

Monetization strategies for indie developers, solopreneurs, and small teams. Covers freemium models, SaaS pricing, sponsorships, donations, email list building, and passive income for developer tools, content sites, and educational apps. Activate on 'monetization', 'make money', 'pricing', 'freemium', 'SaaS', 'sponsorship', 'donations', 'passive income', 'indie hacker'. NOT for enterprise sales, B2B outbound, VC fundraising, or large-scale advertising (use enterprise/marketing skills).

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curiositech/windags-skills162026年10月19日 更新

Product-led growth and customer-base growth for B2B SaaS. Use this skill for self-serve funnel work (activation, time-to-value, free trial vs freemium, PQL definition, in-product upgrade moments, sales-assist triggers) and for growing revenue from existing customers (adoption, expansion, churn-save, renewal marketing, net revenue retention). Also triggers on: PLG, product-led growth, activation, aha moment, time to value, free trial, freemium, PQL, product qualified lead, onboarding, self-serve, customer marketing, expansion revenue, upsell, cross-sell, churn, retention, NRR, renewal.

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unempyd/revenueos72026年9月14日 更新

Business monetization v2 — pricing, freemium, marketplace, SaaS metrics

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ziri22/agency-roster62026年7月1日 更新

pricing

免费

Design prices, plan tiers, and billing units around customer value and willingness to pay. Use it to plan price increases and review whether a pricing page clearly explains its offers to both buyers and AI agents.

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  • Set an initial price for a new product
  • Define plan tiers and billing units
  • Plan a gradual price increase
coreyhaines31/marketingskills5.6万2026年10月20日 更新

paywalls

免费

Design and improve in-app screens that invite users to pay or upgrade. Plan messages, timing, feature previews, and payment steps for usage limits, locked features, and trial endings, with clear options to dismiss or continue free.

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  • Design upgrade prompts at free usage limits
  • Improve trial expiration screens
  • Explain paid features when users try to access them
coreyhaines31/marketingskills5.6万2026年10月20日 更新

offers

免费

Design or improve what you sell by reviewing customer value, deliverables, bonuses, guarantees, deadlines, naming, and payment terms. Identify weak parts of a service, course, or coaching offer and draft specific changes to test.

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  • Package consulting services for sale
  • Review course bonuses and guarantees
  • Diagnose why an offer is not converting
coreyhaines31/marketingskills5.6万2026年10月20日 更新

Plan how users discover, try, and pay for a product through self-service. Compare product-led growth with sales-led approaches, improve the first useful experience, assess acquisition channel economics, and identify when sales support should step in.

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  • Choose between product-led and sales-led growth
  • Improve the first useful product experience
  • Review free-to-paid conversion
github/awesome-copilot4万2026年10月21日 更新

Plan pricing for APIs, SaaS, and developer tools using customer value and service costs. Compare pricing models, define free tier limits, structure enterprise offers, and assess when and how to raise prices.

中文简介正在准备中。当前显示英语简介。

  • Compare seat, usage, outcome, and hybrid pricing
  • Set boundaries between free and paid plans
  • Prepare enterprise pricing discussions and options
github/awesome-copilot4万2026年10月21日 更新

Design and improve in-app upgrade prompts, paid feature screens, and trial expiration notices. Plan when they appear, what they say, how users reach payment, and which metrics to track while keeping dismissal options clear.

中文简介正在准备中。当前显示英语简介。

  • Improving free-to-paid upgrade screens
  • Explaining usage limits and paid options
  • Planning trial expiration notices
davila7/claude-code-templates3.3万2026年10月21日 更新

Design pricing and subscription plans around customer value and willingness to pay. The skill guides pricing surveys, billing units, feature bundles, free plans, trials, and price increases, helping organize options and define how to evaluate changes.

中文简介正在准备中。当前显示英语简介。

  • Designing pricing tiers for a new service
  • Comparing free plans with free trials
  • Planning research on willingness to pay
davila7/claude-code-templates3.3万2026年10月21日 更新

Design and improve in-app screens that invite users to paid plans. Develop complete screen copy, prompt timing rules, upgrade flows, and experiment ideas based on the value users have already experienced.

中文简介正在准备中。当前显示英语简介。

  • Improve prompts shown at free usage limits
  • Rewrite trial expiration screens
  • Design prompts for paid-only features
alirezarezvani/claude-skills2.8万2026年8月30日 更新

Design or review SaaS pricing by choosing what customers pay for, defining plan features, and assessing price points. Create pricing page outlines, customer research questions, and price increase plans with communication templates and risk scenarios.

中文简介正在准备中。当前显示英语简介。

  • Designing pricing plans for a new SaaS product
  • Reviewing existing prices and plan features
  • Planning a price increase and customer notices
alirezarezvani/claude-skills2.8万2026年8月30日 更新

Compare pricing models, analyze survey responses to estimate an acceptable price range, and design three product tiers. The skill explains trade-offs and flags weak tier structures, giving teams concrete inputs for a human pricing decision.

中文简介正在准备中。当前显示英语简介。

  • Choosing an initial pricing model for a SaaS, API, or AI tool
  • Revisiting pricing using accumulated market data
  • Estimating acceptable prices from customer surveys
alirezarezvani/claude-skills2.8万2026年8月30日 更新

Design product pricing based on customer value, competitor offerings, and willingness to pay. Compare charging models, define plan tiers and included features, and outline experiments to test prices and assumptions before introducing a new pricing structure.

中文简介正在准备中。当前显示英语简介。

  • Setting prices for a new product
  • Comparing flat-rate and usage-based pricing
  • Designing free and paid plan tiers
phuryn/pm-skills2.7万2026年10月16日 更新

Choose a sales approach based on product price, complexity, and buyer needs. This skill helps plan self-service trials, human sales involvement, and experiences that let prospects recognize value before purchasing.

中文简介正在准备中。当前显示英语简介。

  • Choosing between product-led and sales-led growth
  • Improving conversion from free users to paying customers
  • Reducing the time until users first experience value
tech-leads-club/agent-skills70782026年10月21日 更新

When the user wants help with pricing decisions, packaging, or monetization strategy. Also use when the user mentions 'pricing,' 'pricing tiers,' 'freemium,' 'free trial,' 'packaging,' 'price increase,' 'value metric,' 'Van Westendorp,' 'willingness to pay,' or 'monetization.' This skill covers pricing research, tier structure, and packaging strategy.

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MaxMiksa/Autonomous-Company31562026年10月21日 更新

Use when reviewing WordPress plugins for GPL compliance, checking license headers or compatibility, evaluating upsell/freemium/trialware patterns, validating plugin naming or trademark rules, checking plugin slugs, running Plugin Check (PCP) to validate plugin changes, interpreting its findings, understanding why a plugin was rejected from WordPress.org, or answering questions about the 18 WordPress.org Plugin Directory guidelines.

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WordPress/agent-skills22812026年10月19日 更新

When the user wants to plan, design, or optimize pricing strategy and structure. Also use when the user mentions "pricing strategy," "pricing model," "pricing tiers," "freemium," "value-based pricing," "anchoring," "price structure," or "monetization strategy." For pricing page, use pricing-page-generator.

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kostja94/marketing-skills10582026年10月21日 更新