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“lighting”的搜索结果

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Set up lighting and shadows in Three.js scenes. Choose light types, create outdoor or studio lighting, use environment images to illuminate materials, and tune shadow settings to balance appearance with rendering performance.

中文简介正在准备中。当前显示英语简介。

  • Create sunlight and sky lighting outdoors
  • Set up studio or three-point lighting
  • Use HDR images for environment lighting
calesthio/OpenMontage7万2026年10月17日 更新

Expert knowledge for real-time and baked lighting in games - from cinematography fundamentals to engine-specific optimization, covering GI, time-of-day, volumetrics, and platform-aware lighting pipelinesUse when "lighting, light design, baked lighting, realtime lighting, lightmap, lightmapping, light probe, reflection probe, global illumination, GI, ambient occlusion, shadow, shadow cascade, time of day, day night cycle, volumetric fog, volumetric lighting, god rays, HDR, tonemapping, bloom, exposure, emissive, area light, Lumen, Enlighten, ray tracing, RTGI, light baking, lighting, global-illumination, lightmapping, shadows, GI, light-probes, reflection-probes, HDR, tonemapping, volumetric, fog, time-of-day, baked, realtime, mixed-lighting, lumen, enlighten, radiosity, ray-tracing, RTGI" mentioned.

中文简介正在准备中。当前显示原文说明。

omer-metin/skills-for-antigravity1682026年1月22日 更新

lighting

免费

Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.

中文简介正在准备中。当前显示原文说明。

arjun988/blender-skills3672026年7月11日 更新

Light Blender scenes professionally — three-point setups, HDRI environments, studio/cinematic/dramatic configurations, light groups, color temperature, soft vs hard shadows. Use whenever the user asks to "light the scene", "set up lighting", "make it look cinematic / dramatic / studio / outdoor / sunset", "add a key light", "use HDRI", or any lighting-related request. Make sure to use this skill even if the user does not say "light" — also covers "make it look professional", "studio shot", "moody atmosphere", "golden hour", "rim light". Pairs with blender-materials (lighting reveals materials) and blender-cameras (lighting + composition together = shot).

中文简介正在准备中。当前显示原文说明。

RobLe3/cc-blender-skill1092026年10月13日 更新

openhue

免费有简介AI 评分 100分

通过OpenHue CLI和Hue Bridge控制Philips Hue照明,支持单个灯泡或整个房间的开关、亮度与颜色调节,以及已保存场景的应用。

  • 观影前调暗灯光
  • 将卧室调为柔和暖光
  • 调亮工作室照明
NousResearch/hermes-agent25.6万2026年10月20日 更新

Control Philips Hue lighting individually or across rooms and zones. Adjust power, brightness, color, and color temperature, activate saved scenes, and apply supported lighting effects through the remote API.

中文简介正在准备中。当前显示英语简介。

  • Turn all lights in a room on or off
  • Adjust brightness and color temperature
  • Activate a saved lighting scene
asgeirtj/system_prompts_leaks7万2026年10月20日 更新

Refine wood materials and lighting in three.js interiors using procedural grain, window light, contact shadows, rays, and dust. A runnable scorecard measures eight aspects of the rendered image, helping guide revisions toward a chosen target score.

中文简介正在准备中。当前显示英语简介。

  • Lighting carved wood, kumiko, and workshop scenes
  • Fixing wood that looks flat, plastic, or washed out
  • Adjusting light shafts while preserving dark tones
MengTo/Skills68602026年10月18日 更新

Use when lighting or rendering in Maya with Arnold: a product hero shot, a character close-up or a sequence (master and shot lighting), key, fill and rim placement, "the Arnold render is noisy" or fireflies, render settings and time budgets, AOVs, light groups and EXRs for Nuke, OIDN or noice denoising, ACES or OCIO color, renders that look flat or too dark, Render Setup layers, batch or command-line renders, or judging a lit frame like a lighting supervisor.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10732026年10月20日 更新

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

中文简介正在准备中。当前显示原文说明。

datit309/supergraph212026年10月18日 更新

Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structure, web/UI design (use web-design-expert), brand color theory (use color-theory-palette-harmony-expert), or building codes/permits.

中文简介正在准备中。当前显示原文说明。

curiositech/windags-skills162026年10月19日 更新

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

unreal-mcp

免费有简介AI 评分 100分

操作Unreal Engine编辑器,放置场景物体,调整灯光、材质和相机构图。检查场景状态与视觉效果,并输出截图或渲染图。

  • 搭建三维关卡并布置物体
  • 调整符合场景氛围的灯光
  • 设置相机构图并输出渲染图
NousResearch/hermes-agent25.6万2026年10月20日 更新

Assess smart-home and commercial mesh networks, where devices relay communications. Covers Zigbee, Thread, and Matter, with methods for observing radio traffic, reviewing device setup and key handling, and testing exposure of lighting, locks, and sensors.

中文简介正在准备中。当前显示英语简介。

  • Planning a smart-home mesh security assessment
  • Reviewing Zigbee lighting and lock controls
  • Checking Thread network credential handling
SnailSploit/Claude-Red76332026年10月13日 更新

Use when lighting, rendering or compositing in Blender: light a character, product or hero shot, interior at dusk or night, three-point or motivated lighting, sun and sky, HDRI, EEVEE vs Cycles settings, light leaks or noise, flat or muddy renders, subject not standing out, AgX/ACES color management, render passes, EXR, light groups, bloom and vignette in the 5.x compositor, rule of thirds and value checks, toon/NPR looks, or judging a render like a lighter.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10732026年10月20日 更新

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Dev-Agentic-Skills8732026年10月17日 更新

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Analyze reference-image illumination and build accountable Blender lighting from shadow direction, shadow length, softness, exposed faces, environment fill, bounce, practical sources, and material response. Use for reference matching, daylight, interiors, exterior environments, product scenes, atmospheric lighting, or any task where lights must be physically and visually justified instead of added as arbitrary fill or rim lights.

中文简介正在准备中。当前显示原文说明。

XliuXjianX/blender-production-skills2602026年8月15日 更新

Provider-independent lighting direction for AI-generated images, video clips, ads, film scenes, avatars, product shots, interviews, beauty work, and social content. Use when an agent must specify, translate, maintain, troubleshoot, or QA motivated lighting, key/fill/back/rim/practical lights, hard or soft light, color temperature, exposure, contrast, time-of-day, continuity, reference strategy, or safety/accessibility risks in generated media.

中文简介正在准备中。当前显示原文说明。

calesthio/generative-media-skills2082026年7月14日 更新

Unity 6 lighting and visual effects guide. Use when working with lights, baked/realtime/mixed lighting, light probes, reflection probes, Adaptive Probe Volumes (APV), global illumination, Particle System, VFX Graph, or post-processing effects. Based on Unity 6.3 LTS documentation.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Cinematic lighting: production-level key/fill/rim, ambient, shadows, tone mapping. Use when implementing, reviewing or testing cinematic lighting for React, Vite, Next.js or Perfect_AI projects.

中文简介正在准备中。当前显示原文说明。

Realjustawall/Perfect-AI62026年10月10日 更新

openhue

免费有简介AI 评分 100分

让智能体通过OpenHue CLI控制Philips Hue照明,开关灯光、调节亮度、颜色和色温,支持整间房间的统一操作及切换已登记的场景。

  • 一次关闭卧室全部灯光
  • 按工作需要调节亮度和颜色
  • 设置观影场景
openclaw/openclaw39.3万2026年10月20日 更新

dream-loop

免费有简介AI 评分 80分

将目标图片与已实现的3D场景截图进行比较,逐步改善构图、照明和材质。记录视觉还原度评分与修改建议,并检查渲染速度,在需要时进行优化。

  • 制作接近目标图片的3D场景
  • 打磨浏览器游戏的照明与材质
  • 改善现有3D作品的视觉效果
NousResearch/hermes-agent25.6万2026年10月20日 更新

Create character, scene, and product images from structured descriptions of style, composition, lighting, and color. Guide generation with reference images and aspect ratio settings, using a Python script connected to a supported image generation service.

中文简介正在准备中。当前显示英语简介。

  • Creating characters with specified clothing, era, and appearance
  • Visualizing scenes with a chosen mood, weather, and lighting
  • Producing product images with specified materials and viewing angles
bytedance/deer-flow8.4万2026年10月20日 更新

Generate short videos with audio from prompts and reference images, then refine them through conversational edits. The skill covers targeted object, lighting, and text changes, plus timed actions, using Gemini Omni Flash through documented video tools.

中文简介正在准备中。当前显示英语简介。

  • Creating short videos with sound from written prompts
  • Assigning reference images to characters, products, or styles
  • Refining objects, lighting, and text through conversation
calesthio/OpenMontage7万2026年10月17日 更新