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“steering”的搜索结果

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永続化ドキュメント(Steering Documents)を初期生成します。プロダクトのコードを自動解析し、ユーザーへのヒアリングを組み合わせて6種のドキュメントを生成します。併せて generate-working-docs のテンプレートをプロダクト用にカスタマイズします。「永続化ドキュメントを作成して」「steering docs を作って」などで呼び出されます。

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sakamotchi/spec-driven-starter82026年3月21日 更新

Create custom steering documents for specialized project contexts. Use when creating domain-specific steering files.

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gotalab/cc-sdd37242026年10月13日 更新

Maintain {{KIRO_DIR}}/steering/ as persistent project memory (bootstrap/sync). Use when initializing or updating steering documents.

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gotalab/cc-sdd37242026年10月13日 更新

doca-flow

免费

DOCA Flow packet steering on NVIDIA NICs/DPUs, linked into a C application: match/action pipes, ports, representors, forwarding, hairpin, counters. Trigger on packet steering, classifier, rule-matching, representor, hairpin or 5-tuple-to-queue questions even when "DOCA Flow" is not named. Remote or non-C++ control over gRPC belongs to doca-flow-grpc-server. Also covers pipe validation before hardware programming, Flow/DOCA version match, and Flow API errors. First app: follow the local bundle (doca-setup, doca-programming-guide, doca-flow, doca-public-knowledge-map). Stage 1 pull nvcr.io/nvidia/doca/doca (NGC catalog tag, never invent); Stage 2 needs a real NIC. Then ls samples inside the container; never emit main.c, a Dockerfile, or hand-typed -l flags. Route software-only host pipelines, plain DPDK `rte_flow`, kernel TC, OVS, BFB bring-up, and DPU OS installation elsewhere. DPU OS installation is destructive and always requires explicit confirmation.

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NVIDIA/skills36482026年10月18日 更新

Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception systems. Specializes in creating believable, performant NPC behaviors that enhance player experience. Use when "game AI, NPC behavior, behavior tree, state machine for game, enemy AI, pathfinding, A* algorithm, navmesh, steering behavior, GOAP, utility AI, AI perception, combat AI, companion AI, boss AI, crowd simulation, flocking, game-ai, behavior-trees, pathfinding, npc, state-machines, goap, utility-ai, steering, perception" mentioned.

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omer-metin/skills-for-antigravity1682026年1月22日 更新

Create an HTML presentation diagnosing margin recovery for a regional grocery chain. Organize the central recommendation, contributing factors, priorities, and roadmap into a decision deck, using a coordinated sage, cream, and burnt-orange visual style.

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  • Presenting a grocery chain's margin-recovery diagnosis
  • Explaining initiative priorities to a steering committee
  • Creating an advisory deck with a warm visual style
nexu-io/open-design10.3万2026年10月19日 更新

Keep plans, research findings, and progress in Markdown files for multi-step work in Kiro. Read saved project records when resuming a task to recover goals, decisions, and recent actions.

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  • Organizing findings during extended research
  • Tracking a refactor across multiple phases
  • Resuming work after a long break
OthmanAdi/planning-with-files2.8万2026年10月18日 更新

Create custom steering documents for specialized project contexts

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gotalab/cc-sdd37242026年10月13日 更新

Manage {{KIRO_DIR}}/steering/ as persistent project knowledge

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gotalab/cc-sdd37242026年10月13日 更新

doca-rmax

免费

DOCA Rivermax (doca_rmax) receive streams for timing-precise media over IP (SMPTE ST 2110 video / audio, market data, scientific feeds) on a BlueField DPU or ConnectX host, once the Rivermax SDK and its license are installed; getting the SDK or license is doca-setup / doca-public-knowledge-map territory. Trigger on "ST 2110 receive isn't getting frames", "sub-microsecond jitter on my media receiver", "NOT_SUPPORTED from doca_rmax_init", "no recv events after stream start", or "license check failing on a media receiver", even without naming Rivermax. Covers doca_rmax_in_stream sessions, the SDK + license precondition check, doca_rmax_get_*_supported capability queries, pairing with doca-eth queues and doca-flow steering, and DOCA_ERROR_* from Rivermax calls. Refuse and route elsewhere for programming the underlying queue (doca-eth), steering rules (doca-flow), PTP / clock sync (doca-firefly), or best-effort packet I/O.

中文简介正在准备中。当前显示原文说明。

NVIDIA/skills36482026年10月18日 更新

game-ai

免费

Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.

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gamedev-skills/awesome-gamedev-agent-skills16892026年10月9日 更新

管理咨询 (管理咨询 (Management Consulting) — 战略与管理咨询的职业认知操作系统,从业者/咨询顾问/想入行者/采购咨询服务的客户视角。覆盖: (a) 第一性张力 — 假设驱动 (hypothesis-driven / answer-first / Day-1 answer) 的「先有答案再验证」⇄ 数据驱动 (data-led / bottom-up) 的「先穷尽事实再归纳」,这行的核心张力是「先射箭再画靶 vs 先画靶再射箭」,资深人偏 top-down 假设树减少 boil-the-ocean,但要时刻防 confirmation bias; 以及更深层的张力 — 「卖洞见 (insight / so-what) vs 卖工时 (analysis / 体力)」,「客户影响 (client impact / 落地) vs 智识严谨 (intellectual rigor / 漂亮 deck)」; (b) 方法论正典 (最标准化、最易蒸出高质量) — MECE (相互独立完全穷尽)、issue tree / logic tree (问题树/逻辑树)、hypothesis-driven problem solving (假设驱动)、Pyramid Principle (Minto 金字塔原理: SCQA 情境-冲突-疑问-回答 + 结论先行 + 自上而下 + 归纳/演绎)、80/20 (帕累托/抓大放小)、so-what (所以呢/洞见提炼)、storyline (故事线/ghost deck 鬼影稿)、driver tree / profit tree、2x2 矩阵、value chain、frameworks (Porter 五力/3C/4P/7S/BCG 矩阵/价值链) 既是脚手架也是陷阱 (套框架 vs 真洞见); (c) 行业结构 — MBB (McKinsey/BCG/Bain 战略三巨头) vs Big Four 咨询臂 (Deloitte/PwC Strategy&/EY-Parthenon/KPMG) vs 精品战略所 (Oliver Wyman/Kearney/Roland Berger/L.E.K./Arthur D. Little) vs 专业/职能 boutique (运营/数字化/PE 尽调); up-or-out (非升即走)、leverage model (杠杆模型: 1 个合伙人带多个 EM/咨询师/分析师的金字塔)、partner/principal/EM(项目经理)/associate(咨询师)/analyst(分析师) 职级; (d) 项目交付模型 (the case/study/engagement) — 提案/SOW (scope of work)、problem definition (问题定义/真问题 vs 表象问题)、workplan (工作计划)、hypothesis tree (假设树)、analysis (分析/建模)、synthesis (综合)、recommendation (建议)、implementation (落地); 客户管理 (steering committee 指导委员会、stakeholder 利益相关方、对齐); (e) 产出物 — the deck (PPT 幻灯片是咨询的母语)、executive summary、action title (行动标题/每页一句话结论)、ghost deck (先搭骨架后填数据)、Excel 财务模型、framework 图; (f) 职业/招聘 — case interview 生态 (案例面试: Victor Cheng LOMS/Case in Point/market sizing 市场估算/估算题/fit 行为面)、网申-笔试-案例面、up-or-out、exit options (退出路径: PE/VC/corp dev 企业发展/战略岗/创业/industry); (g) 争议/批判 — 咨询的价值之辩 (「借你的表告诉你时间」「frameworks 是剧场表演 vs 真洞见」Matthew Stewart《The Management Myth》)、McKinsey 的丑闻 (Purdue 阿片类/独裁政府/ICE/利益冲突, Bogdanich & Forsythe《When McKinsey Comes to Town》)、咨询 vs 自建战略部、generalist 通才 vs specialist 专才之争、AI/GenAI 对初级分析师工作的冲击; (h) 流派 — 战略经典 (Porter 定位学派/五力 vs 资源基础观 RBV vs 蓝海战略 Kim&Mauborgne vs 颠覆式创新 Christensen vs Mintzberg 应急战略批判 planning school); 三巨头气质分野 (McKinsey 事实驱动/CEO 信任/通才, BCG 概念/思想领导力/经验曲线/增长-份额矩阵, Bain 结果导向/NPS 净推荐值/PE 关系/与客户深度绑定)。不含: 投行 M&A/财务顾问 (估值/承销超出范畴)、纯 IT 实施/系统集成 (SI 人力外包)、纯审计/税务、纯人力 RPO/猎头、内部战略部 only (虽相关但本 skill 聚焦专业服务咨询的外部视角)。) Master OS — automated mastery of 管理咨询 (Management Consulting) — 战略与管理咨询的职业认知操作系统,从业者/咨询顾问/想入行者/采购咨询服务的客户视角。覆盖: (a) 第一性张力 — 假设驱动 (hypothesis-driven / answer-first / Day-1 answer) 的「先有答案再验证」⇄ 数据驱动 (data-led / bottom-up) 的「先穷尽事实再归纳」,这行的核心张力是「先射箭再画靶 vs 先画靶再射箭」,资深人偏 top-down 假设树减少 boil-the-ocean,但要时刻防 confirmation bias; 以及更深层的张力 — 「卖洞见 (insight / so-what) vs 卖工时 (analysis / 体力)」,「客户影响 (client impact / 落地) vs 智识严谨 (intellectual rigor / 漂亮 deck)」; (b) 方法论正典 (最标准化、最易蒸出高质量) — MECE (相互独立完全穷尽)、issue tree / logic tree (问题树/逻辑树)、hypothesis-driven problem solving (假设驱动)、Pyramid Principle (Minto 金字塔原理: SCQA 情境-冲突-疑问-回答 + 结论先行 + 自上而下 + 归纳/演绎)、80/20 (帕累托/抓大放小)、so-what (所以呢/洞见提炼)、storyline (故事线/ghost deck 鬼影稿)、driver tree / profit tree、2x2 矩阵、value chain、frameworks (Porter 五力/3C/4P/7S/BCG 矩阵/价值链) 既是脚手架也是陷阱 (套框架 vs 真洞见); (c) 行业结构 — MBB (McKinsey/BCG/Bain 战略三巨头) vs Big Four 咨询臂 (Deloitte/PwC Strategy&/EY-Parthenon/KPMG) vs 精品战略所 (Oliver Wyman/Kearney/Roland Berger/L.E.K./Arthur D. Little) vs 专业/职能 boutique (运营/数字化/PE 尽调); up-or-out (非升即走)、leverage model (杠杆模型: 1 个合伙人带多个 EM/咨询师/分析师的金字塔)、partner/principal/EM(项目经理)/associate(咨询师)/analyst(分析师) 职级; (d) 项目交付模型 (the case/study/engagement) — 提案/SOW (scope of work)、problem definition (问题定义/真问题 vs 表象问题)、workplan (工作计划)、hypothesis tree (假设树)、analysis (分析/建模)、synthesis (综合)、recommendation (建议)、implementation (落地); 客户管理 (steering committee 指导委员会、stakeholder 利益相关方、对齐); (e) 产出物 — the deck (PPT 幻灯片是咨询的母语)、executive summary、action title (行动标题/每页一句话结论)、ghost deck (先搭骨架后填数据)、Excel 财务模型、framework 图; (f) 职业/招聘 — case interview 生态 (案例面试: Victor Cheng LOMS/Case in Point/market sizing 市场估算/估算题/fit 行为面)、网申-笔试-案例面、up-or-out、exit options (退出路径: PE/VC/corp dev 企业发展/战略岗/创业/industry); (g) 争议/批判 — 咨询的

中文简介正在准备中。当前显示原文说明。

swaylq/master-skill1622026年9月6日 更新

Create custom steering documents for specialized project contexts

中文简介正在准备中。当前显示原文说明。

studiogadget/skills32026年5月25日 更新

Manage docs/steering/ as persistent project knowledge

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studiogadget/skills32026年5月25日 更新

Design agents that respond to incoming emails, external notifications, and timers. Plan how they handle interruptions, prioritize new requests, track concurrent tasks, and deliver results while longer operations continue in the background.

中文简介正在准备中。当前显示英语简介。

  • Connecting agents to incoming emails and external notifications
  • Scheduling reports and recurring checks
  • Handling interruptions and changes during long tasks
bojieli/ai-agent-book5.5万2026年10月9日 更新

refit

免费

Review records across OMC sessions to find recurring obstacles in the agent's working environment. It turns evidence from timelines, logs, and notes into ranked proposals for checks, guidance, tools, or information access, with changes requiring user approval.

中文简介正在准备中。当前显示英语简介。

  • Investigating errors repeated across sessions
  • Reviewing missing or disconnected automated checks
  • Improving access to logs and service state
Yeachan-Heo/oh-my-claudecode4万2026年10月19日 更新

Manage shell commands and AI agent tasks through a shared gbrain job queue. Track progress, steer agents, pause or resume work, and coordinate parallel tasks, with guidance for long operations, completion reporting, and reusable stage checkpoints.

中文简介正在准备中。当前显示英语简介。

  • Run scripts as monitored background jobs
  • Coordinate parallel research by AI agents
  • Redirect, pause, or resume an agent task
garrytan/gbrain3.1万2026年10月19日 更新

Design how an AI agent edits its own working conversation history, choosing what to retain, rewrite, or remove. Covers safeguards, capacity monitoring, recovery after overflow, and the computing cost of changing earlier context.

中文简介正在准备中。当前显示英语简介。

  • Designing agents that edit their own conversation history
  • Preserving exact values during long tasks
  • Recovering from context overflow
muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

Manually drive a vehicle in CARLA, set a target speed, operate lights and doors, and adjust mass or drag. You can also inspect the command topics used to control the main vehicle through ROS 2.

中文简介正在准备中。当前显示英语简介。

  • Manually test acceleration, steering, and braking
  • Check vehicle lights and door operation
  • Compare handling after changing mass or drag
carla-simulator/carla1.5万2026年10月18日 更新

telemetry

免费

Inspect a vehicle or another object in a running CARLA simulation. Read position, speed, and acceleration from the same simulation frame, check vehicle controls and steering angle, or stream the object's state over time.

中文简介正在准备中。当前显示英语简介。

  • Checking the ego vehicle's speed and heading
  • Streaming acceleration data for ten seconds
  • Inspecting a specific vehicle's controls
carla-simulator/carla1.5万2026年10月18日 更新

Choose a visual direction for landing pages using WebGL, a browser graphics technology. Balance brand style with readable copy, clear calls to action, mobile performance, accessibility, and implementation effort, then define fallbacks and build priorities.

中文简介正在准备中。当前显示英语简介。

  • Choosing a visual direction for a WebGL landing page
  • Planning a launch page around a 3D product model
  • Improving mobile performance and reducing motion
MengTo/Skills68462026年10月18日 更新

Generate EARS-format requirements based on project description and steering context. Use when generating requirements from project description.

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gotalab/cc-sdd37242026年10月13日 更新

doca-eth

免费

Use this skill for hands-on DOCA Ethernet packet-queue work on a BlueField DPU or ConnectX NIC — bringing up a `doca_eth_rxq` or `doca_eth_txq` on a port / representor / SF, picking among the four `enum doca_eth_rxq_type` values (`_REGULAR` / `_CYCLIC` / `_MANAGED_MEMPOOL` / `_SHARED_MEMPOOL`), sizing burst or scatter-gather length against the `_cap_*` queries, submitting `doca_eth_txq_task_send` / `_lso_send` (carrying packet `doca_buf`s — no `doca_eth_frame` struct exists), or debugging DOCA_ERROR_* from an Ethernet call. `doca_eth_rxq` and `doca_eth_txq` are two Core contexts; one `doca_ctx_start()` does not cover both. Trigger on implicit phrasings: "my RX queue is up but no packets arrive", "send-task returns AGAIN at line rate", "which queue type for fixed-MTU ingress", "device open fails without sudo", or "is L3 checksum offload available here". Refuse and route elsewhere for installing DOCA, flow-rule / steering programming, host↔DPU control messaging, or RDMA data movement.

中文简介正在准备中。当前显示原文说明。

NVIDIA/skills36482026年10月18日 更新

Use this skill when the user has an existing DPDK application and is adding DOCA capabilities in-place — most commonly DOCA Flow hardware steering — without rewriting the data-plane in DOCA-native form: binding a DPDK port id to a `doca_dev` (`doca_dpdk_port_probe` / `doca_dpdk_port_as_dev`), converting `rte_mbuf` ↔ `doca_buf`, querying `doca_dpdk_cap_is_rep_port_supported`, or debugging `DOCA_ERROR_*` from a bridge call. Trigger even without "DOCA DPDK Bridge": "how do I add DOCA Flow to my DPDK app", "make a DPDK port visible to DOCA", "the bridge loads but every operation returns errors", "pkg-config --exists doca-dpdk-bridge fails", or "DOCA_ERROR_NOT_FOUND on port registration". Route elsewhere for fresh DOCA-native packet I/O (doca-eth), flow-rule programming (doca-flow), DOCA or DPDK install (doca-setup), or RDMA data movement (doca-rdma).

中文简介正在准备中。当前显示原文说明。

NVIDIA/skills36482026年10月18日 更新