依据WCAG 2.2设计和检查Web、iOS及Android界面,核查读屏标签、键盘操作、配色对比度和操作目标尺寸,使界面支持辅助技术。
- 为纯图标按钮添加说明
- 检查键盘操作与模态框焦点
- 检查对比度与操作目标尺寸
帮助使用Compose为Android、iOS、Desktop和Web构建共享界面,整理状态与操作事件,实现导航和主题,并改善重组与列表渲染性能。
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI. Use when building Compose or Jetpack Compose UI, state, navigation, or theming in a KMP project.
帮助使用Compose Multiplatform和Jetpack Compose的项目设计并实现界面。内容包括通过ViewModel和StateFlow集中管理界面状态、整理操作事件,以及用类型定义导航目标。还介绍可复用界面组件、Material 3主题,以及区分平台专属显示方式的方法。
适合在Android、iOS、Desktop和Web之间共享界面,或整理复杂界面的状态与操作。也可用于检查重组这一界面重新绘制过程的开销,以及改善列表显示性能。设计方法还包括拆分无状态组件,使预览和测试更方便。
适用于使用Compose的KMP或Android项目。通过类型定义导航目标的示例要求Compose Navigation 2.8+。动态配色示例包含Android专属API,因此需要分别处理共享代码与各平台实现。
本介绍由 AI(OpenAI Codex)根据公开的 SKILL.md 撰写。准确的规格请查看下方原文。
AI 仅根据 SKILL.md 的内容,从 4 个方面进行了评估。星标数和热度不计入评估。
总分按每项 A=25 分、B=15 分、C=5 分相加。 由 AI(OpenAI Codex)于 2026年10月19日 评估。仅供参考,安装前请同时查看原文。
安装前可以查看交给 AI 代理的指令内容。
Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance.
Use a single data class for screen state. Expose it as StateFlow and collect in Compose:
data class ItemListState(
val items: List<Item> = emptyList(),
val isLoading: Boolean = false,
val error: String? = null,
val searchQuery: String = ""
)
class ItemListViewModel(
private val getItems: GetItemsUseCase
) : ViewModel() {
private val _state = MutableStateFlow(ItemListState())
val state: StateFlow<ItemListState> = _state.asStateFlow()
fun onSearch(query: String) {
_state.update { it.copy(searchQuery = query) }
loadItems(query)
}
private fun loadItems(query: String) {
viewModelScope.launch {
_state.update { it.copy(isLoading = true) }
getItems(query).fold(
onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },
onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }
)
}
}
}
@Composable
fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {
val state by viewModel.state.collectAsStateWithLifecycle()
ItemListContent(
state = state,
onSearch = viewModel::onSearch
)
}
@Composable
private fun ItemListContent(
state: ItemListState,
onSearch: (String) -> Unit
) {
// Stateless composable — easy to preview and test
}
For complex screens, use a sealed interface for events instead of multiple callback lambdas:
sealed interface ItemListEvent {
data class Search(val query: String) : ItemListEvent
data class Delete(val itemId: String) : ItemListEvent
data object Refresh : ItemListEvent
}
// In ViewModel
fun onEvent(event: ItemListEvent) {
when (event) {
is ItemListEvent.Search -> onSearch(event.query)
is ItemListEvent.Delete -> deleteItem(event.itemId)
is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)
}
}
// In Composable — single lambda instead of many
ItemListContent(
state = state,
onEvent = viewModel::onEvent
)
Define routes as @Serializable objects:
@Serializable data object HomeRoute
@Serializable data class DetailRoute(val id: String)
@Serializable data object SettingsRoute
@Composable
fun AppNavHost(navController: NavHostController = rememberNavController()) {
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> {
HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })
}
composable<DetailRoute> { backStackEntry ->
val route = backStackEntry.toRoute<DetailRoute>()
DetailScreen(id = route.id)
}
composable<SettingsRoute> { SettingsScreen() }
}
}
Use dialog() and overlay patterns instead of imperative show/hide:
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> { /* ... */ }
dialog<ConfirmDeleteRoute> { backStackEntry ->
val route = backStackEntry.toRoute<ConfirmDeleteRoute>()
ConfirmDeleteDialog(
itemId = route.itemId,
onConfirm = { navController.popBackStack() },
onDismiss = { navController.popBackStack() }
)
}
}
Design composables with slot parameters for flexibility:
@Composable
fun AppCard(
modifier: Modifier = Modifier,
header: @Composable () -> Unit = {},
content: @Composable ColumnScope.() -> Unit,
actions: @Composable RowScope.() -> Unit = {}
) {
Card(modifier = modifier) {
Column {
header()
Column(content = content)
Row(horizontalArrangement = Arrangement.End, content = actions)
}
}
}
Modifier order matters — apply in this sequence:
Text(
text = "Hello",
modifier = Modifier
.padding(16.dp) // 1. Layout (padding, size)
.clip(RoundedCornerShape(8.dp)) // 2. Shape
.background(Color.White) // 3. Drawing (background, border)
.clickable { } // 4. Interaction
)
// commonMain
@Composable
expect fun PlatformStatusBar(darkIcons: Boolean)
// androidMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
val systemUiController = rememberSystemUiController()
SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }
}
// iosMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
// iOS handles this via UIKit interop or Info.plist
}
Mark classes as @Stable or @Immutable when all properties are stable:
@Immutable
data class ItemUiModel(
val id: String,
val title: String,
val description: String,
val progress: Float
)
key() and Lazy Lists CorrectlyLazyColumn {
items(
items = items,
key = { it.id } // Stable keys enable item reuse and animations
) { item ->
ItemRow(item = item)
}
}
derivedStateOfval listState = rememberLazyListState()
val showScrollToTop by remember {
derivedStateOf { listState.firstVisibleItemIndex > 5 }
}
// BAD — new lambda and list every recomposition
items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }
// GOOD — key each item so callbacks stay attached to the right row
val activeItems = remember(items) { items.filter { it.isActive } }
activeItems.forEach { item ->
key(item.id) {
ActiveItem(item, onClick = { handle(item) })
}
}
@Composable
fun AppTheme(
darkTheme: Boolean = isSystemInDarkTheme(),
dynamicColor: Boolean = true,
content: @Composable () -> Unit
) {
val colorScheme = when {
dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
if (darkTheme) dynamicDarkColorScheme(LocalContext.current)
else dynamicLightColorScheme(LocalContext.current)
}
darkTheme -> darkColorScheme()
else -> lightColorScheme()
}
MaterialTheme(colorScheme = colorScheme, content = content)
}
mutableStateOf in ViewModels when MutableStateFlow with collectAsStateWithLifecycle is safer for lifecycleNavController deep into composables — pass lambda callbacks instead@Composable functions — move to ViewModel or remember {}LaunchedEffect(Unit) as a substitute for ViewModel init — it re-runs on configuration change in some setupsSee skill: android-clean-architecture for module structure and layering.
See skill: kotlin-coroutines-flows for coroutine and Flow patterns.
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依据WCAG 2.2设计和检查Web、iOS及Android界面,核查读屏标签、键盘操作、配色对比度和操作目标尺寸,使界面支持辅助技术。
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