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dart-flutter-patterns

在编写或审查Dart和Flutter代码时,参考状态管理、页面导航、网络通信、错误处理和测试的实现模式,处理空值与异步任务,并整理应用结构。

原文查看原文说明

Production-ready Dart and Flutter patterns covering null safety, immutable state with Freezed, async composition, widget architecture, state management (BLoC, Riverpod, Provider), GoRouter navigation with auth guards, Dio networking, error handling, and testing. Use when writing or reviewing Dart and Flutter code — state, widgets, navigation, networking, or architecture.

AI 评分80分/ 100查看安装方法

适用场景

  • 为新功能选择状态管理方式
  • 审查空值处理与异步代码
  • 根据登录状态进行页面导航
  • 实现API通信和界面测试

中文介绍

功能

在Dart和Flutter应用开发中,参考按用途整理的代码示例进行实现与审查。内容包括空值处理、不修改现有数据的状态更新、异步处理,以及将页面拆分为组件。还涵盖BLoC、Riverpod、Provider状态管理,GoRouter页面导航,Dio网络通信,以及错误处理和测试。

适用场景

适合为新功能确定状态管理方式或数据获取结构。也可用于实现随登录状态变化的页面导航、在网络请求中更新认证信息,以及检查界面中不必要的重新构建。开发者可以将现有代码与具体示例对照,检查相应实现。

使用示例

  • “请调整这个Flutter页面,让只有需要更新的组件重新构建。”
  • “使用GoRouter实现根据登录状态进行的页面导航。”
  • “请编写Riverpod状态管理和界面组件测试的示例。”

注意事项

这些资料面向Dart和Flutter。部分示例使用Dart 3语法,采用不同示例时,需要相应的Freezed、GoRouter、Dio等软件包。错误记录示例还包含与crashlytics的连接。

本介绍由 AI(OpenAI Codex)根据公开的 SKILL.md 撰写。准确的规格请查看下方原文。

客观评估

AI 仅根据 SKILL.md 的内容,从 4 个方面进行了评估。星标数和热度不计入评估。

指令清晰度能否看出何时使用、做什么
A良好明确用于Flutter功能开发和代码审查,并列出状态管理、通信、测试等范围。
步骤具体性步骤、输入输出和示例是否具体
A良好提供空值处理、Freezed状态更新、GoRouter认证跳转等代码示例。
安全性发送数据、删除文件、执行命令等是否有说明
B部分不足提及认证令牌刷新和crashlytics集成,但未说明机密信息的发送范围。
安装难易度所需工具和 API 密钥是否少且有说明
B部分不足可看出使用Dart 3及Freezed等软件包,但没有软件包安装步骤。

总分按每项 A=25 分、B=15 分、C=5 分相加。 由 AI(OpenAI Codex)于 2026年10月19日 评估。仅供参考,安装前请同时查看原文。

如果您认为评估有误,请申请复核

请写明哪一项有误以及原因。无需登录。我们会对照 SKILL.md 重新评估,并在此处更新结果。

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包含的文件(1)

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SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Dart/Flutter Patterns

When to Use

Use this skill when:

  • Starting a new Flutter feature and need idiomatic patterns for state management, navigation, or data access
  • Reviewing or writing Dart code and need guidance on null safety, sealed types, or async composition
  • Setting up a new Flutter project and choosing between BLoC, Riverpod, or Provider
  • Implementing secure HTTP clients, WebView integration, or local storage
  • Writing tests for Flutter widgets, Cubits, or Riverpod providers
  • Wiring up GoRouter with authentication guards

How It Works

This skill provides copy-paste-ready Dart/Flutter code patterns organized by concern:

  1. Null safety — avoid !, prefer ?./??/pattern matching
  2. Immutable state — sealed classes, freezed, copyWith
  3. Async composition — concurrent Future.wait, safe BuildContext after await
  4. Widget architecture — extract to classes (not methods), const propagation, scoped rebuilds
  5. State management — BLoC/Cubit events, Riverpod notifiers and derived providers
  6. Navigation — GoRouter with reactive auth guards via refreshListenable
  7. Networking — Dio with interceptors, token refresh with one-time retry guard
  8. Error handling — global capture, ErrorWidget.builder, crashlytics wiring
  9. Testing — unit (BLoC test), widget (ProviderScope overrides), fakes over mocks

Examples

// Sealed state — prevents impossible states
sealed class AsyncState<T> {}
final class Loading<T> extends AsyncState<T> {}
final class Success<T> extends AsyncState<T> { final T data; const Success(this.data); }
final class Failure<T> extends AsyncState<T> { final Object error; const Failure(this.error); }

// GoRouter with reactive auth redirect
final router = GoRouter(
  refreshListenable: GoRouterRefreshStream(authCubit.stream),
  redirect: (context, state) {
    final authed = context.read<AuthCubit>().state is AuthAuthenticated;
    if (!authed && !state.matchedLocation.startsWith('/login')) return '/login';
    return null;
  },
  routes: [...],
);

// Riverpod derived provider with safe firstWhereOrNull
@riverpod
double cartTotal(Ref ref) {
  final cart = ref.watch(cartNotifierProvider);
  final products = ref.watch(productsProvider).valueOrNull ?? [];
  return cart.fold(0.0, (total, item) {
    final product = products.firstWhereOrNull((p) => p.id == item.productId);
    return total + (product?.price ?? 0) * item.quantity;
  });
}

Practical, production-ready patterns for Dart and Flutter applications. Library-agnostic where possible, with explicit coverage of the most common ecosystem packages.


1. Null Safety Fundamentals

Prefer Patterns Over Bang Operator

// BAD — crashes at runtime if null
final name = user!.name;

// GOOD — provide fallback
final name = user?.name ?? 'Unknown';

// GOOD — Dart 3 pattern matching (preferred for complex cases)
final display = switch (user) {
  User(:final name, :final email) => '$name <$email>',
  null => 'Guest',
};

// GOOD — guard early return
String getUserName(User? user) {
  if (user == null) return 'Unknown';
  return user.name; // promoted to non-null after check
}

Avoid late Overuse

// BAD — defers null error to runtime
late String userId;

// GOOD — nullable with explicit initialization
String? userId;

// OK — use late only when initialization is guaranteed before first access
// (e.g., in initState() before any widget interaction)
late final AnimationController _controller;

@override
void initState() {
  super.initState();
  _controller = AnimationController(vsync: this, duration: const Duration(milliseconds: 300));
}

2. Immutable State

Sealed Classes for State Hierarchies

sealed class UserState {}

final class UserInitial extends UserState {}

final class UserLoading extends UserState {}

final class UserLoaded extends UserState {
  const UserLoaded(this.user);
  final User user;
}

final class UserError extends UserState {
  const UserError(this.message);
  final String message;
}

// Exhaustive switch — compiler enforces all branches
Widget buildFrom(UserState state) => switch (state) {
  UserInitial() => const SizedBox.shrink(),
  UserLoading() => const CircularProgressIndicator(),
  UserLoaded(:final user) => UserCard(user: user),
  UserError(:final message) => ErrorText(message),
};

Freezed for Boilerplate-Free Immutability

import 'package:freezed_annotation/freezed_annotation.dart';

part 'user.freezed.dart';
part 'user.g.dart';

@freezed
class User with _$User {
  const factory User({
    required String id,
    required String name,
    required String email,
    @Default(false) bool isAdmin,
  }) = _User;

  factory User.fromJson(Map<String, dynamic> json) => _$UserFromJson(json);
}

// Usage
final user = User(id: '1', name: 'Alice', email: 'alice@example.com');
final updated = user.copyWith(name: 'Alice Smith'); // immutable update
final json = user.toJson();
final fromJson = User.fromJson(json);

3. Async Composition

Structured Concurrency with Future.wait

Future<DashboardData> loadDashboard(UserRepository users, OrderRepository orders) async {
  // Run concurrently — don't await sequentially
  final (userList, orderList) = await (
    users.getAll(),
    orders.getRecent(),
  ).wait; // Dart 3 record destructuring + Future.wait extension

  return DashboardData(users: userList, orders: orderList);
}

Stream Patterns

// Repository exposes reactive streams for live data
Stream<List<Item>> watchCartItems() => _db
    .watchTable('cart_items')
    .map((rows) => rows.map(Item.fromRow).toList());

// In widget layer — declarative, no manual subscription
StreamBuilder<List<Item>>(
  stream: cartRepository.watchCartItems(),
  builder: (context, snapshot) => switch (snapshot) {
    AsyncSnapshot(connectionState: ConnectionState.waiting) =>
        const CircularProgressIndicator(),
    AsyncSnapshot(:final error?) => ErrorWidget(error.toString()),
    AsyncSnapshot(:final data?) => CartList(items: data),
    _ => const SizedBox.shrink(),
  },
)

BuildContext After Await

// CRITICAL — always check mounted after any await in StatefulWidget
Future<void> _handleSubmit() async {
  setState(() => _isLoading = true);
  try {
    await authService.login(_email, _password);
    if (!mounted) return; // ← guard before using context
    context.go('/home');
  } on AuthException catch (e) {
    if (!mounted) return;
    ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(e.message)));
  } finally {
    if (mounted) setState(() => _isLoading = false);
  }
}

4. Widget Architecture

Extract to Classes, Not Methods

// BAD — private method returning widget, prevents optimization
Widget _buildHeader() {
  return Container(
    padding: const EdgeInsets.all(16),
    child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
  );
}

// GOOD — separate widget class, enables const, element reuse
class _PageHeader extends StatelessWidget {
  const _PageHeader(this.title);
  final String title;

  @override
  Widget build(BuildContext context) {
    return Container(
      padding: const EdgeInsets.all(16),
      child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
    );
  }
}

const Propagation

// BAD — new instances every rebuild
child: Padding(
  padding: EdgeInsets.all(16.0),       // not const
  child: Icon(Icons.home, size: 24.0), // not const
)

// GOOD — const stops rebuild propagation
child: const Padding(
  padding: EdgeInsets.all(16.0),
  child: Icon(Icons.home, size: 24.0),
)

Scoped Rebuilds

// BAD — entire page rebuilds on every counter change
class CounterPage extends ConsumerWidget {
  @override
  Widget build(BuildContext context, WidgetRef ref) {
    final count = ref.watch(counterProvider); // rebuilds everything
    return Scaffold(
      body: Column(children: [
        const ExpensiveHeader(), // unnecessarily rebuilt
        Text('$count'),
        const ExpensiveFooter(), // unnecessarily rebuilt
      ]),
    );
  }
}

// GOOD — isolate the rebuilding part
class CounterPage extends StatelessWidget {
  const CounterPage({super.key});

  @override
  Widget build(BuildContext context) {
    return const Scaffold(
      body: Column(children: [
        ExpensiveHeader(),        // never rebuilt (const)
        _CounterDisplay(),        // only this rebuilds
        ExpensiveFooter(),        // never rebuilt (const)
      ]),
    );
  }
}

class _CounterDisplay extends ConsumerWidget {
  const _CounterDisplay();

  @override
  Widget build(BuildContext context, WidgetRef ref) {
    final count = ref.watch(counterProvider);
    return Text('$count');
  }
}

5. State Management: BLoC/Cubit

// Cubit — synchronous or simple async state
class AuthCubit extends Cubit<AuthState> {
  AuthCubit(this._authService) : super(const AuthState.initial());
  final AuthService _authService;

  Future<void> login(String email, String password) async {
    emit(const AuthState.loading());
    try {
      final user = await _authService.login(email, password);
      emit(AuthState.authenticated(user));
    } on AuthException catch (e) {
      emit(AuthState.error(e.message));
    }
  }

  void logout() {
    _authService.logout();
    emit(const AuthState.initial());
  }
}

// In widget
BlocBuilder<AuthCubit, AuthState>(
  builder: (context, state) => switch (state) {
    AuthInitial() => const LoginForm(),
    AuthLoading() => const CircularProgressIndicator(),
    AuthAuthenticated(:final user) => HomePage(user: user),
    AuthError(:final message) => ErrorView(message: message),
  },
)

6. State Management: Riverpod

// Auto-dispose async provider
@riverpod
Future<List<Product>> products(Ref ref) async {
  final repo = ref.watch(productRepositoryProvider);
  return repo.getAll();
}

// Notifier with complex mutations
@riverpod
class CartNotifier extends _$CartNotifier {
  @override
  List<CartItem> build() => [];

  void add(Product product) {
    final existing = state.where((i) => i.productId == product.id).firstOrNull;
    if (existing != null) {
      state = [
        for (final item in state)
          if (item.productId == product.id) item.copyWith(quantity: item.quantity + 1)
          else item,
      ];
    } else {
      state = [...state, CartItem(productId: product.id, quantity: 1)];
    }
  }

  void remove(String productId) =>
      state = state.where((i) => i.productId != productId).toList();

  void clear() => state = [];
}

// Derived provider (selector pattern)
@riverpod
int cartCount(Ref ref) => ref.watch(cartNotifierProvider).length;

@riverpod
double cartTotal(Ref ref) {
  final cart = ref.watch(cartNotifierProvider);
  final products = ref.watch(productsProvider).valueOrNull ?? [];
  return cart.fold(0.0, (total, item) {
    // firstWhereOrNull (from collection package) avoids StateError when product is missing
    final product = products.firstWhereOrNull((p) => p.id == item.productId);
    return total + (product?.price ?? 0) * item.quantity;
  });
}

7. Navigation with GoRouter

final router = GoRouter(
  initialLocation: '/',
  // refreshListenable re-evaluates redirect whenever auth state changes
  refreshListenable: GoRouterRefreshStream(authCubit.stream),
  redirect: (context, state) {
    final isLoggedIn = context.read<AuthCubit>().state is AuthAuthenticated;
    final isGoingToLogin = state.matchedLocation == '/login';
    if (!isLoggedIn && !isGoingToLogin) return '/login';
    if (isLoggedIn && isGoingToLogin) return '/';
    return null;
  },
  routes: [
    GoRoute(path: '/login', builder: (_, __) => const LoginPage()),
    ShellRoute(
      builder: (context, state, child) => AppShell(child: child),
      routes: [
        GoRoute(path: '/', builder: (_, __) => const HomePage()),
        GoRoute(
          path: '/products/:id',
          builder: (context, state) =>
              ProductDetailPage(id: state.pathParameters['id']!),
        ),
      ],
    ),
  ],
);

8. HTTP with Dio

final dio = Dio(BaseOptions(
  baseUrl: const String.fromEnvironment('API_URL'),
  connectTimeout: const Duration(seconds: 10),
  receiveTimeout: const Duration(seconds: 30),
  headers: {'Content-Type': 'application/json'},
));

// Add auth interceptor
dio.interceptors.add(InterceptorsWrapper(
  onRequest: (options, handler) async {
    final token = await secureStorage.read(key: 'auth_token');
    if (token != null) options.headers['Authorization'] = 'Bearer $token';
    handler.next(options);
  },
  onError: (error, handler) async {
    // Guard against infinite retry loops: only attempt refresh once per request
    final isRetry = error.requestOptions.extra['_isRetry'] == true;
    if (!isRetry && error.response?.statusCode == 401) {
      final refreshed = await attemptTokenRefresh();
      if (refreshed) {
        error.requestOptions.extra['_isRetry'] = true;
        return handler.resolve(await dio.fetch(error.requestOptions));
      }
    }
    handler.next(error);
  },
));

// Repository using Dio
class UserApiDataSource {
  const UserApiDataSource(this._dio);
  final Dio _dio;

  Future<User> getById(String id) async {
    final response = await _dio.get<Map<String, dynamic>>('/users/$id');
    return User.fromJson(response.data!);
  }
}

9. Error Handling Architecture

// Global error capture — set up in main()
void main() {
  FlutterError.onError = (details) {
    FlutterError.presentError(details);
    crashlytics.recordFlutterFatalError(details);
  };

  PlatformDispatcher.instance.onError = (error, stack) {
    crashlytics.recordError(error, stack, fatal: true);
    return true;
  };

  runApp(const App());
}

// Custom ErrorWidget for production
class App extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    ErrorWidget.builder = (details) => ProductionErrorWidget(details);
    return MaterialApp.router(routerConfig: router);
  }
}

10. Testing Quick Reference

// Unit test — use case
test('GetUserUseCase returns null for missing user', () async {
  final repo = FakeUserRepository();
  final useCase = GetUserUseCase(repo);
  expect(await useCase('missing-id'), isNull);
});

// BLoC test
blocTest<AuthCubit, AuthState>(
  'emits loading then error on failed login',
  build: () => AuthCubit(FakeAuthService(throwsOn: 'login')),
  act: (cubit) => cubit.login('user@test.com', 'wrong'),
  expect: () => [const AuthState.loading(), isA<AuthError>()],
);

// Widget test
testWidgets('CartBadge shows item count', (tester) async {
  await tester.pumpWidget(
    ProviderScope(
      overrides: [cartNotifierProvider.overrideWith(() => FakeCartNotifier(count: 3))],
      child: const MaterialApp(home: CartBadge()),
    ),
  );
  expect(find.text('3'), findsOneWidget);
});

References

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