Use when you need Codex to coordinate multiple agents through Agent Relay for peer-to-peer messaging, lead/worker handoffs, or shared status tracking across sub-agents and terminals.
中文简介正在准备中。当前显示原文说明。
Use when building Cmd+K command palettes in React - covers keyboard navigation with arrow keys, keeping selected items in view with scrollIntoView, filtering with shortcut matching, and preventing infinite re-renders from reference instability
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Command palettes (Cmd+K / Ctrl+K) need precise keyboard navigation, scroll behavior, and stable references to avoid re-render loops. This skill covers the mechanical patterns that make command palettes feel responsive.
| Feature | Implementation |
|---|---|
| Arrow navigation | Track selectedIndex, clamp with Math.min/max |
| Keep in view | scrollIntoView({ block: 'nearest', behavior: 'smooth' }) |
| Shortcut matching | Strip spaces from shortcuts, match against query |
| Stable icons | Define icon elements outside component |
| Stable handlers | useCallback + noop constant for disabled states |
const [selectedIndex, setSelectedIndex] = useState(0);
useEffect(() => {
if (!isOpen) return;
const handleKeyDown = (e: KeyboardEvent) => {
switch (e.key) {
case 'ArrowDown':
e.preventDefault();
// Clamp to last item
setSelectedIndex((prev) => Math.min(prev + 1, filteredItems.length - 1));
break;
case 'ArrowUp':
e.preventDefault();
// Clamp to first item
setSelectedIndex((prev) => Math.max(prev - 1, 0));
break;
case 'Enter':
e.preventDefault();
if (filteredItems[selectedIndex]) {
executeCommand(filteredItems[selectedIndex]);
close();
}
break;
case 'Escape':
e.preventDefault();
close();
break;
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [isOpen, filteredItems, selectedIndex, close]);
Key patterns:
e.preventDefault() stops arrow keys from scrolling the pageMath.min/max prevents index going out of boundsfilteredItems so navigation updates when filter changes<input
value={query}
onChange={(e) => {
setQuery(e.target.value);
setSelectedIndex(0); // Reset to first item when query changes
}}
/>
const itemRefs = useRef<(HTMLButtonElement | null)[]>([]);
// Scroll effect - runs when selection changes
useEffect(() => {
const selectedItem = itemRefs.current[selectedIndex];
if (selectedItem) {
selectedItem.scrollIntoView({
block: 'nearest', // Minimal scroll - only scroll if needed
behavior: 'smooth', // Smooth animation
});
}
}, [selectedIndex]);
// Assign refs in render
{
filteredItems.map((item, index) => (
<button
key={index}
ref={(el) => {
itemRefs.current[index] = el;
}}
className={index === selectedIndex ? 'bg-blue-100' : ''}
>
{item.label}
</button>
));
}
const selectedItemRef = useRef<HTMLButtonElement>(null);
useEffect(() => {
if (isOpen && selectedItemRef.current) {
selectedItemRef.current.scrollIntoView({
block: 'nearest',
behavior: 'smooth',
});
}
}, [isOpen, selectedIndex]);
// Only assign ref to selected item
<button
ref={index === selectedIndex ? selectedItemRef : null}
>
Why block: 'nearest'?
'nearest' only scrolls if the element is outside the visible area'center' would scroll even when item is already visible, causing jarring movement'start' or 'end' would always align to top/bottomconst filteredCommands = commands.filter((command) => {
const q = query.toLowerCase().trim();
if (!q) return true;
// Standard label matching
if (command.label.toLowerCase().includes(q)) return true;
// Shortcut matching: "gd" matches "g d", "gb" matches "g b"
if (command.shortcut) {
const shortcutNoSpaces = command.shortcut.toLowerCase().replace(/\s+/g, '');
if (shortcutNoSpaces.startsWith(q) || shortcutNoSpaces.includes(q)) {
return true;
}
}
// For numbered items (PRs, issues), match by number
if (command.type === 'pr') {
const numberMatch = q.match(/^#?(\d+)$/);
if (numberMatch) {
return String(command.pr.number).startsWith(numberMatch[1]);
}
}
return false;
});
Why strip spaces from shortcuts?
Users type continuously without spaces. Shortcut "g d" should match when user types "gd".
Command palettes often suffer from infinite re-renders when command objects are recreated every render.
// BAD: Icons recreated every render
function usePageCommands() {
const commands = useMemo(
() => [
{
label: 'Sync',
icon: <RefreshCw size={16} />, // New element every render!
action: () => onSync(), // New function every render!
},
],
[onSync]
); // Even with deps, icon is new
useRegisterCommands(commands); // Triggers re-registration → re-render loop
}
// GOOD: Icons defined OUTSIDE component
const refreshIcon = <RefreshCw size={16} />;
const refreshSpinIcon = <RefreshCw size={16} className="animate-spin" />;
const noop = () => {};
function usePageCommands({ onSync, isSyncing }: Props) {
// Memoize handlers
const handleSync = useCallback(() => onSync?.(), [onSync]);
const commands = useMemo(
() => [
{
label: isSyncing ? 'Syncing...' : 'Sync',
icon: isSyncing ? refreshSpinIcon : refreshIcon, // Stable references
action: isSyncing ? noop : handleSync, // noop, not undefined
},
],
[isSyncing, handleSync]
);
useRegisterCommands(commands);
}
Instead of comparing object references, compare by labels:
export function useRegisterCommands(commands: CommandItem[]) {
const { registerCommands, unregisterCommands } = useCommandPalette();
// Create stable ID based on LABELS, not object references
const commandIds = useMemo(
() =>
commands
.map((c) => {
if (c.type === 'nav') return `nav:${c.path}`;
return `action:${c.label}`;
})
.sort()
.join('|'),
[commands]
);
const commandsRef = useRef<CommandItem[]>(commands);
useEffect(() => {
commandsRef.current = commands;
});
const prevIdsRef = useRef<string>('');
useEffect(() => {
// Only register if structure actually changed
if (commandIds !== prevIdsRef.current) {
registerCommands(commandsRef.current);
prevIdsRef.current = commandIds;
return () => unregisterCommands(commandsRef.current);
}
}, [commandIds, registerCommands, unregisterCommands]);
}
type CommandItem =
| { type: 'action'; label: string; icon?: React.ReactNode; action: () => void; shortcut?: string }
| { type: 'nav'; label: string; icon?: React.ReactNode; path: string; shortcut?: string }
| { type: 'file'; file: FileType; label: string; icon?: React.ReactNode }
| { type: 'pr'; pr: PRType; label: string; icon?: React.ReactNode };
// Execute based on type
function executeCommand(command: CommandItem) {
switch (command.type) {
case 'action':
command.action();
break;
case 'nav':
navigate(command.path);
break;
case 'file':
onFileSelect(command.file);
break;
case 'pr':
navigate(`/repos/${command.owner}/${command.repo}/pulls/${command.pr.number}`);
break;
}
}
| Mistake | Why It Fails | Fix |
|---|---|---|
| Icons inside useMemo | New icon element every render | Define icons as constants outside component |
| Not resetting index on filter | Arrow keys start from wrong position | setSelectedIndex(0) in onChange |
block: 'center' in scrollIntoView | Jarring scroll when item already visible | Use block: 'nearest' |
Missing e.preventDefault() | Arrow keys scroll page AND move selection | Add preventDefault for ArrowUp/Down |
| Forgetting cleanup in useEffect | Event listeners accumulate | Return cleanup function |
undefined for disabled action | Type error or click does nothing | Use noop constant |
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Use when you need Codex to coordinate multiple agents through Agent Relay for peer-to-peer messaging, lead/worker handoffs, or shared status tracking across sub-agents and terminals.
中文简介正在准备中。当前显示原文说明。
Use when testing web applications with visual verification - automates Chrome browser interactions, element selection, and screenshot capture for confirming UI functionality
中文简介正在准备中。当前显示原文说明。
Use when coordinating multiple AI agents with Agent Relay's workflow engine and need to pick the right orchestration pattern - covers the 10 core patterns (fan-out, pipeline, hub-spoke, consensus, mesh, handoff, cascade, dag, debate, hierarchical) plus 14 specialized ones, with decision framework and accurate SDK/YAML examples.
中文简介正在准备中。当前显示原文说明。
Use when creating Agent Skills packages (SKILL.md format) for Codex CLI, GitHub Copilot, or Amp - provides the agentskills.io specification with frontmatter constraints, directory structure, and validation rules
中文简介正在准备中。当前显示原文说明。
Use when creating or improving Claude Code agents. Expert guidance on agent file structure, frontmatter, persona definition, tool access, model selection, and validation against schema.
中文简介正在准备中。当前显示原文说明。
Use when creating or publishing Claude Code hooks - covers executable format, event types, JSON I/O, exit codes, security requirements, and PRPM package structure
中文简介正在准备中。当前显示原文说明。