2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
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Planning workflow - OBSERVE → ORIENT → PLAN → APPROVE → EXECUTE → DOCUMENT
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查看安装方法安装前可以查看交给 AI 代理的指令内容。
The non-negotiable workflow for non-trivial tasks.
OBSERVE → ORIENT → PLAN → APPROVE → EXECUTE → DOCUMENT
Read .ai/ files to understand current state:
.ai/CONTEXT.md - Project fundamentals.ai/checkpoints/LATEST.md - Current focus.ai/plans/ - Active plans.ai/TO-DO.md - Pending workAnalyze request against architecture:
Propose approach with:
CRITICAL: STOP and wait for explicit approval
Ask: "¿Le mando mecha?" / "Shall I execute?"
Never execute without:
Implement only after approval:
Update working memory:
.ai/checkpoints/LATEST.md.ai/TO-DO.md❌ Skip approval and execute immediately ❌ Plan without reading existing context ❌ Execute without updating documentation ❌ Assume approval from silence
ATHENA (Planning):
## Analysis
Current auth uses JWT but lacks refresh tokens
## Options
**A) Simple:** Add basic refresh token rotation
**B) Scalable:** Implement OAuth2 with PKCE
## Recommendation
Option A - meets current needs, OAuth overkill for v1
## Plan
1. [ ] Add refresh token to JWT payload
2. [ ] Create /auth/refresh endpoint
3. [ ] Update client to auto-refresh
---
¿Aprobás? Lo paso a APOLLO para implementación.
APOLLO (Execution):
## Executing Plan: auth-refresh
Step 1/3: Add refresh token to JWT
### Implementation
- Modified jwt.ts to include refresh_token claim
- Updated types to include refresh payload
### Verification
- [x] TypeScript compiles
- [x] Tests pass
---
¿Continúo con Step 2?
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2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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