2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
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Guide for creating templates for the Obsidian Web Clipper. Use when you want to create a new clipping template, understand available variables, or format clipped content.
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安装前可以查看交给 AI 代理的指令内容。
This skill helps you create importable JSON templates for the Obsidian Web Clipper.
Templates/Bases/.
Templates/Bases/*.base to find a matching category (e.g., Recipes.base).WebFetch or a browser DOM snapshot to retrieve page content before choosing any selector.ALWAYS output the final result as a JSON code block that the user can copy and import.
{
"schemaVersion": "0.1.0",
"name": "My Template",
...
}
See assets/ for JSON examples.
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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