2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
PowerShell Windows patterns. Critical pitfalls, operator syntax, error handling.
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Critical patterns and pitfalls for Windows PowerShell.
| ❌ Wrong | ✅ Correct |
|---|---|
if (Test-Path "a" -or Test-Path "b") | if ((Test-Path "a") -or (Test-Path "b")) |
if (Get-Item $x -and $y -eq 5) | if ((Get-Item $x) -and ($y -eq 5)) |
Rule: Each cmdlet call MUST be in parentheses when using logical operators.
| Purpose | ❌ Don't Use | ✅ Use |
|---|---|---|
| Success | ✅ ✓ | [OK] [+] |
| Error | ❌ ✗ 🔴 | [!] [X] |
| Warning | ⚠️ 🟡 | [*] [WARN] |
| Info | ℹ️ 🔵 | [i] [INFO] |
| Progress | ⏳ | [...] |
Rule: Use ASCII characters only in PowerShell scripts.
| ❌ Wrong | ✅ Correct |
|---|---|
$array.Count -gt 0 | $array -and $array.Count -gt 0 |
$text.Length | if ($text) { $text.Length } |
| ❌ Wrong | ✅ Correct |
|---|---|
"Value: $($obj.prop.sub)" | Store in variable first |
Pattern:
$value = $obj.prop.sub
Write-Output "Value: $value"
| Value | Use |
|---|---|
| Stop | Development (fail fast) |
| Continue | Production scripts |
| SilentlyContinue | When errors expected |
| Pattern | Use |
|---|---|
| Literal path | C:\Users\User\file.txt |
| Variable path | Join-Path $env:USERPROFILE "file.txt" |
| Relative | Join-Path $ScriptDir "data" |
Rule: Use Join-Path for cross-platform safety.
| Operation | Syntax |
|---|---|
| Empty array | $array = @() |
| Add item | $array += $item |
| ArrayList add | `$list.Add($item) |
| ❌ Wrong | ✅ Correct |
|---|---|
ConvertTo-Json | ConvertTo-Json -Depth 10 |
Rule: Always specify -Depth for nested objects.
| Operation | Pattern |
|---|---|
| Read | `Get-Content "file.json" -Raw |
| Write | `$data |
| Error Message | Cause | Fix |
|---|---|---|
| "parameter 'or'" | Missing parentheses | Wrap cmdlets in () |
| "Unexpected token" | Unicode character | Use ASCII only |
| "Cannot find property" | Null object | Check null first |
| "Cannot convert" | Type mismatch | Use .ToString() |
# Strict mode
Set-StrictMode -Version Latest
$ErrorActionPreference = "Continue"
# Paths
$ScriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
# Main
try {
# Logic here
Write-Output "[OK] Done"
exit 0
}
catch {
Write-Warning "Error: $_"
exit 1
}
Remember: PowerShell has unique syntax rules. Parentheses, ASCII-only, and null checks are non-negotiable.
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2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
3D game development principles. Rendering, shaders, physics, cameras.
中文简介正在准备中。当前显示原文说明。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
中文简介正在准备中。当前显示原文说明。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
中文简介正在准备中。当前显示原文说明。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
中文简介正在准备中。当前显示原文说明。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
中文简介正在准备中。当前显示原文说明。