2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
Detect, load, and apply skills before ANY code-related response
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Skills are codified best practices. USE them - never assume you know better.
Before ANY response involving code, architecture, or technical decisions:
skills/SKILL-INDEX.md for relevant skillsRead skills/{name}/SKILL.md)| Thought | Reality |
|---|---|
| "This is just a simple question" | Simple questions have best practices too |
| "I already know this" | Skills evolve. Read current version. |
| "Let me explore the code first" | Skills tell you HOW to explore |
| "This doesn't need a formal skill" | If a skill exists, use it |
| "The skill is overkill" | Discipline prevents mistakes |
| Stack Signal | Skills to Load |
|---|---|
react, .tsx | react-patterns, react-ui-patterns |
next, next.js | nextjs-best-practices, vercel-deployment |
python, .py | python-patterns |
prisma | prisma-expert, database-design |
tailwind | tailwind-patterns |
typescript | typescript-expert |
docker | docker-expert |
test, jest | testing-patterns, tdd-workflow |
After discovering skills:
## Active Skills
| Skill | Purpose | Last Used |
|-------|---------|-----------|
| react-patterns | Component patterns | 2026-01-30 |
| nextjs-best-practices | App Router, Server Components | 2026-01-30 |
| systematic-debugging | Root cause analysis | ALWAYS |
| Action | Tokens | Frequency |
|---|---|---|
| Read CONTEXT.md | ~200 | Every session |
| Load cached skills | ~1000-3000 | Every session |
| Grep SKILL-INDEX.md | ~500 | New project only |
| Full index scan | ~2000 | Rarely |
Scan once, cache forever, update incrementally. Never scan 249 skills when 8 will do.
还没有评价。欢迎分享你的使用感受。
无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。
还没有评论。来写第一条吧。
2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
3D game development principles. Rendering, shaders, physics, cameras.
中文简介正在准备中。当前显示原文说明。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
中文简介正在准备中。当前显示原文说明。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
中文简介正在准备中。当前显示原文说明。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
中文简介正在准备中。当前显示原文说明。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
中文简介正在准备中。当前显示原文说明。