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hyperframes-creative

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

中文简介正在准备中。当前显示原文说明。

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包含的文件(78)

  • SKILL.md5.8 KB
  • frame-presets/biennale-yellow/caption-skin.html8.1 KB
  • frame-presets/biennale-yellow/frame-showcase.html34.1 KB
  • frame-presets/biennale-yellow/FRAME.md17.4 KB
  • frame-presets/blockframe/caption-skin.html8.3 KB
  • frame-presets/blockframe/frame-showcase.html37.9 KB
  • frame-presets/blockframe/FRAME.md15.9 KB
  • frame-presets/blue-professional/caption-skin.html8.2 KB
  • frame-presets/blue-professional/frame-showcase.html38.2 KB
  • frame-presets/blue-professional/FRAME.md16.8 KB
  • frame-presets/bold-poster/caption-skin.html8.6 KB
  • frame-presets/bold-poster/frame-showcase.html31.6 KB
  • frame-presets/bold-poster/FRAME.md15.6 KB
  • frame-presets/broadside/caption-skin.html8.4 KB
  • frame-presets/broadside/frame-showcase.html33.1 KB
  • frame-presets/broadside/FRAME.md15.9 KB
  • frame-presets/capsule/caption-skin.html8.3 KB
  • frame-presets/capsule/frame-showcase.html42.0 KB
  • frame-presets/capsule/FRAME.md16.8 KB
  • frame-presets/cartesian/caption-skin.html8.2 KB
  • frame-presets/cartesian/frame-showcase.html34.5 KB
  • frame-presets/cartesian/FRAME.md16.9 KB
  • frame-presets/cobalt-grid/caption-skin.html8.7 KB
  • frame-presets/cobalt-grid/frame-showcase.html45.9 KB
  • frame-presets/cobalt-grid/FRAME.md16.9 KB
  • frame-presets/code-editorial/caption-skin.html8.3 KB
  • frame-presets/code-editorial/fonts/EBGaramond-400.woff221.2 KB
  • frame-presets/code-editorial/fonts/EBGaramond-700.woff222.5 KB
  • frame-presets/code-editorial/fonts/Inter-400.woff223.1 KB
  • frame-presets/code-editorial/fonts/Inter-700.woff223.8 KB
  • frame-presets/code-editorial/fonts/JetBrainsMono-400.woff220.7 KB
  • frame-presets/code-editorial/fonts/JetBrainsMono-700.woff221.4 KB
  • frame-presets/code-editorial/fonts/OFL-eb-garamond.txt4.4 KB
  • frame-presets/code-editorial/fonts/OFL-inter.txt4.4 KB
  • frame-presets/code-editorial/fonts/OFL-jetbrains-mono.txt4.4 KB
  • frame-presets/code-editorial/frame-showcase.html42.7 KB
  • frame-presets/code-editorial/FRAME.md20.1 KB
  • frame-presets/coral/caption-skin.html8.3 KB
  • frame-presets/coral/frame-showcase.html35.6 KB
  • frame-presets/coral/FRAME.md18.5 KB
  • frame-presets/creative-mode/caption-skin.html8.3 KB
  • frame-presets/creative-mode/frame-showcase.html37.8 KB
  • frame-presets/creative-mode/FRAME.md19.1 KB
  • frame-presets/daisy-days/caption-skin.html8.4 KB
  • frame-presets/daisy-days/frame-showcase.html41.3 KB
  • frame-presets/daisy-days/FRAME.md17.0 KB
  • frame-presets/editorial-forest/caption-skin.html8.3 KB
  • frame-presets/editorial-forest/frame-showcase.html36.0 KB
  • frame-presets/editorial-forest/FRAME.md16.6 KB
  • palettes/bold-energetic.md417 B
  • palettes/clean-corporate.md410 B
  • palettes/dark-premium.md389 B
  • palettes/jewel-rich.md394 B
  • palettes/monochrome.md454 B
  • palettes/nature-earth.md399 B
  • palettes/neon-electric.md380 B
  • palettes/pastel-soft.md392 B
  • palettes/warm-editorial.md411 B
  • references/audio-reactive.md3.0 KB
  • references/beat-direction.md13.3 KB
  • references/composition-patterns.md5.6 KB
  • references/data-in-motion.md1.2 KB
  • references/design-adherence.md1.4 KB
  • references/design-picker.md11.9 KB
  • references/design-spec.md10.3 KB
  • references/house-style.md5.0 KB
  • references/motion-principles.md8.7 KB
  • references/narration.md3.4 KB
  • references/prompt-expansion.md5.6 KB
  • references/story-spine.md3.2 KB
  • references/typography.md14.1 KB
  • references/video-composition.md4.2 KB
  • references/visual-styles.md11.7 KB
  • scripts/contrast-report.mjs20.8 KB
  • scripts/extract-audio-data.py6.3 KB
  • scripts/package-loader.mjs13.2 KB
  • scripts/package-loader.test.mjs2.5 KB
  • templates/design-picker.html43.1 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

HyperFrames Creative

Brand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes-core is in place.

For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes-animation — this skill is intentionally non-animation.

Read these two FIRST for any non-trivial composition — they override web instincts:

  • references/house-style.md — "interpret the prompt, generate real content," the lazy-default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept.
  • references/video-composition.md — video-medium scale, depth, and foreground detail. It explains how to avoid empty web-page layouts without imposing a universal element count.

Skipping these is the single biggest cause of generic, web-page-looking output. They are not optional rows in the routing table below — for anything beyond a one-line edit, open both before you choose colors or write HTML.

Workflow

  1. If a project has a design spec, read it first and treat its frontmatter tokens as brand truth (colors, fonts, spacing, tone, constraints). Which file to read (precedence frame.md → design.md → DESIGN.md) and how to parse it (frontmatter = normative, prose = context) are defined once in references/design-spec.md — resolve and load per that doc.
  2. If no design spec exists and the user asks for visual direction, choose a route:
    • Ready-made frame-preset (optional) → frame-presets/ (adopt a FRAME.md as frame.md; see references/design-spec.md)
    • Named style or mood → references/visual-styles.md
    • Fast defaults → references/house-style.md
    • Interactive selection → references/design-picker.md
  3. For multi-scene work, plan beats and rhythm before writing HTML → references/beat-direction.md. For scene transitions, jump to hyperframes-animation/transitions/.
  4. For motion-heavy work, read references/motion-principles.md (high-level guardrails), then go to hyperframes-animation for atomic rules.

Routing

TopicRead
Adopt a ready-made frame-preset as frame.md (optional)frame-presets/ · references/design-spec.md
Default palettes, motion, typography, lazy defaults to questionreferences/house-style.md
Named style presets, mood-to-style routingreferences/visual-styles.md
Palette-specific color tokenspalettes/*.md
Composition patterns — PiP, text-behind-subject, title card, slide showreferences/composition-patterns.md
Stats / infographic presentationreferences/data-in-motion.md
Structured expansion for open-ended promptsreferences/prompt-expansion.md
Video-medium density, scale, color, frame compositionreferences/video-composition.md
Per-beat direction, rhythm planning, transition timingreferences/beat-direction.md
Post-authoring spec verification (colors, type, corners, spacing, depth)references/design-adherence.md
High-level motion guardrails and GSAP-quality rulesreferences/motion-principles.md
Font selection, pairings, rendered-video type guardrailsreferences/typography.md
Story doctrine — hook language, value-before-evidence, storyboard-as-proposalreferences/story-spine.md
Script pacing, tone, openings, number pronunciationreferences/narration.md
Precomputed audio bands mapped to motionreferences/audio-reactive.md

Scripts

  • scripts/contrast-report.mjs — inspect contrast warnings from rendered frames.
  • scripts/extract-audio-data.py — pre-extract audio bands for audio-reactive compositions.
  • scripts/package-loader.mjs — support script for bundled creative tooling.

contrast-report.mjs resolves helper packages from the current project first, then can bootstrap the bundled HyperFrames package version. Set HYPERFRAMES_SKILL_PKG_VERSION=<version> only when running the skill outside the bundled CLI/skill install and you need to pin that bootstrap version explicitly.

Run from the repo root with explicit paths, for example:

python skills/hyperframes-creative/scripts/extract-audio-data.py <audio-file>

Animation analysis (animation-map.mjs) lives in hyperframes-animation/scripts/.

Boundaries

  • Do not override hyperframes-core technical rules.
  • Do not require a design system for a minimal technical composition.
  • Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion.
  • Keep recipe references task-specific; do not read every reference for simple edits.

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