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yuzu-plugin-abi

Guard Yuzu's stable C plugin ABI, descriptor contract, and loader compatibility. Use when changing `sdk/include/yuzu/plugin.h`, `plugin.hpp`, plugin descriptors, `agents/core/src/plugin_loader.cpp`, built-in plugins, or plugin action surfaces that affect compatibility.

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包含的文件(2)

  • SKILL.md1.9 KB
  • agents/openai.yaml215 B

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Yuzu Plugin ABI

Treat The Boundary As Hard

  • Treat sdk/include/yuzu/plugin.h as the stable C ABI.
  • Do not reorder or remove struct fields.
  • Append new struct fields only at the end.
  • Do not let C++ types, exceptions, or STL containers cross the C boundary.
  • Bump YUZU_PLUGIN_ABI_VERSION when the binary contract changes.

Keep The Runtime Contract Aligned

  • Keep plugin.hpp convenience wrappers aligned with plugin.h.
  • Keep agents/core/src/plugin_loader.cpp compatibility checks aligned with the declared ABI range.
  • Preserve yuzu_plugin_descriptor() expectations and exported symbol names.

Watch Action Surface Changes

  • If a plugin adds, removes, or renames actions, inspect corresponding instruction definitions under content/definitions/.
  • Keep descriptor strings, action arrays, and tests consistent.
  • Recheck plugin loader diagnostics if the descriptor layout or SDK version fields change.

Validate

  • Build the agent targets.
  • Run descriptor and loader coverage first, especially tests/unit/test_new_plugins.cpp and tests/unit/test_plugin_loader.cpp.
  • Run the narrowest relevant agent suite before expanding outward.

Invoke Sibling Skills

  • Invoke $yuzu-meson for build-graph changes.
  • Invoke $yuzu-windows-msvc if the change affects Windows export or loading behavior.
  • Invoke $yuzu-build for compile and test flow.

Read On Demand

  • sdk/include/yuzu/plugin.h
  • sdk/include/yuzu/plugin.hpp
  • agents/core/src/plugin_loader.cpp
  • tests/unit/test_new_plugins.cpp
  • tests/unit/test_plugin_loader.cpp
  • content/definitions/

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