Add an iOS App Clip target to an Expo app. Use when the user mentions App Clip, AASA, apple-app-site-association, appclips, smart app banner, or wants to ship a lightweight iOS Clip invoked from a URL alongside their parent app.
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Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
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查看安装方法安装前可以查看交给 AI 代理的指令内容。
Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.
Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.
Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.
See tests.md for examples and mocking.md for mocking guidelines.
DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."
This produces crap tests:
Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.
WRONG (horizontal):
RED: test1, test2, test3, test4, test5
GREEN: impl1, impl2, impl3, impl4, impl5
RIGHT (vertical):
RED→GREEN: test1→impl1
RED→GREEN: test2→impl2
RED→GREEN: test3→impl3
...
When exploring the codebase, use the project's domain glossary so that test names and interface vocabulary match the project's language, and respect ADRs in the area you're touching.
Before writing any code:
Ask: "What should the public interface look like? Which behaviors are most important to test?"
You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.
Write ONE test that confirms ONE thing about the system:
RED: Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes
This is your tracer bullet - proves the path works end-to-end.
For each remaining behavior:
RED: Write next test → fails
GREEN: Minimal code to pass → passes
Rules:
After all tests pass, look for refactor candidates:
Never refactor while RED. Get to GREEN first.
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added
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Add an iOS App Clip target to an Expo app. Use when the user mentions App Clip, AASA, apple-app-site-association, appclips, smart app banner, or wants to ship a lightweight iOS Clip invoked from a URL alongside their parent app.
中文简介正在准备中。当前显示原文说明。
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
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Add Agentation visual feedback toolbar to a Next.js project
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Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
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Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.
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Babysit a GitHub pull request during a user-approved monitoring window by polling review comments, CI checks/workflow runs, and mergeability state. Diagnose failures, retry likely flaky failures up to 3 times, auto-fix/push branch-related issues when appropriate, and report fresh review feedback. Use when the user asks Codex to monitor a PR, watch CI, handle review comments, or keep an eye on failures and feedback on an open PR.
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