hxaudio-player
HX Audio Player for music and sound playback. Use when implementing music playback, sound effects, HXMusic, HXSound, or audio in HXAudioPlayer. Library is in the hxaudio module.
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HX Audio Player
Use HX Audio Player for music and sound in HXAudioPlayer. The library is in the hxaudio module. Targets Android 5.0+ (API 21) and uses modern MediaPlayer/SoundPool initialization paths.
Audio files: Place in res/raw/ (e.g. res/raw/my_song.mp3 → R.raw.my_song).
Music Playback (HXMusic)
Play from resource:
HXMusic.music()
.load(R.raw.my_song_name) // [REQUIRED]
.title("My Awesome Song") // [OPTIONAL]
.artist("Mr. Anonymous") // [OPTIONAL]
.date("January 1, 1998") // [OPTIONAL]
.at(5000) // Start position (milliseconds)
.gapless(true) // Gapless loop playback
.looped(true) // Loop
.play(this); // [REQUIRED]
Shortcut helpers (optional):
HXMusic.play(this, R.raw.my_song_name); // Play once
HXMusic.play(this, R.raw.my_song_name, true); // Loop
HXMusic.playGaplessLoop(this, R.raw.my_song_name); // Gapless loop
Play from path/URL:
HXMusic.music()
.load("https://example.com/song.mp3")
.title("My Awesome Song")
.play(this);
Control:
HXMusic.pause()— PauseHXMusic.resume(this)— ResumeHXMusic.stop()— Stop allHXMusic.isPlaying()— BooleanHXMusic.getPosition()— Current position (milliseconds)HXMusic.setListener(this)— HXMusicListenerHXMusic.getStatus()— Status stringHXMusic.enable(true)— Enable/disableHXMusic.logging(true)— Log outputHXMusic.clear()— Clear when app is terminating
Optional error callback (HXMusicListener):
@Override
public void onMusicError(HXMusicItem music, int what, int extra) {
// Optional: monitor MediaPlayer failures for diagnostics/recovery logic.
}
Lifecycle (Activity/Fragment):
onPause()→HXMusic.pause()— Pause when backgroundedonResume()→HXMusic.resume(this)— Resume when foreground- App terminating →
HXMusic.clear()— Clean up inonDestroy()
Sound Playback (HXSound)
Play sound:
HXSound.sound()
.load(R.raw.my_sound_effect) // [REQUIRED]
.looped(true) // [OPTIONAL]
.play(this); // [REQUIRED]
Shortcut helpers (optional):
HXSound.play(this, R.raw.my_sound_effect); // Play once
HXSound.play(this, R.raw.my_sound_effect, true); // Loop
Control:
HXSound.pause()— Pause looping soundsHXSound.resume()— ResumeHXSound.load(soundResourceList, context)— Pre-load resourcesHXSound.engines(2)— Retained for compatibility, ignored on API 21+HXSound.enable(true)— Enable/disableHXSound.reinitialize(this)— Deprecated compatibility API for explicit SoundPool resetHXSound.logging(true)— Log outputHXSound.clear()— Clear when no longer needed
Module
Add dependency in build.gradle:
implementation project(':hxaudio')
Notes
- Min SDK:
hxaudiotargets API 21+; legacy Gingerbread/Honeycomb compatibility branches are removed. - Target SDK: Current integration targets API 37.
- Gapless:
.gapless(true)enables seamless loop behavior for looped tracks in the modern playback path. - Threading:
HXMusic.play()/resume()andHXSound.play()/load()/reinitialize()are dispatched on serialized background executors. - Network security: For URL playback, prefer
https://endpoints. On modern targets, cleartexthttp://is blocked unless explicitly enabled viausesCleartextTrafficor anetworkSecurityConfigexception. - Release: Call
HXMusic.clear()andHXSound.clear()inonDestroy()when audio is no longer needed.
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