Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
中文简介正在准备中。当前显示原文说明。
Use when checking capabilities or instructing the user on how to interact with specialized MCP servers like Unreal, Rhino, DaVinci, or TouchDesigner.
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
You are the authoritative skill for managing and utilizing the specialized Model Context Protocol (MCP) servers installed in this environment. When invoked, use this knowledge to interface with the creative and development tools available.
github (@modelcontextprotocol/server-github)
chrome-devtools (@modelcontextprotocol/server-puppeteer)
bdb_unreal_mcp (Unreal Engine 5 C++/TS Bridge)
ChiR24/Unreal_mcp including the native C++ McpAutomationBridge plugin.bdb_rhino_mcp & bdb_rhino_mcp_fallback (Rhino 3D MCP Servers)
RhinoMCP community server and GOLEM 3DMCP Python fallback with 105 tools. full NURBS, layers, Grasshopper, and rendering.bdb_davinci_mcp & bdb_davinci_mcp_fallback (DaVinci Resolve MCP Servers)
davinci-mcp-professional fallback. Automation of timelines, media pool, metadata, and color grading.bdb_grandma3_mcp (grandMA3 console)
bdb_resolume_mcp (Resolume Arena REST)
adobe_mcp & adobe_uxp_mcp (Adobe UXP/Scripting)
bdb_blender_mcp & bdb_blender_mcp_fallback (Blender MCP Servers)
BlenderMCP and djeada python server fallback. Scene inspection, material control, object manipulation, rendering.bdb_after_effects_mcp & bdb_after_effects_mcp_fallback (After Effects MCP Servers)
bdb_vectorworks_mcp (Vectorworks CAD/BIM)
bdb_td_minddesigner & bdb_td_backup (TouchDesigner MCP Servers)
zavora_computer_use (Zavora Computer Use)
bdb_grandma3_mcp or bdb_resolume_mcp.bdb_rhino_mcp, bdb_unreal_mcp, or bdb_blender_mcp.bdb_td_minddesigner as your primary TouchDesigner controller, falling back to bdb_td_backup for direct parameter modifications.bdb_after_effects_mcp and adobe_uxp_mcp for lightning-fast performance, falling back to their python or Go+ script engines.mcp_config.json configuration and ensure the respective host applications are running with API/OSC/Lua/network plugins enabled.mcp-manage is the authoritative router for all specialized BDB Model Context Protocol (MCP) servers, ensuring the AI agent selects the right tool for Unreal, Rhino, DaVinci, and others.
| Rationalization | Reality |
|---|---|
| "I can just write a Python script and run it externally." | MCP tools provide direct WebSocket/native integration; external scripts lose context and safety bounds. |
| "I'll use the fallback server first since it's simpler." | Always use the primary optimized MCP server (e.g., bdb_td_minddesigner) unless it fails. |
| "The server isn't responding, I'll just give up." | You must verify if the host app (e.g., Unreal Engine) is actually open and running before failing. |
bdb_rhino_mcp) exists.mcp_config.json when a server connection fails.还没有评价。欢迎分享你的使用感受。
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Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
中文简介正在准备中。当前显示原文说明。
Use when a hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).
中文简介正在准备中。当前显示原文说明。
Reference for how BDB structures autonomous software engineering work — the seven-node dispatcher graph (Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, Shipping) that /startcycle-graph actually runs. Use when you need the high-level lifecycle framing without inventing your own process.
中文简介正在准备中。当前显示原文说明。
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
中文简介正在准备中。当前显示原文说明。
Harness patterns for coding agents — memory, permissions, context engineering, delegation, skills, hooks, bootstrap.
中文简介正在准备中。当前显示原文说明。
agenttrail: live map of a multi-agent build in the browser: which plan component is being worked on, by which agent or harness, what is done and what is stuck. Use when a multi-agent pipeline starts (/startcycle, /startcycle-graph, /teamwork-preview) or after a plan-canvas approve, when the user asks to see what the agents are doing ("live map", "build board", "who is running now"), or by yourself whenever a multi-agent run is under way — no user prompt needed.
中文简介正在准备中。当前显示原文说明。