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assets-refresh

Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.

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查看安装方法

包含的文件(1)

  • SKILL.md1.5 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Assets / Refresh

How to Call

unity-mcp-cli run-tool assets-refresh --input '{
  "options": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool assets-refresh --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool assets-refresh --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
optionsanyNoAsset import options.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "options": {
      "$ref": "#/$defs/UnityEditor.ImportAssetOptions"
    }
  },
  "$defs": {
    "UnityEditor.ImportAssetOptions": {
      "type": "string",
      "enum": [
        "Default",
        "ForceUpdate",
        "ForceSynchronousImport",
        "ImportRecursive",
        "DontDownloadFromCacheServer",
        "ForceUncompressedImport"
      ]
    }
  }
}

Output

This tool does not return structured output.

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