跳到正文
cccskills
免费在 GitHub 公开

prototype

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core星标 25(GitHub 25 + cccskills 0)

实测评分 未实测

查看安装方法

包含的文件(4)

  • SKILL.md2.9 KB
  • agents/openai.yaml100 B
  • LOGIC.md5.9 KB
  • UI.md6.8 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Prototype

A prototype is throwaway code that answers a question. The question decides the shape.

Pick a branch

Identify which question is being answered, using the user's prompt, the surrounding code, or by asking if the user is around:

  • "Does this logic / state model feel right?" → LOGIC.md. Build a single shareable HTML file (free-play buttons plus tabbed guided walkthroughs) that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
  • "What should this look like?" → UI.md. Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts, so getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

Rules that apply to both

  1. Throwaway from day one, and clearly marked as such. Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious, but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
  2. Trivial to run. A UI prototype starts from one command in the project's task runner: pnpm <name>, python <path>, bun <path>, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it.
  3. No persistence by default. State lives in memory. Persistence is the thing the prototype is checking, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE, wipe me" name.
  4. Skip the polish. No tests, no error handling beyond what makes the prototype runnable, no abstractions. The point is to learn something fast.
  5. Surface the state. After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
  6. Capture it when done. Fold any validated decision into the real code, then capture the prototype itself as a primary source: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too (the verdict and the question it settled) in the issue or a commit. The main branch keeps only the validated decision.

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

ask-matt

免费

Ask which skill or flow fits your situation. A router over the skills in this repo.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

Build applications where agents are first-class citizens. Use this skill when designing autonomous agents, creating MCP tools, implementing self-modifying systems, or building apps where features are outcomes achieved by agents operating in a loop.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

Run comprehensive agent-native architecture review with scored principles

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

Explore requirements and approaches through collaborative dialogue before writing a right-sized requirements document and planning implementation. Use for feature ideas, problem framing, when the user says 'let's brainstorm', or when they want to think through options before deciding what to build. Also use when a user describes a vague or ambitious feature request, asks 'what should we build', 'help me think through X', presents a problem with multiple valid solutions, or seems unsure about scope or direction — even if they don't explicitly ask to brainstorm.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

Clean up local branches whose remote tracking branch is gone. Use when the user says "clean up branches", "delete gone branches", "prune local branches", "clean gone", or wants to remove stale local branches that no longer exist on the remote. Also handles removing associated worktrees for branches that have them.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

Structured code review using tiered persona agents, confidence-gated findings, and a merge/dedup pipeline. Use when reviewing code changes before creating a PR.

中文简介正在准备中。当前显示原文说明。

JesusFilm/core252026年10月29日 更新

查看 JesusFilm 的全部技能

报告此技能的问题