Use for release-level accessibility and performance review, including WCAG 2.2 AA, keyboard/focus, target size, reduced motion, semantic controls, Core Web Vitals, images/fonts/JavaScript, and animation or 3D performance budgets.
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Use when converting a design direction into maintainable production frontend code, selecting architecture within the existing stack, implementing semantics, assets, loading behavior, CSS/layout, components, and progressive enhancement.
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查看安装方法安装前可以查看交给 AI 代理的指令内容。
Inspect the repository before changing frameworks, routing, styling strategy or component foundations. Extend the existing stack unless a change has a clear user/maintenance benefit.
Do not “fix” a difficult art direction by reverting to standard cards. If a composition is hard to implement, solve the layout constraint or explicitly negotiate the tradeoff.
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Use for release-level accessibility and performance review, including WCAG 2.2 AA, keyboard/focus, target size, reduced motion, semantic controls, Core Web Vitals, images/fonts/JavaScript, and animation or 3D performance budgets.
中文简介正在准备中。当前显示原文说明。
Use to audit a generated or heavily templated interface for generic AI aesthetics, unjustified trend patterns, component-registry residue, vague copy, repetitive motion, novelty theater, or visual decisions that lack brand/UX rationale.
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Use when a website needs a strong visual point of view, distinct concept routes, composition, typography, color/materiality, imagery direction, spatial rhythm, or a memorable signature idea.
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Use when deciding whether to implement UI from native HTML/CSS, accessible primitives, shadcn-style source components, or visual component registries such as 21st.dev, Aceternity, React Bits, Motion Primitives, Magic UI, or Animate UI.
中文简介正在准备中。当前显示原文说明。
Use after substantial web projects or repeated design defects to convert evidence into reusable skill improvements through root-cause analysis, regression scenarios, and controlled proposals without silently changing the core OS.
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Use when the design concept calls for Three.js or React Three Fiber 3D, WebGL/WebGPU, Rive, Spline, Theatre.js, SVG, canvas, shaders, particle systems, or other immersive creative-web techniques.
中文简介正在准备中。当前显示原文说明。