Use for release-level accessibility and performance review, including WCAG 2.2 AA, keyboard/focus, target size, reduced motion, semantic controls, Core Web Vitals, images/fonts/JavaScript, and animation or 3D performance budgets.
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Use when a website needs rendered screenshot review, Playwright visual regression, multi-viewport checks, horizontal overflow detection, console-error checks, focus/state inspection, or a repeatable visual QA evidence set.
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安装前可以查看交给 AI 代理的指令内容。
Do not critique only source code. Render the real interface.
$design-critic without implementation justification.For each issue record:
Visual baselines are environment-sensitive. Keep the comparison environment consistent and only update baselines after reviewing the diff. A passing pixel comparison is not evidence when its baseline recorded hidden critical content or media that had not finished decoding.
Use scripts/capture-screenshots.mjs and tests/visual.spec.ts as starters.
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Use for release-level accessibility and performance review, including WCAG 2.2 AA, keyboard/focus, target size, reduced motion, semantic controls, Core Web Vitals, images/fonts/JavaScript, and animation or 3D performance budgets.
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Use to audit a generated or heavily templated interface for generic AI aesthetics, unjustified trend patterns, component-registry residue, vague copy, repetitive motion, novelty theater, or visual decisions that lack brand/UX rationale.
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Use when a website needs a strong visual point of view, distinct concept routes, composition, typography, color/materiality, imagery direction, spatial rhythm, or a memorable signature idea.
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Use when deciding whether to implement UI from native HTML/CSS, accessible primitives, shadcn-style source components, or visual component registries such as 21st.dev, Aceternity, React Bits, Motion Primitives, Magic UI, or Animate UI.
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Use after substantial web projects or repeated design defects to convert evidence into reusable skill improvements through root-cause analysis, regression scenarios, and controlled proposals without silently changing the core OS.
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Use when the design concept calls for Three.js or React Three Fiber 3D, WebGL/WebGPU, Rive, Spline, Theatre.js, SVG, canvas, shaders, particle systems, or other immersive creative-web techniques.
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