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mobile-accessibility

Use when building or changing any interactive mobile UI - VoiceOver/TalkBack labels, grouping, headings, focus order, Dynamic Type/font scale, reduce motion, contrast, and the automated check for each stack.

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Mobile Accessibility

Overview

VoiceOver and TalkBack are not an edge case — they're how a meaningful share of your users, and every store review, go through the screen. Every control that is interactive needs a label a screen reader can speak; every screen needs a sane reading and focus order; text needs to scale.

Core principle: build it accessible the first time — retrofitting labels after the fact means re-testing the whole screen.

Per-stack API table

ConcernFlutterComposeSwiftUI
LabelSemantics(label:) / tooltip / semanticLabel on Image/IconcontentDescription (null = decorative)accessibilityLabel / Button("…", systemImage:)
GroupingMergeSemanticsModifier.semantics(mergeDescendants = true).accessibilityElement(children: .combine)
HeadingSemantics(header: true)semantics { heading() }.accessibilityAddTraits(.isHeader)
Hidden/decorativeExcludeSemanticsModifier.clearAndSetSemantics {}Image(decorative:)
Custom actionCustomSemanticsActionModifier.semantics { customActions = … }.accessibilityAction(named:)
Live regionSemantics(liveRegion: true)Modifier.semantics { liveRegion = … }.accessibilityAddTraits(.updatesFrequently)

Rules that apply everywhere:

  • Every interactive control (button, icon button, tappable row) has a non-empty, human-readable label — never a bare icon with no text or label.
  • Don't rely on a swipe-only gesture for something achievable another way; add a custom action or a visible control alongside it.
  • Group a composite control (e.g. an icon + label that act as one tap target) with the merge/combine API so a screen reader announces it once, not as separate stops.
  • Headings get the heading trait so screen-reader users can jump by section.
  • @ScaledMetric (SwiftUI) / theme text styles (Flutter, Compose) everywhere text appears — never a hardcoded point/sp size that ignores the system font-scale setting.
  • Respect reduce-motion: MediaQuery.disableAnimationsOf(context) (Flutter), LocalAccessibilityManager/animation duration checks (Compose), @Environment(\.accessibilityReduceMotion) (SwiftUI) — skip or shorten a decorative animation, never a functional state change.
  • Contrast: body text ≥4.5:1, large text ≥3:1 against its background in both light and dark — check this when picking theme token values, not per-screen.

Automated checks

  • Flutter (verified): meetsGuideline — androidTapTargetGuideline (48×48), iOSTapTargetGuideline (44×44), labeledTapTargetGuideline, textContrastGuideline. Run all four against any new interactive widget's test (see mobile-visual-self-review's worked example).
  • Compose: rule.enableAccessibilityChecks() (ui-test-junit4-accessibility) runs the Accessibility Test Framework before every UI-mutating test action. It requires an API 34+ device/emulator — on Robolectric it only warns, so a Robolectric-only pass is inconclusive and must be said so in the closing message. tryPerformAccessibilityChecks() for a manual, one-off gate inside a test.
  • XCUITest: try app.performAccessibilityAudit() (Xcode 15+) inside a UI test — fails the test on a real finding (e.g. insufficient contrast, missing label).

The device proxy

When you have a device but not a screen reader to drive, mobile_read_ui {filter: "clickable=\"true\""} is your proxy for "what would TalkBack/VoiceOver say here": every line needs a non-empty text or content-desc, and the bounds must meet the tap-target floor. This is not a substitute for the automated checks above — it catches missing labels, not contrast or reading order.

Worked Example

❌ IconButton(icon: Icon(Icons.delete), onPressed: delete)                 // no label at all
✅ IconButton(
     icon: const Icon(Icons.delete),
     tooltip: 'Delete task',                                               // spoken by TalkBack/VoiceOver
     onPressed: delete,
   )
// ❌ Button(action: delete) { Image(systemName: "trash") }                 // icon-only, silent
// ✅
Button("Delete task", systemImage: "trash", action: delete)
    .labelStyle(.iconOnly)                                                 // visually icon-only, still spoken

Common Mistakes

  • An icon-only button with no tooltip/contentDescription/accessibilityLabel.
  • Hardcoding a font size instead of a scalable text style, so Dynamic Type/font-scale does nothing.
  • Treating a Robolectric-only enableAccessibilityChecks() pass as a verified result.
  • A decorative animation that ignores the reduce-motion setting.
  • A composite row (icon + title + chevron) left as three separate screen-reader stops instead of merged into one.

Red Flags

  • Icon/Image used as the entire content of a tappable control with no label anywhere in the diff.
  • A contrast value picked without checking it against both light and dark theme backgrounds.
  • A swipe-to-reveal action with no equivalent reachable another way.

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