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bright-green-tech-system-webgl

Design a technical web interface with dark surfaces, bright green signals, precise borders, and a prominent WebGL visualization. Coordinate split layouts, typography, controls, status labels, and restrained animation into a consistent visual system.

中文简介正在准备中。当前显示英语简介。

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Create a bright-green technical design system with structured split layouts, hard-framed dark surfaces, mono utility labels, and a prominent WebGL visualization zone.

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适用场景

  • Design a split-screen hero with text and WebGL
  • Unify progress indicators and status panels
  • Integrate glowing particles or geometry into an interface
  • Coordinate technical typography, borders, and motion

包含的文件(4)

  • SKILL.md4.3 KB
  • demo/index.html16.1 KB
  • demo/preview.jpg71.8 KB
  • demo/PROMPT.md1.9 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Bright Green Tech System WebGL Skill

Use When

  • Create a bright-green technical design system with structured split layouts, hard-framed dark surfaces, mono utility labels, and a prominent WebGL visualization zone.

Workflow

Scope

  • Apply this as a full design-system direction across layout, framing, typography, controls, metadata, and the embedded WebGL visualization region.
  • Use it when the interface should feel sharply technical, experimental, and structured, with a bright green signal color and a visible real-time visual engine.
  • This is not generic dark SaaS and not soft glassmorphism. It should feel like an active synthesis console or build-system interface.

Visual target

  • Build the page on a deep charcoal or near-black base with highly visible structure lines, container borders, corner brackets, and internal dividers.
  • Use a bright lime, acid green, or signal-green accent as the dominant active color for indicators, progress states, focus details, highlights, and important labels.
  • Keep the green vivid and intentional, but limit its usage to signals, focal typography, accent fills, and WebGL highlights rather than flooding every surface.
  • Establish a split composition where one side carries content, metadata, and instructions while the other side hosts a WebGL or Three.js visualization zone.
  • The WebGL region should feel integrated into the system, not decorative: it should read like a powered instrument panel, synthesized globe, particle engine, or live geometry viewport.

Implementation guidance

  • Prefer a strong outer container shell with thin strokes, subtle backdrop blur, visible corner brackets, and a central divider or explicit split between text and visualization.
  • Use clean sans-serif typography for main content and mono utility text for labels, status readouts, process steps, percentages, and system metadata.
  • Introduce small framed modules, tips panels, progress rails, or status blocks with precise spacing and clear border hierarchy.
  • Use masked staggered reveals, fade-up blocks, or controlled sequencing so the layout feels alive but disciplined.
  • Treat the WebGL panel as a core component: use real canvas or Three.js rendering when possible, with luminous particles, synthetic geometry, or orbital forms tinted by the bright green accent.
  • Keep the visualization atmospheric and premium: additive glow, subtle fog, gentle camera motion, and calm mouse response are good; chaotic motion and noisy overload are not.

Recommended patterns

  • Split-screen hero with content and system prompts on the left, immersive WebGL viewport on the right.
  • Hard-edged framed container with outer border, inset dividers, and small bracket marks on the corners.
  • Mono process navigation using numbered stages, system tags, or compilation steps with one active green state.
  • Progress bars, tiny live dots, and status summaries that use bright green as the active operational color.
  • WebGL scenes built from luminous particles, planetary structures, node fields, or geometric motion that echo the interface accent color.

Tuning knobs

  • Green brightness: keep it vivid and high-energy, but balance it against dark neutrals so the page stays premium.
  • Structural density: increase or reduce guides, brackets, dividers, and framed boxes depending on how instrumented the system should feel.
  • WebGL prominence: choose whether the visualization is a dominant half-screen feature or a more contained technical panel.
  • Motion intensity: keep motion smooth and intentional; tune reveal timing, particle speed, and hover response so the system feels alive without becoming frantic.
  • Background texture: use faint diagonal or grid texture to enrich the shell, but keep it secondary to the core structure.

Avoid

  • Generic green-on-black hacker aesthetics with no layout discipline.
  • Oversaturating the whole UI with bright green until the interface loses hierarchy.
  • Treating WebGL as a random hero decoration disconnected from the design system.
  • Soft rounded consumer-app styling that fights the sharp framed technical shell.
  • Excessively noisy particles, fast motion, or too many glowing layers that reduce legibility.

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