Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.
中文简介正在准备中。当前显示原文说明。
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
中文简介正在准备中。当前显示原文说明。
安装前可以查看交给 AI 代理的指令内容。
Build high-performance 3D web applications using Three.js - a cross-browser WebGL/WebGPU library.
Use when working with:
Load references/01-getting-started.md - Scene setup, basic geometries, materials, lights, rendering loop
references/02-loaders.md - GLTF, FBX, OBJ, texture loadersreferences/03-textures.md - Types, mapping, wrapping, filteringreferences/04-cameras.md - Perspective, orthographic, controlsreferences/05-lights.md - Types, shadows, helpersreferences/06-animations.md - Clips, mixer, keyframesreferences/07-math.md - Vectors, matrices, quaternions, curvesreferences/08-interaction.md - Raycasting, picking, transformsreferences/09-postprocessing.md - Passes, bloom, SSAO, SSRreferences/10-controls.md - Orbit, transform, first-personreferences/11-materials-advanced.md - PBR, custom shadersreferences/12-performance.md - Instancing, LOD, batching, cullingreferences/13-node-materials.md - Shader graphs, computereferences/14-physics-vr.md - Ammo, Rapier, Jolt, VR/XRreferences/15-specialized-loaders.md - SVG, VRML, domain-specificreferences/16-webgpu.md - Modern backend, compute shaders// 1. Scene, Camera, Renderer
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// 2. Add Objects
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshStandardMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
// 3. Add Lights
const light = new THREE.DirectionalLight(0xffffff, 1);
light.position.set(5, 5, 5);
scene.add(light);
scene.add(new THREE.AmbientLight(0x404040));
// 4. Animation Loop
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
还没有评价。欢迎分享你的使用感受。
无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。
还没有评论。来写第一条吧。
Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.
中文简介正在准备中。当前显示原文说明。
在每次回复中使用固定前缀并列出本次实际参考的指令/文件,便于校验是否遵循上下文与规则。
中文简介正在准备中。当前显示原文说明。
Automate 21risk tasks via Rube MCP (Composio). Always search tools first for current schemas.
中文简介正在准备中。当前显示原文说明。
Automate 2chat tasks via Rube MCP (Composio). Always search tools first for current schemas.
中文简介正在准备中。当前显示原文说明。
Arquitecto de Soluciones Principal y Consultor Tecnológico de Andru.ia. Diagnostica y traza la hoja de ruta óptima para proyectos de IA en español.
中文简介正在准备中。当前显示原文说明。
[00] META. Orchestrate skills into dynamic chains for complex tasks. Analyzes the task, discovers available skills, builds an optimal chain, explains why each skill is needed, and executes step-by-step with user confirmation. Use for any complex task requiring multiple thinking/research/analysis steps. Triggers on "plan this", "how to approach", "what's the strategy", "build a plan", or any multi-step problem requiring skill orchestration.
中文简介正在准备中。当前显示原文说明。