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- 制作像素风格的介绍视频
- 替换三场景视频中的内容
- 通过HTML预览场景转换
帮助编写和审查使用GSAP工具函数的动画代码,完成数值映射、范围限制、随机变化和固定间隔吸附,并支持将滚动进度转换为动画变化及处理多个元素。
Official GSAP skill for gsap.utils — clamp, mapRange, normalize, interpolate, random, snap, toArray, wrap, pipe. Use when the user asks about gsap.utils, clamp, mapRange, random, snap, toArray, wrap, or helper utilities in GSAP.
gsap-utils帮助编写和审查使用gsap.utils辅助函数的动画代码。包括用clamp将数值限制在指定范围内,用mapRange将数值映射到另一范围,以及用interpolate计算两个值之间的中间值。它还涵盖随机值生成、固定间隔吸附、用于重复效果的数值循环,以及将元素转换为数组。
适合将滚动进度转换为移动距离或旋转角度,也适合为多个元素分配不同的值。还可以用来确认如何创建反复使用同一配置的函数,以及如何只选择某个组件内部的元素作为动画目标。
适用于使用GSAP的JavaScript代码,gsap.utils本身无需注册。mapRange和normalize处理数值,单位需要另外处理。获取可复用函数时,random的指定方式与其他函数不同。该技能标注的许可证为MIT。
本介绍由 AI(OpenAI Codex)根据公开的 SKILL.md 撰写。准确的规格请查看下方原文。
AI 仅根据 SKILL.md 的内容,从 4 个方面进行了评估。星标数和热度不计入评估。
总分按每项 A=25 分、B=15 分、C=5 分相加。 由 AI(OpenAI Codex)于 2026年10月20日 评估。仅供参考,安装前请同时查看原文。
安装前可以查看交给 AI 代理的指令内容。
Curated from GreenSock's official GSAP skills: https://github.com/greensock/gsap-skills
Apply when writing or reviewing code that uses gsap.utils for math, array/collection handling, unit parsing, or value mapping in animations (e.g. mapping scroll to a value, randomizing, snapping to a grid, or normalizing inputs).
Related skills: Use with gsap-core, gsap-timeline, and gsap-scrolltrigger when building animations; CustomEase and other easing utilities are in gsap-plugins.
gsap.utils provides pure helpers; no need to register. Use in tween vars (e.g. function-based values), in ScrollTrigger or Observer callbacks, or in any JS that drives GSAP. All are on gsap.utils (e.g. gsap.utils.clamp()).
Omitting the value: function form. Many utils accept the value to transform as the last argument. If you omit that argument, the util returns a function that accepts the value later. Use the function form when you need to clamp, map, normalize, or snap many values with the same config (e.g. in a mousemove handler or tween callback). Exception: random() — pass true as the last argument to get a reusable function (do not omit the value); see random().
// With value: returns the result
gsap.utils.clamp(0, 100, 150); // 100
// Without value: returns a function you call with the value later
let c = gsap.utils.clamp(0, 100);
c(150); // 100
c(-10); // 0
Constrains a value between min and max. Omit value to get a function: clamp(min, max)(value).
gsap.utils.clamp(0, 100, 150); // 100
gsap.utils.clamp(0, 100, -10); // 0
let clampFn = gsap.utils.clamp(0, 100);
clampFn(150); // 100
Maps a value from one range to another. Use when converting scroll position, progress (0–1), or input range to an animation range. Omit value to get a function: mapRange(inMin, inMax, outMin, outMax)(value).
gsap.utils.mapRange(0, 100, 0, 500, 50); // 250
gsap.utils.mapRange(0, 1, 0, 360, 0.5); // 180 (progress to degrees)
let mapFn = gsap.utils.mapRange(0, 100, 0, 500);
mapFn(50); // 250
Returns a value normalized to 0–1 for the given range. Inverse of mapping when the target range is 0–1. Omit value to get a function: normalize(min, max)(value).
gsap.utils.normalize(0, 100, 50); // 0.5
gsap.utils.normalize(100, 300, 200); // 0.5
let normFn = gsap.utils.normalize(0, 100);
normFn(50); // 0.5
Interpolates between two values at a given progress (0–1). Handles numbers, colors, and objects with matching keys. Omit progress to get a function: interpolate(start, end)(progress).
gsap.utils.interpolate(0, 100, 0.5); // 50
gsap.utils.interpolate("#ff0000", "#0000ff", 0.5); // mid color
gsap.utils.interpolate({ x: 0, y: 0 }, { x: 100, y: 50 }, 0.5); // { x: 50, y: 25 }
let lerp = gsap.utils.interpolate(0, 100);
lerp(0.5); // 50
Returns a random number in the range minimum–maximum, or a random element from an array. Optional snapIncrement snaps the result to the nearest multiple (e.g. 5 → multiples of 5). To get a reusable function, pass true as the last argument (returnFunction); the returned function takes no args and returns a new random value each time. This is the only util that uses true for the function form instead of omitting the value.
// immediate value: number in range
gsap.utils.random(-100, 100); // e.g. 42.7
gsap.utils.random(0, 500, 5); // 0–500, snapped to nearest 5
// reusable function: pass true as last argument
let randomFn = gsap.utils.random(-200, 500, 10, true);
randomFn(); // random value in range, snapped to 10
randomFn(); // another random value
// array: pick one value at random
gsap.utils.random(["red", "blue", "green"]); // "red", "blue", or "green"
let randomFromArray = gsap.utils.random([0, 100, 200], true);
randomFromArray(); // 0, 100, or 200
String form in tween vars: use "random(-100, 100)", "random(-100, 100, 5)", or "random([0, 100, 200])"; GSAP evaluates it per target.
gsap.to(".box", { x: "random(-100, 100, 5)", duration: 1 });
gsap.to(".item", { backgroundColor: "random([red, blue, green])" });
Snaps a value to the nearest multiple of snapTo, or to the nearest value in an array of allowed values. Omit value to get a function: snap(snapTo)(value) (or snap(snapArray)(value)).
gsap.utils.snap(10, 23); // 20
gsap.utils.snap(0.25, 0.7); // 0.75
gsap.utils.snap([0, 100, 200], 150); // 100 or 200 (nearest in array)
let snapFn = gsap.utils.snap(10);
snapFn(23); // 20
Use in tweens for grid or step-based animation:
gsap.to(".x", { x: 200, snap: { x: 20 } });
Returns a new array with the same elements in random order. Use for randomizing order (e.g. stagger from "random" with a copy).
gsap.utils.shuffle([1, 2, 3, 4]); // e.g. [3, 1, 4, 2]
Returns a function that assigns a value to each target based on its position in the array (or in a grid). Used internally for advanced staggers; use it whenever you need values spread across many elements (e.g. scale, opacity, x, delay). The returned function receives (index, target, targets) — either call it manually or pass the result directly into a tween; GSAP will call it per target with index, element, and array.
Config (all optional):
| Property | Type | Description |
|---|---|---|
base | Number | Starting value. Default 0. |
amount | Number | Total to distribute across all targets (added to base). E.g. amount: 1 with 100 targets → 0.01 between each. Use each instead to set a fixed step per target. |
each | Number | Amount to add between each target (added to base). E.g. each: 1 with 4 targets → 0, 1, 2, 3. Use amount instead to split a total. |
from | Number | String | Array | Where distribution starts: index, or "start", "center", "edges", "random", "end", or ratios like [0.25, 0.75]. Default 0. |
grid | String | Array | Use grid position instead of flat index: [rows, columns] (e.g. [5, 10]) or "auto" to detect. Omit for flat array. |
axis | String | For grid: limit to one axis ("x" or "y"). |
ease | Ease | Distribute values along an ease curve (e.g. "power1.inOut"). Default "none". |
In a tween: pass the result of distribute(config) as the property value; GSAP calls the function for each target with (index, target, targets).
// Scale: middle elements 0.5, outer edges 3 (amount 2.5 distributed from center)
gsap.to(".class", {
scale: gsap.utils.distribute({
base: 0.5,
amount: 2.5,
from: "center"
})
});
Manual use: call the returned function with (index, target, targets) to get the value for that index.
const distributor = gsap.utils.distribute({
base: 50,
amount: 100,
from: "center",
ease: "power1.inOut"
});
const targets = gsap.utils.toArray(".box");
const valueForIndex2 = distributor(2, targets[2], targets);
See distribute() for more.
Returns the unit string of a value (e.g. "px", "%", "deg"). Use when normalizing or converting values.
gsap.utils.getUnit("100px"); // "px"
gsap.utils.getUnit("50%"); // "%"
gsap.utils.getUnit(42); // "" (unitless)
Appends a unit to a number, or returns the value as-is if it already has a unit. Use when building CSS values or tween end values.
gsap.utils.unitize(100, "px"); // "100px"
gsap.utils.unitize("2rem", "px"); // "2rem" (unchanged)
Converts a color string into an array: [red, green, blue] (0–255), or [red, green, blue, alpha] (4 elements for RGBA when alpha is present or required). Pass true as the second argument (returnHSL) to get [hue, saturation, lightness] or [hue, saturation, lightness, alpha] (HSL/HSLA) instead. Works with "rgb()", "rgba()", "hsl()", "hsla()", hex, and named colors (e.g. "red"). Use when animating color components or building gradients. See splitColor().
gsap.utils.splitColor("red"); // [255, 0, 0]
gsap.utils.splitColor("#6fb936"); // [111, 185, 54]
gsap.utils.splitColor("rgba(204, 153, 51, 0.5)"); // [204, 153, 51, 0.5] (4 elements)
gsap.utils.splitColor("#6fb936", true); // [94, 55, 47] (HSL: hue, saturation, lightness)
Returns a scoped selector function that finds elements only within the given element (or ref). Use in components so selectors like ".box" match only descendants of that component, not the whole document. Accepts a DOM element or a ref (e.g. React ref; handles .current).
const q = gsap.utils.selector(containerRef);
q(".box"); // array of .box elements inside container
gsap.to(q(".circle"), { x: 100 });
Converts a value to an array: selector string (scoped to element), NodeList, HTMLCollection, single element, or array. Use when passing mixed inputs to GSAP (e.g. targets) and a true array is needed.
gsap.utils.toArray(".item"); // array of elements
gsap.utils.toArray(".item", container); // scoped to container
gsap.utils.toArray(nodeList); // [ ... ] from NodeList
Composes functions: pipe(f1, f2, f3)(value) returns f3(f2(f1(value))). Use when applying a chain of transforms (e.g. normalize → mapRange → snap) in a tween or callback.
const fn = gsap.utils.pipe(
(v) => gsap.utils.normalize(0, 100, v),
(v) => gsap.utils.snap(0.1, v)
);
fn(50); // normalized then snapped
Wraps a value into the range min–max (inclusive min, exclusive max). Use for infinite scroll or cyclic values. Omit value to get a function: wrap(min, max)(value).
gsap.utils.wrap(0, 360, 370); // 10
gsap.utils.wrap(0, 360, -10); // 350
let wrapFn = gsap.utils.wrap(0, 360);
wrapFn(370); // 10
Wraps value in range with a yoyo (bounces at ends). Use for back-and-forth within a range. Omit value to get a function: wrapYoyo(min, max)(value).
gsap.utils.wrapYoyo(0, 100, 150); // 50 (bounces back)
let wrapY = gsap.utils.wrapYoyo(0, 100);
wrapY(150); // 50
let mapFn = gsap.utils.mapRange(0, 1, 0, 360); mapFn(progress).还没有评价。欢迎分享你的使用感受。
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