使用Hyperframes的HTML模板制作复古像素风格的三场景视频,替换标题、标签和配色,同时保留场景转换节奏及可重复的动画时序。
- 制作像素风格的介绍视频
- 替换三场景视频中的内容
- 通过HTML预览场景转换
为现有HTML页面添加调节面板,让你直接尝试配色、字号、间距、主题和动画效果。修改即时生效并保存在浏览器中,无需反复请求智能体调整外观。
Wrap any HTML artifact with a side panel of live, parameterized controls — accent color, type scale, density, motion, theme — that rewrite CSS custom properties in real time and persist to localStorage. Lets the user explore variants of a design without re-prompting the agent. Use when the brief asks for "variants", "side-by-side options", "tweak this", "let me adjust", "live knobs", or "实时调参".
tweaks 为现有HTML页面添加面板,让你直接在页面上调整外观。可以从配色、字号、间距、浅色或深色模式及动画效果中选择所需项目,并与页面一起整合为单个HTML文件。修改即时生效,并按页面分别保存在浏览器的 localStorage 中。
适合自行微调落地页,或向他人展示品牌、设计系统的不同方案。也适合制作独立演示页面,让浏览者自己尝试外观设置,无需每次都请求智能体修改。
颜色从预设选项中选择。调节项目最多五个,只采用适合内容的项目。页面会遵循浏览器的减少动画设置,并在小屏幕上默认隐藏面板。若要与OpenDesign工具栏联动,必须遵循指定的通信协议或类名。
本介绍由 AI(OpenAI Codex)根据公开的 SKILL.md 撰写。准确的规格请查看下方原文。
AI 仅根据 SKILL.md 的内容,从 4 个方面进行了评估。星标数和热度不计入评估。
总分按每项 A=25 分、B=15 分、C=5 分相加。 由 AI(OpenAI Codex)于 2026年10月20日 评估。仅供参考,安装前请同时查看原文。
安装前可以查看交给 AI 代理的指令内容。
Wrap any HTML artifact with a side panel of live controls that rewrite
CSS custom properties in real time and persist to localStorage.
Inspired by the huashu-design tweak pattern.
A single self-contained HTML file with two layers:
--accent, --scale, --density, --mode, --motion.localStorage keyed
by the artifact identifier.The user can:
Pick a subset that suits the artifact. Don't ship all 5 if only 2 matter — clutter is a regression.
--accent — Accent colorA select with 5–8 curated swatches (don't ship a free color picker — the user will pick a bad color and blame you).
const ACCENT_PRESETS = [
{ id: 'rust', val: '#c96442', label: 'Rust' },
{ id: 'cobalt', val: '#2c4d8e', label: 'Cobalt' },
{ id: 'sage', val: '#4a7a3f', label: 'Sage' },
{ id: 'plum', val: '#7a3f6a', label: 'Plum' },
{ id: 'graphite',val: '#3a3a3a', label: 'Graphite' },
];
The artifact uses var(--accent) everywhere it had a hard-coded
accent before. Border / link / pull-quote rule / CTA all flip
together.
--scale — Type scale (0.85 / 1.0 / 1.15)Three settings: Compact (0.85), Normal (1.0), Generous (1.15).
All font-size declarations multiply by var(--scale) via
calc(... * var(--scale)).
Don't go beyond ±15% — beyond that the layout breaks (column flow, breakpoints, line counts).
--density — Layout density (Tight / Normal / Roomy)Three settings that swap the spacing scale: Tight (0.75) /
Normal (1.0) / Roomy (1.4). All padding / gap / margin
declarations multiply by var(--density).
This is the highest-impact knob — it's also the most fragile, so every layout-critical container must declare its base spacing in custom properties before you wrap.
--mode — Light / DarkA 2-state toggle. Sets data-mode="light" vs "dark" on the
<html> element and the artifact's :root selector responds with
two color sets.
If the artifact already has a media-query-based dark mode, replace it with the data-attr version — the user's choice should win over their OS.
--motion — Off / Subtle / LivelyThree settings. Maps to a CSS variable --motion-mult that scales
all transition-duration / animation-duration declarations:
0s (also disables WebGL canvases / decorative animation).1.0 (the artifact's authored timing).1.6 (slower transitions, more visible motion).Respect prefers-reduced-motion: default to Off if the user has
that set, regardless of stored preference.
The OpenDesign viewer toolbar has a Tweaks toggle that drives panel visibility from outside the iframe. For the toggle to bind to your panel, your artifact must speak one of these two protocols (pick one; don't mix). The toolbar enables itself the moment it sees either signal.
Use this when the panel mounts via JS (React, vanilla, anything dynamic).
Artifact → host:
{ type: '__edit_mode_available', visible?: boolean } to
window.parent. Tells the toolbar a panel exists; the optional visible
reports the panel's initial state so the toolbar toggle starts in sync.
Omit visible for the common "panel is already on screen" case (the host
treats a missing field as true so the legacy zero-arg message keeps
working). Pass visible: false to declare a default-closed panel.{ type: '__edit_mode_dismissed' }. Toolbar flips to "off".Host → artifact:
{ type: '__activate_edit_mode' } — open the panel (setOpen(true)).{ type: '__deactivate_edit_mode' } — close the panel (setOpen(false)).Minimal listener:
window.addEventListener('message', (e) => {
const t = e?.data?.type;
if (t === '__activate_edit_mode') setOpen(true);
else if (t === '__deactivate_edit_mode') setOpen(false);
});
// Or, for a default-closed panel:
// window.parent.postMessage({ type: '__edit_mode_available', visible: open }, '*');
window.parent.postMessage({ type: '__edit_mode_available' }, '*');
// in your close handler:
const dismiss = () => {
setOpen(false);
window.parent.postMessage({ type: '__edit_mode_dismissed' }, '*');
};
Panel may default to open or closed — the host syncs its toggle to whichever state the artifact reports.
assets/wrap.html)Use this only when you wrap the template verbatim. The artifact ships a
.tw-panel element and toggles a .tw-hidden class for visibility. The
viewer's iframe bridge (in apps/web/src/runtime/srcdoc.ts) hides the
panel on initial paint, watches the class via MutationObserver, and
relays state both directions. No JS required in the artifact beyond what
the template already includes.
Selectors are fixed: .tw-panel (the panel root) and .tw-hidden (the
hidden state). If you rename either, the bridge can't find it.
Don't invent a third protocol or rename either set of identifiers. The toolbar toggle only binds to A or B. Custom panels with custom classes and no postMessage will leave the toolbar greyed out.
Read assets/wrap.html — it ships the panel + bridge as an
inert template. Your job is to:
#hex / Npx / Nrem and convert).wrap.html.assets/wrap.html's KNOBS array to keep only the knobs
you decided are relevant to this artifact. Don't ship 5 if 2
matter.STORAGE_KEY to a unique slug (tweaks-<artifact-slug>).The bridge in wrap.html:
localStorage[STORAGE_KEY] JSON on first paint.document.documentElement.style.setProperty('--accent', ...).change event and writes back.Same options as the critique skill:
index.html in the project folder).Read the artifact's CSS first. For each knob, decide yes / no:
--accent — yes if the artifact has 1 accent color used ≥ 3 times.--scale — yes if the artifact is type-driven (article, deck,
pricing page).--density — yes if the artifact has consistent gap / padding
rhythm (deck, dashboard, landing). No for runbooks (already dense).--mode — yes if the artifact has authored dark mode tokens, or
you're willing to derive them.--motion — yes if the artifact has any transition / animation
worth scaling. No for static reports / critique reports.Default: 3 knobs is the sweet spot. Five is too busy, one is not worth a panel.
Open assets/wrap.html's <style> block — copy its custom-property
naming scheme (--accent, --scale, etc.). In the user's artifact,
find every place those concerns live and rewrite:
color: #c96442 → color: var(--accent)font-size: 18px → font-size: calc(18px * var(--scale))padding: 24px 32px → padding: calc(24px * var(--density)) calc(32px * var(--density))transition: opacity 200ms → transition: opacity calc(200ms * var(--motion-mult))If the artifact uses clamp() or vw already, multiply the
outer value by the custom property — don't tear apart clamp(...).
Copy the artifact's <style> and <body> into the marked regions
of wrap.html. Keep the panel + bridge intact.
Open the result, click each knob at least once, refresh the page, confirm the choice persists. If a knob breaks the layout — remove it, don't ship it.
<artifact identifier="tweaks-<artifact-slug>" type="text/html" title="<Artifact Title> · Tweaks">
<!doctype html>
<html>...</html>
</artifact>
One sentence before the artifact ("Wrapped X with a 3-knob tweak
panel — accent / scale / mode."). Stop after </artifact>.
tweaks-<slug>, not a global
key. Two artifacts open in two tabs must not share state.prefers-reduced-motion — default to Off for motion
if the user has that set, override only on explicit click.还没有评价。欢迎分享你的使用感受。
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使用Hyperframes的HTML模板制作复古像素风格的三场景视频,替换标题、标签和配色,同时保留场景转换节奏及可重复的动画时序。
为社交媒体广告和搜索广告撰写标题、说明及正文,并反复调整措辞。可用于准备广告文案备选版本,以及检查现有文案并考虑修改方案。
以深色背景和衬线字体制作时尚杂志风格的三页动态展示,结合文字逐步显现与章节转场,最终生成内嵌CSS和JavaScript的单个HTML文件。
通过浏览器查看页面,执行点击、输入、截图和信息提取。主要用于检查OpenDesign的本地预览,以及核查网页应用的运行情况与质量。
用于AI音乐专辑制作,涵盖概念构思、歌词初稿、曲目排序和导出,适合独立专辑实验或品牌音乐企划;完整制作流程需另行安装上游资源包。
使用p5.js,根据计算规则与随机数创作生成艺术。固定随机种子即可重现相同画面,适合制作海报、表现动感的静态图像和艺术构图草案。