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remotion-new-markup

Write or refactor Remotion components so timing and full-size layout live on the content itself. Reduce redundant wrappers and organize related scenes or clips on shared Studio timeline rows while preserving timing and layout behavior.

中文简介正在准备中。当前显示英语简介。

原文查看原文说明

Write or refactor editable Remotion markup with appropriate tracks, shared timing boundaries, and connected compositions.

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适用场景

  • Put timing directly on scene and media components
  • Refactor redundant Sequence and AbsoluteFill wrappers
  • Group related scenes and clips on shared timeline rows
  • Preserve timing behavior when removing wrappers

包含的文件(1)

  • SKILL.md1.0 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

New Remotion markup

Read editable timeline structure before choosing components and wrappers. Start with what should be edited together, then choose independent tracks or consecutive sequences. The guide includes the complete interactive element, scene, parent, and registration.

For footage with synchronized captions or overlays, also read editable video timelines. For extracting a group into its own timeline, use connected compositions.

Verify a structural change in the full composition and any standalone views. Preserve the existing edit, and distinguish useful markup grouping from Studio's row expansion and layout behavior.

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中文简介正在准备中。当前显示英语简介。

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中文简介正在准备中。当前显示英语简介。

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中文简介正在准备中。当前显示英语简介。

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中文简介正在准备中。当前显示英语简介。

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中文简介正在准备中。当前显示英语简介。

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