跳到正文
cccskills
免费在 GitHub 公开

bun-bundler

This skill should be used when the user asks about "bun build", "Bun.build", "bundling with Bun", "code splitting", "tree shaking", "minification", "sourcemaps", "bundle optimization", "esbuild alternative", "building for production", "bundling TypeScript", "bundling for browser", "bundling for Node", or JavaScript/TypeScript bundling with Bun.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(2)

  • SKILL.md7.2 KB
  • references/options.md5.2 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Bun Bundler

Bun's bundler is a fast JavaScript/TypeScript bundler built on the same engine as Bun's runtime. It's an esbuild-compatible alternative with native performance.

Quick Start

CLI

# Basic bundle
bun build ./src/index.ts --outdir ./dist

# Production build
bun build ./src/index.ts --outdir ./dist --minify

# Multiple entry points
bun build ./src/index.ts ./src/worker.ts --outdir ./dist

JavaScript API

// Since Bun 1.2, Bun.build REJECTS on failure (throws).
// Wrap in try/catch to handle errors; pass { throw: false } to restore the
// old resolve-with-{ success, logs } contract if you prefer that style.
try {
  const result = await Bun.build({
    entrypoints: ["./src/index.ts"],
    outdir: "./dist",
  });
  console.log(`Built ${result.outputs.length} files`);
} catch (err) {
  console.error("Build failed:", err);
  process.exit(1);
}

Bun.build Options

await Bun.build({
  // Entry points (required)
  entrypoints: ["./src/index.ts"],

  // Output directory
  outdir: "./dist",

  // Target environment
  target: "browser",  // "browser" | "bun" | "node"

  // Output format
  format: "esm",  // "esm" | "cjs" | "iife"

  // Minification
  minify: true,  // or { whitespace: true, identifiers: true, syntax: true }

  // Code splitting
  splitting: true,

  // Source maps
  sourcemap: "external",  // "none" | "inline" | "external" | "linked"

  // Naming patterns
  naming: {
    entry: "[dir]/[name].[ext]",
    chunk: "[name]-[hash].[ext]",
    asset: "[name]-[hash].[ext]",
  },

  // Define globals
  define: {
    "process.env.NODE_ENV": JSON.stringify("production"),
  },

  // External packages
  external: ["react", "react-dom"],

  // Loaders
  loader: {
    ".svg": "text",
    ".png": "file",
  },

  // Plugins
  plugins: [myPlugin],

  // Root directory
  root: "./src",

  // Public path for assets
  publicPath: "/static/",
});

CLI Flags

bun build <entrypoints> [flags]
FlagDescription
--outdirOutput directory
--outfileOutput single file
--targetbrowser, bun, node
--formatesm, cjs, iife
--minifyEnable minification
--minify-whitespaceMinify whitespace only
--minify-identifiersMinify identifiers only
--minify-syntaxMinify syntax only
--splittingEnable code splitting
--sourcemapnone, inline, external, linked
--externalMark packages as external
--defineDefine compile-time constants
--loaderCustom loaders for extensions
--public-pathPublic path for assets
--rootRoot directory
--entry-namingEntry point naming pattern
--chunk-namingChunk naming pattern
--asset-namingAsset naming pattern

Target Environments

Browser (default)

await Bun.build({
  entrypoints: ["./src/index.ts"],
  target: "browser",
  outdir: "./dist",
});

Bun Runtime

await Bun.build({
  entrypoints: ["./src/server.ts"],
  target: "bun",
  outdir: "./dist",
});

Node.js

await Bun.build({
  entrypoints: ["./src/server.ts"],
  target: "node",
  outdir: "./dist",
});

Code Splitting

await Bun.build({
  entrypoints: ["./src/index.ts", "./src/admin.ts"],
  splitting: true,
  outdir: "./dist",
});

Shared dependencies are extracted into separate chunks automatically.

Loaders

LoaderExtensionsOutput
js.js, .mjs, .cjsJavaScript
jsx.jsxJavaScript
ts.ts, .mts, .ctsJavaScript
tsx.tsxJavaScript
json.jsonJavaScript
toml.tomlJavaScript
text-String export
file-File path export
base64-Base64 string
dataurl-Data URL
css.cssCSS file

Custom loaders:

await Bun.build({
  entrypoints: ["./src/index.ts"],
  loader: {
    ".svg": "text",
    ".png": "file",
    ".woff2": "file",
  },
});

Plugins

const myPlugin = {
  name: "my-plugin",
  setup(build) {
    // Resolve hook
    build.onResolve({ filter: /\.special$/ }, (args) => {
      return { path: args.path, namespace: "special" };
    });

    // Load hook
    build.onLoad({ filter: /.*/, namespace: "special" }, (args) => {
      return {
        contents: `export default "special"`,
        loader: "js",
      };
    });
  },
};

await Bun.build({
  entrypoints: ["./src/index.ts"],
  plugins: [myPlugin],
});

Build Output

// Bun 1.2+: Bun.build rejects on failure. Use try/catch to surface build
// errors (or pass { throw: false } and keep the legacy { success, logs } shape).
try {
  const result = await Bun.build({
    entrypoints: ["./src/index.ts"],
    outdir: "./dist",
  });

  // Access outputs
  for (const output of result.outputs) {
    console.log(output.path);   // File path
    console.log(output.kind);   // "entry-point" | "chunk" | "asset"
    console.log(output.hash);   // Content hash
    console.log(output.loader); // Loader used

    // Read content
    const text = await output.text();
  }
} catch (err) {
  console.error("Build failed:", err);
  process.exit(1);
}

Common Patterns

Production Build

await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
  target: "browser",
  minify: true,
  sourcemap: "external",
  splitting: true,
  define: {
    "process.env.NODE_ENV": JSON.stringify("production"),
  },
});

Library Build

await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
  target: "bun",
  format: "esm",
  external: ["*"],  // Externalize all dependencies
  sourcemap: "external",
});

Build Script

// build.ts
// Bun 1.2+: Bun.build rejects on failure, so try/catch is the modern idiom.
try {
  const result = await Bun.build({
    entrypoints: ["./src/index.ts"],
    outdir: "./dist",
    minify: process.env.NODE_ENV === "production",
  });
  console.log(`Built ${result.outputs.length} files`);
} catch (err) {
  console.error("Build failed:", err);
  process.exit(1);
}

Run: bun run build.ts

Common Errors

ErrorCauseFix
Could not resolveMissing importInstall package or fix path
No matching exportNamed export missingCheck export name
Unexpected tokenSyntax errorFix source code
Target not supportedInvalid targetUse browser, bun, or node

When to Load References

Load references/options.md when:

  • Need complete option reference
  • Configuring advanced features

Load references/plugins.md when:

  • Writing custom plugins
  • Understanding plugin API

Load references/macros.md when:

  • Using compile-time macros
  • Build-time code generation

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI integration errors.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

Secure API authentication with JWT, OAuth 2.0, API keys. Use for authentication systems, third-party integrations, service-to-service communication, or encountering token management, security headers, auth flow errors.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

Creates comprehensive API changelogs documenting breaking changes, deprecations, and migration strategies for API consumers. Use when managing API versions, communicating breaking changes, or creating upgrade guides.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

Verifies API contracts between services using consumer-driven contracts, schema validation, and tools like Pact. Use when testing microservices communication, preventing breaking changes, or validating OpenAPI specifications.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers. Use when designing new APIs, reviewing API specifications, or establishing API design standards.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

Implements standardized API error responses with proper status codes, logging, and user-friendly messages. Use when building production APIs, implementing error recovery patterns, or integrating error monitoring services.

中文简介正在准备中。当前显示原文说明。

secondsky/claude-skills2322026年10月20日 更新

查看 secondsky 的全部技能

报告此技能的问题