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ui

Opinionated constraints for building better web interfaces with coding agents. Use this skill whenever the user asks you to build, review, or fix a UI — landing pages, dashboards, components, or any frontend code — and whenever you write Tailwind CSS, motion/react animations, accessible component primitives (Base UI, React Aria, Radix), or review agent-generated interface code for quality, accessibility, and performance. Also trigger for "make the UI better", "review my interface", "clean up this component", or any frontend work in React, Next.js, or plain HTML/CSS.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(6)

  • SKILL.md5.6 KB
  • eval.yaml1.1 KB
  • graders/check.py9.2 KB
  • instructions/checkout-card.md2.7 KB
  • rubrics/quality.md2.0 KB
  • solutions/reference-checkout-card5.4 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

UI Skills

When invoked, apply these opinionated constraints for building better interfaces.

How to use

  • /ui-skills
    Apply these constraints to any UI work in this conversation.

  • /ui-skills <file>
    Review the file against all constraints below and output:

    • violations (quote the exact line/snippet)
    • why it matters (1 short sentence)
    • a concrete fix (code-level suggestion)

Stack

  • MUST use Tailwind CSS defaults unless custom values already exist or are explicitly requested
  • MUST use motion/react (formerly framer-motion) when JavaScript animation is required
  • SHOULD use tw-animate-css for entrance and micro-animations in Tailwind CSS
  • MUST use cn utility (clsx + tailwind-merge) for class logic

Components

  • MUST use accessible component primitives for anything with keyboard or focus behavior (Base UI, React Aria, Radix)
  • MUST use the project’s existing component primitives first
  • NEVER mix primitive systems within the same interaction surface
  • SHOULD prefer Base UI for new primitives if compatible with the stack
  • MUST add an aria-label to icon-only buttons
  • NEVER rebuild keyboard or focus behavior by hand unless explicitly requested

Interaction

  • MUST use an AlertDialog for destructive or irreversible actions
  • SHOULD use structural skeletons for loading states
  • NEVER use h-screen, use h-dvh
  • MUST respect safe-area-inset for fixed elements
  • MUST show errors next to where the action happens
  • NEVER block paste in input or textarea elements

Animation

  • NEVER add animation unless it is explicitly requested
  • MUST animate only compositor props (transform, opacity)
  • NEVER animate layout properties (width, height, top, left, margin, padding)
  • SHOULD avoid animating paint properties (background, color) except for small, local UI (text, icons)
  • SHOULD use ease-out on entrance
  • NEVER exceed 200ms for interaction feedback
  • MUST pause looping animations when off-screen
  • SHOULD respect prefers-reduced-motion
  • NEVER introduce custom easing curves unless explicitly requested
  • SHOULD avoid animating large images or full-screen surfaces

Typography

  • MUST use text-balance for headings and text-pretty for body/paragraphs
  • MUST use tabular-nums for data
  • SHOULD use truncate or line-clamp for dense UI
  • NEVER modify letter-spacing (tracking-*) unless explicitly requested

Layout

  • MUST use a fixed z-index scale (no arbitrary z-*)
  • SHOULD use size-* for square elements instead of w-* + h-*

Performance

  • NEVER animate large blur() or backdrop-filter surfaces
  • NEVER apply will-change outside an active animation
  • NEVER use useEffect for anything that can be expressed as render logic

Design

  • NEVER use gradients unless explicitly requested
  • NEVER use purple or multicolor gradients
  • NEVER use glow effects as primary affordances
  • SHOULD use Tailwind CSS default shadow scale unless explicitly requested
  • MUST give empty states one clear next action
  • SHOULD limit accent color usage to one per view
  • SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones

Anti-Patterns to Avoid

The most common agent-generated UI mistakes — flag these immediately:

  • Gradient backgrounds everywhere — never use gradients unless explicitly requested, and never purple or multicolor gradients
  • h-screen full-viewport layouts — breaks on mobile URL bars; use h-dvh
  • Animating layout properties — width, height, top, left cause reflows; animate only transform and opacity
  • Hand-rolled focus & keyboard behavior — rebuilding what accessible primitives already provide
  • Icon-only buttons without aria-label — invisible to screen readers
  • Blocking paste in inputs — breaks password managers and legitimate users
  • Custom easing curves and tracking-* tweaks — unrequested style noise that fights the design system
  • will-change and large blur() everywhere — GPU memory and paint cost with no benefit
  • Ignoring prefers-reduced-motion — motion must be optional, never mandatory

When to Use / Not Use

Use this skill when:

  • Building new UI from scratch (components, pages, dashboards, forms)
  • Reviewing agent-generated or existing frontend code for quality, accessibility, or performance
  • Adding animations, loading states, or interactive elements
  • Working with Tailwind CSS, motion/react, or accessible component primitives

Do NOT use this skill when:

  • The project has an established design system with conflicting conventions — the project's system wins
  • The stack has no Tailwind and no component library (e.g., plain server-rendered HTML) — still apply the accessibility and interaction principles, but skip class-level rules
  • The task is backend, data, or infrastructure work with no UI surface
  • The ask is visual direction or creative design (brand work, image generation) — this skill defines constraints, not aesthetics

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