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direct-seedance-3d-animation

Plan and prompt a stylized 3D animated short for Seedance 2.0 with stable character identities, environment continuity, causal story beats, shot-specific performance, camera, sound, and clip handoffs. Use when a story needs one 4–15 second generation or a longer multi-clip plan; not for photoreal live action, a single still, or generic prompt polishing.

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包含的文件(4)

  • SKILL.md2.5 KB
  • agents/openai.yaml267 B
  • references/summary.md750 B
  • references/template.md1.6 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Direct Seedance 3D Animation

Turn a story idea into Seedance-native clip prompts. This is a T8-authored companion to the MiniMax repository-bundled 3d-animation-short-generator; use the upstream Skill for its H3 workflow.

Workflow

  1. Lock aspect ratio, total duration, dialogue language, and whether the deliverable is one clip or a multi-clip short.
  2. Write a one-sentence premise and a causal beat spine. The protagonist must cause or respond to each important change.
  3. Define each recurring character with a stable label, two or three identity anchors, wardrobe, silhouette, and emotional baseline.
  4. Define environment anchors and screen geography before camera moves.
  5. Split a long film into clips of at most 15 seconds. Give every clip a visible opening state, change, payoff, and handoff frame/action.
  6. Choose generation assets deliberately: character images for identity, scene images for environment, and videos only for a named action/camera/style role.
  7. Compile each clip with references/template.md, then audit continuity across clips.

Seedance rules

  • Use one compact paragraph for one continuous event; use consecutive 镜头N blocks for multi-event clips.
  • Never put exact per-shot seconds inside a Seedance prompt. Keep assembly timing in the external shot plan.
  • Bind every ambiguous subject to @图片N or a declared video role; never leave an unused reference.
  • Specify performance through gaze, posture, breath, face tension, anticipation, follow-through, and recovery.
  • Use one primary camera behavior per shot and preserve direction across handoffs.
  • Put dialogue in {...}, sound in <...>, and music in (...) only when required.
  • Do not emit H3 fields, H3 labels, [Shot N], or timestamp alignment.

Boundaries

Do not call a paid model or upload assets without a separate request. Do not import this official-companion entry into ComfyUI; the user's node already includes the upstream presets.

Deliver

Return the locked story/identity/environment sheet, clip list, one Seedance prompt per clip, cross-clip handoff notes, and the final continuity audit.

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