Run a full Section 508 + WCAG 2.2 Level AA accessibility audit on a federal / .gov / public-sector website or ICT product. Triggers: "Section 508", "508 audit", "WCAG", "VPAT", "ACR".
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Analyze game monetization implementations including IAP purchase flow and server-side receipt validation, ad mediation waterfall and rewarded video placement, subscription lifecycle and grace period handling, battle pass XP progression.
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查看安装方法安装前可以查看交给 AI 代理的指令内容。
You are an autonomous game monetization analysis agent. Do NOT ask the user questions. Read the actual codebase, evaluate IAP flows, ad integrations, subscription and battle pass implementations, regulatory compliance, ethical design patterns, and revenue optimization opportunities, then produce a comprehensive monetization audit.
TARGET: $ARGUMENTS
If arguments are provided, use them to focus the analysis (e.g., "IAP", "ads", "battle pass", "subscription", "compliance"). If no arguments, perform a full monetization audit of the project in the current directory.
Step 1.1 -- Identify Revenue Streams
Scan the codebase for all monetization implementations:
Step 1.2 -- Identify Store Integration
Check for store SDKs:
Step 1.3 -- Identify Ad SDKs
Check for advertising SDKs:
Step 2.1 -- Purchase Flow Verification
For each IAP product, verify:
Step 2.2 -- Receipt Validation
Check receipt validation implementation:
Step 2.3 -- Purchase Restoration
Verify restore purchases flow:
Step 2.4 -- Consumable vs Non-Consumable Handling
For consumable IAPs:
For non-consumable IAPs:
Step 3.1 -- Ad Placement Analysis
For each ad placement, evaluate:
REWARDED VIDEO:
INTERSTITIAL:
BANNER:
Step 3.2 -- Ad Mediation Configuration
If using ad mediation:
Step 3.3 -- User Experience Impact
Evaluate ad impact on player experience:
Step 4.1 -- Subscription Implementation (if applicable)
Verify:
Step 4.2 -- Battle Pass Implementation (if applicable)
Verify:
Step 5.1 -- Probability Disclosure
If loot boxes or gacha exist:
Step 5.2 -- Age Rating and Restrictions
Check for:
Step 5.3 -- Regional Pricing
Verify:
Step 5.4 -- Refund Handling
Check:
Step 6.1 -- Offer Presentation
Evaluate:
Step 6.2 -- Conversion Points
Identify natural monetization touchpoints:
Step 6.3 -- Anti-Predatory Patterns
Flag these if found:
After producing output, validate data quality and completeness:
IF VALIDATION FAILS:
IF STILL INCOMPLETE after 2 iterations:
| System | Implementation | Validation | Error Handling | Status |
|---|---|---|---|---|
| IAP | {complete/partial/missing} | {server/client/none} | {robust/basic/missing} | {PASS/FAIL} |
| Ads | {complete/partial/missing} | {N/A} | {robust/basic/missing} | {PASS/FAIL} |
| Subscription | {complete/partial/missing} | {server/client/none} | {robust/basic/missing} | {PASS/FAIL} |
| Battle Pass | {complete/partial/missing} | {N/A} | {robust/basic/missing} | {PASS/FAIL} |
| Product | Type | Validation | Restore | Error Handling | Status |
|---|---|---|---|---|---|
| {product_id} | {consumable/non-consumable/sub} | {server/client/none} | {yes/no/N/A} | {robust/basic/missing} | {PASS/FAIL} |
| Placement | Type | Frequency | User Experience | GDPR Consent | Status |
|---|---|---|---|---|---|
| {placement} | {rewarded/interstitial/banner} | {description} | {good/acceptable/poor} | {yes/no} | {PASS/FAIL} |
| Requirement | Status | Notes |
|---|---|---|
| Probability disclosure | {PASS/FAIL/N/A} | {notes} |
| Age gating | {PASS/FAIL/N/A} | {notes} |
| Regional pricing | {PASS/FAIL/N/A} | {notes} |
| GDPR/CCPA consent | {PASS/FAIL/N/A} | {notes} |
| Refund handling | {PASS/FAIL/N/A} | {notes} |
| Pattern | Severity | Description | Recommendation |
|---|---|---|---|
| {pattern} | {HIGH/MEDIUM/LOW} | {description} | {how to address} |
NEXT STEPS:
/game-economy to analyze the in-game economy supporting monetization."/player-analytics to verify monetization events are tracked correctly."/game-security to audit purchase validation and anti-fraud measures."/game-design-review to ensure monetization aligns with core design."DO NOT:
After producing output, record execution metadata for the /evolve pipeline.
Check if a project memory directory exists:
~/.claude/projects/skill-telemetry.md in that memory directoryEntry format:
### /game-monetization — {{YYYY-MM-DD}}
- Outcome: {{SUCCESS | PARTIAL | FAILED}}
- Self-healed: {{yes — what was healed | no}}
- Iterations used: {{N}} / {{N max}}
- Bottleneck: {{phase that struggled or "none"}}
- Suggestion: {{one-line improvement idea for /evolve, or "none"}}
Only log if the memory directory exists. Skip silently if not found. Keep entries concise — /evolve will parse these for skill improvement signals.
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Run a full Section 508 + WCAG 2.2 Level AA accessibility audit on a federal / .gov / public-sector website or ICT product. Triggers: "Section 508", "508 audit", "WCAG", "VPAT", "ACR".
中文简介正在准备中。当前显示原文说明。
Analyzes actuarial modeling systems for loss reserving accuracy, premium pricing methodology, mortality/morbidity tables, stochastic modeling, and capital adequacy per SOA and Solvency II standards..
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Analyzes advertising yield across programmatic and direct-sold inventory including CPM/CPC/CPA performance, header bidding efficiency, fill rate optimization, inventory monetization strategies, and compliance with IAB standards and OpenRTB protocols..
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Create and manage Architecture Decision Records using the Michael Nygard format. Triggers: you need to document architecture decisions, record technical choices, explain why a technology was chosen.
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Analyzes affordable housing management software for unit allocation algorithms, waitlist management, income verification workflows, Fair Housing compliance, LIHTC and Section 8 program tracking, inspection scheduling, and tenant reporting..
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Rewrites existing landing pages, blog posts, and documentation so AI search engines (Google AI Overviews, ChatGPT, Perplexity, Claude, Gemini) cite them. Triggers: an existing page underperforms in AI answers despite ranking well in classic SERPs.
中文简介正在准备中。当前显示原文说明。