2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
Documentation templates and structure guidelines. README, API docs, code comments, and AI-friendly documentation.
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Templates and structure guidelines for common documentation types.
| Section | Purpose |
|---|---|
| Title + One-liner | What is this? |
| Quick Start | Running in <5 min |
| Features | What can I do? |
| Configuration | How to customize |
| API Reference | Link to detailed docs |
| Contributing | How to help |
| License | Legal |
# Project Name
Brief one-line description.
## Quick Start
[Minimum steps to run]
## Features
- Feature 1
- Feature 2
## Configuration
| Variable | Description | Default |
|----------|-------------|---------|
| PORT | Server port | 3000 |
## Documentation
- [API Reference](./docs/api.md)
- [Architecture](./docs/architecture.md)
## License
MIT
## GET /users/:id
Get a user by ID.
**Parameters:**
| Name | Type | Required | Description |
|------|------|----------|-------------|
| id | string | Yes | User ID |
**Response:**
- 200: User object
- 404: User not found
**Example:**
[Request and response example]
/**
* Brief description of what the function does.
*
* @param paramName - Description of parameter
* @returns Description of return value
* @throws ErrorType - When this error occurs
*
* @example
* const result = functionName(input);
*/
| ✅ Comment | ❌ Don't Comment |
|---|---|
| Why (business logic) | What (obvious) |
| Complex algorithms | Every line |
| Non-obvious behavior | Self-explanatory code |
| API contracts | Implementation details |
# Changelog
## [Unreleased]
### Added
- New feature
## [1.0.0] - 2025-01-01
### Added
- Initial release
### Changed
- Updated dependency
### Fixed
- Bug fix
# ADR-001: [Title]
## Status
Accepted / Deprecated / Superseded
## Context
Why are we making this decision?
## Decision
What did we decide?
## Consequences
What are the trade-offs?
For AI crawlers and agents:
# Project Name
> One-line objective.
## Core Files
- [src/index.ts]: Main entry
- [src/api/]: API routes
- [docs/]: Documentation
## Key Concepts
- Concept 1: Brief explanation
- Concept 2: Brief explanation
For RAG indexing:
| Principle | Why |
|---|---|
| Scannable | Headers, lists, tables |
| Examples first | Show, don't just tell |
| Progressive detail | Simple → Complex |
| Up to date | Outdated = misleading |
Remember: Templates are starting points. Adapt to your project's needs.
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2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
3D game development principles. Rendering, shaders, physics, cameras.
中文简介正在准备中。当前显示原文说明。
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
中文简介正在准备中。当前显示原文说明。
Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
中文简介正在准备中。当前显示原文说明。
Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
中文简介正在准备中。当前显示原文说明。
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
中文简介正在准备中。当前显示原文说明。