跳到正文
cccskills
免费在 GitHub 公开

systematic-debugging

4-phase systematic debugging methodology with root cause analysis and evidence-based verification. Use when debugging complex issues.

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(1)

  • SKILL.md2.3 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Systematic Debugging

Source: obra/superpowers

Overview

This skill provides a structured approach to debugging that prevents random guessing and ensures problems are properly understood before solving.

4-Phase Debugging Process

Phase 1: Reproduce

Before fixing, reliably reproduce the issue.

## Reproduction Steps
1. [Exact step to reproduce]
2. [Next step]
3. [Expected vs actual result]

## Reproduction Rate
- [ ] Always (100%)
- [ ] Often (50-90%)
- [ ] Sometimes (10-50%)
- [ ] Rare (<10%)

Phase 2: Isolate

Narrow down the source.

## Isolation Questions
- When did this start happening?
- What changed recently?
- Does it happen in all environments?
- Can we reproduce with minimal code?
- What's the smallest change that triggers it?

Phase 3: Understand

Find the root cause, not just symptoms.

## Root Cause Analysis
### The 5 Whys
1. Why: [First observation]
2. Why: [Deeper reason]
3. Why: [Still deeper]
4. Why: [Getting closer]
5. Why: [Root cause]

Phase 4: Fix & Verify

Fix and verify it's truly fixed.

## Fix Verification
- [ ] Bug no longer reproduces
- [ ] Related functionality still works
- [ ] No new issues introduced
- [ ] Test added to prevent regression

Debugging Checklist

## Before Starting
- [ ] Can reproduce consistently
- [ ] Have minimal reproduction case
- [ ] Understand expected behavior

## During Investigation
- [ ] Check recent changes (git log)
- [ ] Check logs for errors
- [ ] Add logging if needed
- [ ] Use debugger/breakpoints

## After Fix
- [ ] Root cause documented
- [ ] Fix verified
- [ ] Regression test added
- [ ] Similar code checked

Common Debugging Commands

# Recent changes
git log --oneline -20
git diff HEAD~5

# Search for pattern
grep -r "errorPattern" --include="*.ts"

# Check logs
pm2 logs app-name --err --lines 100

Anti-Patterns

❌ Random changes - "Maybe if I change this..." ❌ Ignoring evidence - "That can't be the cause" ❌ Assuming - "It must be X" without proof ❌ Not reproducing first - Fixing blindly ❌ Stopping at symptoms - Not finding root cause

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

查看 umairinayat 的全部技能

报告此技能的问题