2d-games
免费2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
Documentation templates and structure guidelines. README, API docs, code comments, and AI-friendly documentation.
中文简介正在准备中。当前显示原文说明。
查看安装方法安装前可以查看交给 AI 代理的指令内容。
Templates and structure guidelines for common documentation types.
| Section | Purpose |
|---|---|
| Title + One-liner | What is this? |
| Quick Start | Running in <5 min |
| Features | What can I do? |
| Configuration | How to customize |
| API Reference | Link to detailed docs |
| Contributing | How to help |
| License | Legal |
# Project Name
Brief one-line description.
## Quick Start
[Minimum steps to run]
## Features
- Feature 1
- Feature 2
## Configuration
| Variable | Description | Default |
|----------|-------------|---------|
| PORT | Server port | 3000 |
## Documentation
- [API Reference](./docs/api.md)
- [Architecture](./docs/architecture.md)
## License
MIT
## GET /users/:id
Get a user by ID.
**Parameters:**
| Name | Type | Required | Description |
|------|------|----------|-------------|
| id | string | Yes | User ID |
**Response:**
- 200: User object
- 404: User not found
**Example:**
[Request and response example]
/**
* Brief description of what the function does.
*
* @param paramName - Description of parameter
* @returns Description of return value
* @throws ErrorType - When this error occurs
*
* @example
* const result = functionName(input);
*/
| ✅ Comment | ❌ Don't Comment |
|---|---|
| Why (business logic) | What (obvious) |
| Complex algorithms | Every line |
| Non-obvious behavior | Self-explanatory code |
| API contracts | Implementation details |
# Changelog
## [Unreleased]
### Added
- New feature
## [1.0.0] - 2025-01-01
### Added
- Initial release
### Changed
- Updated dependency
### Fixed
- Bug fix
# ADR-001: [Title]
## Status
Accepted / Deprecated / Superseded
## Context
Why are we making this decision?
## Decision
What did we decide?
## Consequences
What are the trade-offs?
For AI crawlers and agents:
# Project Name
> One-line objective.
## Core Files
- [src/index.ts]: Main entry
- [src/api/]: API routes
- [docs/]: Documentation
## Key Concepts
- Concept 1: Brief explanation
- Concept 2: Brief explanation
For RAG indexing:
| Principle | Why |
|---|---|
| Scannable | Headers, lists, tables |
| Examples first | Show, don't just tell |
| Progressive detail | Simple → Complex |
| Up to date | Outdated = misleading |
Remember: Templates are starting points. Adapt to your project's needs.
还没有评价。欢迎分享你的使用感受。
无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。
还没有评论。来写第一条吧。
2D game development principles. Sprites, tilemaps, physics, camera.
中文简介正在准备中。当前显示原文说明。
3D game development principles. Rendering, shaders, physics, cameras.
中文简介正在准备中。当前显示原文说明。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
中文简介正在准备中。当前显示原文说明。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
中文简介正在准备中。当前显示原文说明。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
中文简介正在准备中。当前显示原文说明。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
中文简介正在准备中。当前显示原文说明。