跳到正文
cccskills
免费在 GitHub 公开

Inversion Exercise

Flip core assumptions to reveal hidden constraints and alternative approaches - "what if the opposite were true?"

中文简介正在准备中。当前显示原文说明。

查看安装方法

包含的文件(1)

  • SKILL.md2.0 KB

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Inversion Exercise

Overview

Flip every assumption and see what still works. Sometimes the opposite reveals the truth.

Core principle: Inversion exposes hidden assumptions and alternative approaches.

Quick Reference

Normal AssumptionInvertedWhat It Reveals
Cache to reduce latencyAdd latency to enable cachingDebouncing patterns
Pull data when neededPush data before neededPrefetching, eager loading
Handle errors when occurMake errors impossibleType systems, contracts
Build features users wantRemove features users don't needSimplicity >> addition
Optimize for common caseOptimize for worst caseResilience patterns

Process

  1. List core assumptions - What "must" be true?
  2. Invert each systematically - "What if opposite were true?"
  3. Explore implications - What would we do differently?
  4. Find valid inversions - Which actually work somewhere?

Example

Problem: Users complain app is slow

Normal approach: Make everything faster (caching, optimization, CDN)

Inverted: Make things intentionally slower in some places

  • Debounce search (add latency → enable better results)
  • Rate limit requests (add friction → prevent abuse)
  • Lazy load content (delay → reduce initial load)

Insight: Strategic slowness can improve UX

Red Flags You Need This

  • "There's only one way to do this"
  • Forcing solution that feels wrong
  • Can't articulate why approach is necessary
  • "This is just how it's done"

Remember

  • Not all inversions work (test boundaries)
  • Valid inversions reveal context-dependence
  • Sometimes opposite is the answer
  • Question "must be" statements

评价

还没有评价。欢迎分享你的使用感受。

评论

无需登录即可发表。欢迎分享使用感受、提问,或说明在哪些环境下无法运行。

还没有评论。来写第一条吧。

提交后会立即公开。请勿填写邮箱、电话等个人信息。URL 最多 2 个。

0 / 1000 字

此表单受 reCAPTCHA 保护,适用 Google 的隐私权政策和服务条款。

同一仓库的技能

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

aesthetic

免费

Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.

中文简介正在准备中。当前显示原文说明。

VoDaiLocz/kilo-kit-mcp282026年9月13日 更新

查看 VoDaiLocz 的全部技能

报告此技能的问题