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cccskills

データ・AIのスキル

データ分析、機械学習、LLMアプリ、プロンプト設計(8,909 件)

価格や並び順で絞り込む

概要と使いどころ

Use *before* starting work in a domain you don't know well, to surface the "unknown unknowns" — the things you don't even know to ask about — and learn just enough to prompt and decide well. Implements the "blind spot pass" pattern from Anthropic's Fable "finding your unknowns" field guide. Triggers when you say "I'm new to this", "I don't know what to ask", "teach me before we start", "blind spot pass", "unknown unknowns", "find my unknowns", or the Korean "내가 뭘 모르는지 알려줘" / "이 분야 처음인데" / "먼저 가르쳐줘" / "블라인드 스팟", or when you hand off a task while admitting you're a non-expert in that field (color grading, video editing, legal, tax, finance, design, an unfamiliar codebase, etc.). Do NOT use for simple factual questions, domains you already know, or directly-actionable work — answer those directly or route to planner / architect.

日本語の概要は準備中です。原文の説明を表示しています。

sangrokjung/claude-forge8582026年9月3日 更新

relay

無料

Session relay — compresses what's been done so far (writes a one-liner for /compact) and generates a "next task" prompt (a baton) for the user to hand off. Use on requests like "relay / hand off / next session / continue after compact / baton / handoff / clean up context and continue next task." Does not run /compact itself (a skill cannot do that) — it produces the one-liner the user pastes in.

日本語の概要は準備中です。原文の説明を表示しています。

sangrokjung/claude-forge8582026年9月3日 更新

Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). Covers typed arrays, serialization, nested resources, and resource caching. Use when implementing data systems OR inventory/stats/dialogue databases. Keywords Resource, RefCounted, ItemData, CharacterStats, database, serialization, @export, typed arrays.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for save/load systems using JSON/binary serialization, PERSIST group pattern, versioning, and migration. Covers player progress, settings, game state persistence, and error recovery. Use when implementing save systems OR data persistence. Keywords save, load, JSON, FileAccess, user://, serialization, version migration, PERSIST group.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for fighting games including frame data (startup/active/recovery frames, advantage on hit/block), hitbox/hurtbox systems, input buffering (5-10 frames), motion input detection (QCF, DP), combo systems (damage scaling, cancel hierarchy), character states (idle/attacking/hitstun/blockstun), and rollback netcode. Based on FGC competitive design. Trigger keywords: fighting_game, frame_data, hitbox_hurtbox, input_buffer, motion_inputs, combo_system, rollback_netcode, cancel_system, advantage_frames.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for player mortality loops: progress-index checkpoints, soul graves, ghost/spirit layers, I-frame restitution, world-progress persistence, and death analytics. Use when implementing respawn, shrine checkpoints, corpse-run retrieval, or second-chance mechanics. Keywords revival, respawn, checkpoint, soul grave, ghost mode, I-frames, death analytics, progress index.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Bevy ECS skill for app states and per-entity state data. Keywords: Bevy, States, NextState, OnEnter.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Bevy ECS skill for components and resources as data. Keywords: Bevy, Resource, Res, Component, data.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Add Temps analytics to React applications with comprehensive tracking capabilities including page views, custom events, scroll tracking, engagement monitoring, session recording, and Web Vitals performance metrics. Use when the user wants to: (1) Add analytics to a React app (Next.js App Router, Next.js Pages Router, Vite, Create React App, or Remix), (2) Track user events or interactions, (3) Monitor scroll depth or element visibility, (4) Add session recording/replay, (5) Track Web Vitals or performance metrics, (6) Measure user engagement or time on page, (7) Set up product analytics or telemetry. Triggers: "add analytics", "track events", "session recording", "web vitals", "user tracking", "temps analytics", "react analytics".

日本語の概要は準備中です。原文の説明を表示しています。

gotempsh/temps8502026年10月18日 更新

Use when writing or editing a SKILL.md, a skill's references/*.md, or an agent definition in this repo — required frontmatter, section ordering, the GDScript-then-C# example convention, and C# parity exemptions.

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8472026年10月15日 更新

Bootstrap skill — establishes how to find and use GodotPrompter skills, with platform-specific tool mapping

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8472026年10月15日 更新

Use when cutting a GodotPrompter release or bumping its version — the version-bump sequence, tag-triggered workflow, and the marketplace manifests that must follow.

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8472026年10月15日 更新

Use when creating data containers in Godot — custom Resources for configuration, items, stats, and editor integration

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8472026年10月15日 更新

Use when implementing dialogue — data structures for branching dialogue, conditions, and UI presentation

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8472026年10月15日 更新

Discover and evaluate potential A-share investment opportunities for China-focused private equity and investment strategies. Adapted from the original deal-sourcing skill for Chinese market structure, data sources, and business practices. Triggers on "A股项目挖掘", "投资项目发现", "deal sourcing China", "find A-share deals", "sourcing opportunities China", or "discover investment targets".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Institutional-quality equity research initiation reports for A-share companies. Covers company analysis, financial modeling, valuation, chart preparation, and final report assembly. Adapted from the original initiating-coverage skill for Chinese market conventions, CAS accounting, and AkShare data sources. Triggers on "A股首次覆盖", "首次评级", "initiate coverage China", "initiate on [company]", "A股研究报告", or "start research on [company]".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Update A-share financial models with new quarterly data, management guidance, or macro changes. Reflects actuals, rolls estimates forward, flags material changes, and updates valuation. Adapted from the original model-update skill for Chinese market conventions and AkShare data. Triggers on "A股模型更新", "模型更新", "plug earnings into model", "update model for [company]", "刷新预测", or "更新财务模型".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Refresh and update existing A-share investment presentation decks with latest data. Adapts the original deck-refresh skill for Chinese presentations, A-share data updates, and domestic market conventions. Triggers on "更新PPT", "刷新演示", "refresh deck China", "update presentation", "更新演示文稿", or "refresh slides [company]".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Systematic stock screening and investment idea sourcing for A-share markets. Combines quantitative screens, thematic research, and pattern recognition to surface new long and short ideas. Adapted from the original idea-generation skill for Chinese market conventions and data sources. Triggers on "A股选股", "股票筛选", "寻找机会", "stock screen China", "A-share ideas", "find ideas for Chinese stocks", or "screen for A-share opportunities".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Screen and evaluate A-share investment opportunities. Adapts the original deal-screening skill for Chinese market data sources, A-share screening criteria, and domestic deal origination. Triggers on "A股标的筛选", "标的筛选", "screening China", "deal screening A-share", "筛选投资标的", or "screen for [criteria]".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Populate A-share investment banking pitch deck templates with data from source files. Adapted from the original pitch-deck skill for Chinese companies, A-share market data, and Chinese business context. Triggers on "A股Pitch Deck", "路演PPT", "pitch deck China", "pitch deck A-share", or "fill pitch template for [company]".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

china-dcf

無料

DCF valuation model for A-share stocks using Chinese financial data. Uses AkShare MCP for financial statements, WACC inputs (risk-free rate from China government bond yields), and growth projections. Use instead of the original dcf-model skill for Chinese equities.

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新

Clean and normalize A-share financial data for modeling. Adapts the original clean-data-xls skill for Chinese financial statements, CAS conventions, and A-share data formats. Triggers on "A股数据清洗", "财务数据清洗", "clean financial data China", "数据清洗", or "normalize financial statements".

日本語の概要は準備中です。原文の説明を表示しています。

jwangkun/claude-for-financial-services-cn8392026年9月14日 更新