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cccskills

デザインのスキル

UI/UX、ロゴ、スライド、画像生成(7,368 件)

価格や並び順で絞り込む

概要と使いどころ

Aesthetic assessment and design scoring across 6 dimensions. Use for UI critique, design review, visual quality assessment, remix suggestions. Activate on "design critique", "aesthetic review", "UI assessment", "visual quality", "design score", "remix this design". NOT for implementation (use frontend-developer), accessibility-only audits (use color-contrast-auditor), or brand identity creation.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Builds comprehensive design systems and design bibles with production-ready CSS. Expert in design tokens, component libraries, CSS architecture. Use for design system creation, token architecture, component documentation, style guide generation. Activate on "design system", "design tokens", "CSS architecture", "component library", "style guide", "design bible". NOT for typography deep-dives (use typography-expert), color theory mathematics (use color-theory-palette-harmony-expert), brand identity strategy (use web-design-expert), or actual UI implementation (use web-design-expert or native-app-designer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Schema design, normalization decisions, indexing strategies, and migration safety for relational databases. Use when designing tables, choosing between normalize vs denormalize, selecting index types, planning zero-downtime migrations, or setting up connection pooling. Activate on "schema design", "normalization", "denormalization", "foreign key", "index strategy", "migration", "connection pooling", "composite key", "surrogate key", "soft delete", "polymorphic association". NOT for PostgreSQL-specific query tuning or EXPLAIN analysis (use postgresql-optimization), NoSQL or document database design, or cloud database provisioning.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Apply recognition-primed decision making to agents operating under time pressure, uncertainty, and ambiguous cues. Use for situation assessment, RPD-style action selection, and decision-support design in operational settings. NOT for batch optimization, static planning with full information, or tasks where exhaustive search is cheap and harmless.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Creates comprehensive documentation for design systems - token tables, usage guidelines, component examples, and accessibility notes. Use after generating tokens to create developer-friendly docs.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Design modern, intuitive DAG/workflow visual editors that feel like LEGO, not LabView

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Generates production-ready design tokens from natural language descriptions. Outputs Tailwind configs, CSS custom properties, and DTCG W3C tokens from 24 trends + 31 AI-ready styles with 2800+ component examples.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Long-running design anthropologist that builds comprehensive visual databases from 500-1000 real-world examples, extracting color palettes, typography patterns, layout systems, and interaction design across any domain (portfolios, e-commerce, SaaS, adult content, technical showcases). This skill should be used when users need exhaustive design research, pattern recognition across large example sets, or systematic visual analysis for competitive positioning.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Design desktop window systems that feel native on macOS and Windows: split views, inspectors, auxiliary windows, tiling, snap-safe sizes, default placement, and chrome density. Use when a Tauri/Electron/WinUI/SwiftUI app feels awkward, overlapping, over-chromed, or generic, or when you need a real geometry contract for multiple surfaces. NOT for mobile layouts, marketing pages, or CSS-only component styling without multi-window or multi-pane behavior.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Guides the practical path from 'we have no design system' or 'we have a mess' to a real, functional design system. Component inventory, design token extraction, headless UI adoption (Radix, React Aria, Headless UI), migration order of operations, and the assessment-to-rollout pipeline. Activate on 'design system from scratch', 'bootstrap design system', 'no design system', 'design system migration', 'headless UI adoption', 'component audit', 'design token extraction', 'design system strategy'. NOT for building specific components once a system exists (use design-system-creator), not for generating token files/configs (use design-system-generator).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Digital equity and trauma-informed design for marginalized populations. Activate on "accessibility", "offline-first", "trauma-informed", "reentry", "recovery population", "shared device", "unstable phone", "digital equity", "design justice", "low-literacy", "intermittent access". NOT for general UX, marketing optimization, or enterprise SaaS design.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Master of text-based visual communication using ASCII art, Unicode box-drawing, and structured diagram notation. Creates clear, maintainable diagrams for systems, processes, hierarchies, relationships, and psychological structures. Proactively generates diagrams to enhance understanding. Activate on visualization needs, system architecture, process flows, psychological mapping, or when complex concepts would benefit from visual representation. NOT for photo editing, vector graphics, or GUI-based design tools.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Analyze design trends and recommend appropriate styles, color palettes, and typography systems for your project based on current design movements. NOT for accessibility auditing or full design system creation.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Architect scalable styling systems with Tailwind v4, CSS Modules, design tokens, dynamic theming, and container queries. Activate on: design tokens, theming system, Tailwind config, CSS architecture, container queries, dark mode. NOT for: component library creation (use design-system-creator), animation systems (use animation-system-architect).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Builds, validates, schedules, and dynamically modifies DAG execution graphs. Decomposes problems into nodes with dependencies, performs topological sorting, detects cycles, resolves conflicts, and schedules wave-based parallel execution. Use when designing a DAG structure, validating dependencies, planning execution order, or modifying a DAG at runtime. Activate on "build DAG", "plan workflow", "DAG dependencies", "topological sort", "schedule execution", "modify DAG", "replan". NOT for executing DAGs (use dag-runtime), validating outputs (use dag-quality), or matching skills to nodes (use dag-skills-matcher).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Apply hierarchical decomposition and structural exploitation strategies from DAG theory to complex system design, problem-solving, and abstraction challenges

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Apply Conway's homomorphism principle to multi-agent system design, recognizing that agent coordination structure predetermines system architecture and capability.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Cognitive Systems Engineering design methodology for joint cognitive systems and human-centered automation

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

BDI (Beliefs-Desires-Intentions) agency framework for designing autonomous agents with mental state architectures

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Use when designing a background-job system, choosing between BullMQ / Sidekiq / RQ / Temporal / SQS, deciding queue-vs-workflow, sizing concurrency vs rate limits, building dead-letter queues, or making handlers idempotent. Triggers: jobs running twice on retry, lost jobs after worker crash, DLQ filling up, Redis OOM from job backlog, exactly-once requested, "do we need Temporal?", visibility timeout / lockDuration confusion, exponential backoff vs jitter, fan-out fan-in workflows. NOT for outbound webhook publishing (different concerns), receiver-side webhook handling (different concerns), event-streaming/Kafka topology, or in-process async (event loop only).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Design patterns for BDI agents using the MORA methodology for practical multi-agent system development

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Expert in making CLI tools visually stunning and delightful — not just functional. Covers ANSI color systems (16/256/truecolor with graceful degradation), Unicode box drawing, progress indicators, tables, animated output, ASCII art, rich text, interactive prompts, and full TUI frameworks (Ink, Bubble Tea, Ratatui, Rich, Clack). Activate on: "make this CLI beautiful", "terminal UI", "CLI design", "pretty output", "progress bar", "spinner", "CLI table", "terminal colors", "TUI framework", "interactive prompts", "command line aesthetics", "CLI polish", "terminal styling". NOT for: web UI design (use web-design-expert), GUI desktop apps (use rust-tauri-development), API design (use api-architect), general shell scripting (use devops-expert).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Design and build beautiful, accessible graphical interfaces — web, desktop (Electron/Tauri), and native (iOS/macOS/Android). Use for visual hierarchy and layout, color and theming (light/dark, semantic tokens, WCAG contrast), typography systems, motion and micro-interactions, accessibility, component systems and design tokens, responsive/adaptive layout, and platform-native idioms. The GUI counterpart to beautiful-cli-design. NOT for terminal/CLI output (use beautiful-cli-design) or API/data schemas.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新