Design robust, scalable database schemas for SQL and NoSQL databases. Provides normalization guidelines, indexing strategies, migration patterns, constraint design, and performance optimization. Ensures data integrity, query performance, and maintainable data models.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Language models exhibit predictable degradation patterns as context length increases. Understanding these patterns is essential for diagnosing failures and designing resilient systems.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Create museum-quality visual art through design philosophy. Generate original visual designs, posters, and artwork as PDFs or PNGs using sophisticated aesthetic movements and expert-level craftsmanship.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Create modern Angular standalone components following v20+ best practices. Use for building UI components with signal-based inputs/outputs, OnPush change detection, host bindings, content projection, and lifecycle hooks. Triggers on component creation, refactoring class-based inputs to signals, adding host bindings, or implementing accessible interactive components.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Apply OpenAI's brand colors, typography, and visual identity standards to artifacts. Ensure design consistency with OpenAI branding for presentations, documents, and UI components.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Cycle de coordination ai-01 (coordinateur UNIQUEMENT — jamais sur un worker). Lit memoire + dashboards + inbox + GitHub, merge les PRs pretes, tranche les design-gates, dispatche des grains par lane, reporte. Arguments: [--dispatch] [--focus <topic>]
日本語の概要は準備中です。原文の説明を表示しています。
jsboige/CoursIA☆ 162026年10月18日 更新
Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structure, web/UI design (use web-design-expert), brand color theory (use color-theory-palette-harmony-expert), or building codes/permits.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Designs human-in-the-loop review points for DAG workflows. Determines what to present to the human, how to collect feedback, and how to route approve/reject/modify decisions back into the DAG. Use when adding approval gates, designing review UX, or handling human feedback in agent workflows. Activate on "human review", "approval gate", "human-in-the-loop", "human gate", "approval workflow", "user review step". NOT for executing human gates at runtime (use dag-runtime with Temporal signals), general UX design, or chatbot conversation design.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Makes iOS apps feel premium, polished, and unmistakably native — SF Symbols mastery, SwiftUI spring animations, haptic feedback choreography, blur/vibrancy materials, Dynamic Type, color system design, and the specific spacings and radii Apple uses. This is about TASTE, not syntax. Activate on 'iOS design polish', 'SwiftUI animation', 'SF Symbols', 'haptic feedback', 'premium iOS feel', 'Apple HIG', 'native iOS look', 'Liquid Glass', 'iOS visual design', 'app polish'.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
DataLoader, subscriptions, federation, and schema stitching for GraphQL APIs. Activate on: GraphQL, DataLoader, subscription, federation, schema stitching, resolver, SDL, Apollo, Yoga. NOT for: REST API design (use api-architect), frontend GraphQL clients (use relevant frontend skill).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Designs the first screen visitors see — the hero section. Layout patterns (split, centered, asymmetric, full-bleed), navbar design, headline typography, CTAs, background treatments (gradients, video, particles, 3D), scroll cues, and above-the-fold conversion strategy. Activate on 'hero section', 'landing page hero', 'above the fold', 'first impression', 'homepage header', 'navbar design', 'hero layout', 'landing page design'. NOT for full multi-page site architecture (use web-design-expert), not for SEO content strategy (use seo-visibility-expert).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Design Kafka consumer groups that survive rebalances, hit the right delivery guarantee (at-most/at-least/exactly-once), and handle poison messages without stalling the topic. Use when picking a partition assignment strategy (Range vs Sticky vs Cooperative-Sticky vs the new KIP-848 protocol), tuning heartbeat / session / max.poll.interval timeouts, choosing manual vs auto offset commits, designing dead-letter or retry topics, or migrating from Classic to the next-gen Consumer protocol. NOT for Kafka cluster ops (broker tuning, partition reassignment), schema design (Avro/Protobuf/Schema Registry), or stream processing topology (use a kafka-streams skill).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Strategic job application planning and Resume SEO optimization. Approaches applications like marketing campaigns with market research, opportunity qualification, and content optimization. Activate on 'optimize resume', 'tailor resume', 'ATS optimization', 'job fit score', 'should I apply'. NOT for initial career narratives (career-biographer), portfolio design (cv-creator), or market positioning (competitive-cartographer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Use when building server-driven UIs with htmx, designing hx-* attribute compositions, choosing swap strategies (innerHTML/outerHTML/morph), wiring out-of-band updates, integrating with form validation, or migrating from a SPA back to server-rendered HTML. Triggers: hx-get/hx-post setup, hx-target + hx-swap interplay, hx-trigger debouncing, OOB swaps for parts of the page outside the request target, response headers like HX-Trigger and HX-Push-Url, integration with Hyperscript or Alpine.js, accessibility considerations on partial updates. NOT for full SPAs (use React/Vue), framework-specific server libraries (use those skills directly), or non-HTML responses.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
name: human-centered-design-fundamentals
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Expert landscape designer transforming yards through photo mapping, 3D visualization, seasonal planning, and deep plant knowledge. Specializes in fast-growing privacy screens (knows arborvitae pitfalls), architecture-appropriate design, outdoor living spaces, and realistic maintenance expectations. Activate on "landscape design", "yard design", "garden planning", "plant selection", "privacy screen", "outdoor living", "backyard makeover", "arborvitae", "hedge", "fast growing tree", "landscaping ideas". NOT for interior design (use interior-design-expert), hardscape construction (consult contractors), or lawn care chemicals (consult local experts).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Metal/wgpu/WGSL shader surfaces for native Rust gpui apps (Zed-family, pd-console), stockpiled with beautiful copy-pasteable shader-toy examples. Use for custom GPU fragment passes behind/around gpui panes: ocean/water shaders, pixelated waves and boats, a living harbor, dithered chrome borders, sonar sweeps, aurora/starfields, CRT/scanline post. Trigger on: wgsl, wgpu, metal shader, gpui shader, shadertoy, fragment shader, SDF, noise/fbm, ordered dithering, pixelation, render-to-texture, "pixelated waves and boats", living harbor water. NOT for: web/GLSL/three.js shaders (use a web tool), non-shader gpui motion (use rust-gpui-motion), general GUI layout/color (use beautiful-gui-design), CLI/TUI (use beautiful-cli-design).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Design resilient React error handling with Error Boundaries, Sentry integration, recovery UI, retry patterns, and graceful degradation. Activate on: error boundary, crash recovery, Sentry, error fallback UI, retry logic, unhandled exceptions. NOT for: form validation errors (use form-validation-architect), API error codes (use api-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Applies Gestalt psychology principles to web layout, spacing, grouping, and visual hierarchy. Proximity, similarity, closure, continuity, figure-ground, common fate, Pragnanz — translated into CSS, component structure, and information architecture. Activate on 'gestalt', 'visual grouping', 'proximity spacing', 'visual hierarchy', 'perceptual organization', 'layout psychology', 'whitespace strategy'. NOT for color theory (use color-theory-palette-harmony-expert), not for accessibility auditing (use design-accessibility-auditor).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Diagnose and eliminate the GraphQL N+1 resolver explosion using Facebook DataLoader's per-request batching, plus the second-order defenses (persisted queries, depth limits, cost analysis). Use when a GraphQL query that returns N items in a list triggers N+1 database round trips, when designing nested resolvers that load associations, when a list query times out under load, or when you need to budget query cost before resolvers run. NOT for REST-style endpoint design (use api-versioning-strategy), generic database query optimization (use database-query-optimizer), or schema design (use graphql-server-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新
Design modern, intuitive DAG/workflow visual editors that feel like LEGO, not LabView
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 162026年10月14日 更新