Implements declarative Flutter routing using GoRouter v17 with URL-based navigation, deep linking, and authentication guards. Activates when configuring GoRoute path patterns, setting up StatefulShellRoute for persistent bottom navigation state, implementing ShellRoute for shared nested layouts, adding redirect guards with loop prevention (idempotent redirects), configuring deep links for iOS (FlutterDeepLinkingEnabled) or Android (intent-filters), debugging redirect loops or navigation stack issues, handling 404 error routes with errorBuilder, using named routes with path/query/extra parameters, or migrating from imperative Navigator.push to declarative routing. Ideal for Flutter web apps requiring URL bar synchronization, mobile apps with universal links or app links, or multi-level navigation hierarchies.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Complete Flutter SDK installation, IDE configuration, and troubleshooting guide for Linux, macOS, and Windows. Use for installing Flutter SDK from scratch, configuring PATH environment variables across platforms, setting up VS Code/Android Studio/IntelliJ IDEA with Flutter plugins, resolving 'flutter command not found' errors, fixing flutter doctor warnings and errors, troubleshooting Android SDK/NDK installation issues, configuring Xcode and CocoaPods on macOS, installing Visual Studio C++ build tools on Windows, resolving PATH conflicts and SDK path issues, fixing network/proxy setup problems, debugging IDE plugin activation, configuring emulators and simulators, handling platform-specific build errors, resolving dependency conflicts, fixing certificate and signing issues, troubleshooting hot reload failures, and verifying successful installation with flutter doctor diagnostics.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Implements type-safe Flutter routing using AutoRoute v11 with code generation and @RoutePage annotations. Activates when setting up AutoRoute navigation, configuring AutoRouterConfig or RootStackRouter, generating route files with build_runner, using @RoutePage, @PathParam, or @QueryParam annotations, implementing AutoTabsRouter for bottom navigation tabs, adding navigation guards with AutoRouteGuard, setting up nested or child routes, handling type-safe route parameters, or migrating from string-based Navigator routing to compile-time-verified routes. Ideal for large apps requiring refactoring confidence and zero string-based routing errors.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Configures GitHub Actions CI/CD workflows for Flutter projects. Use when creating or editing `.github/workflows/` YAML files for Flutter, integrating subosito/flutter-action, automating `flutter test`, `flutter analyze`, or `dart format` on push or pull_request events, running build_runner in CI, building Android AAB or iOS IPA artifacts, managing keystore or signing secrets in GitHub Secrets, or combining GitHub Actions with Fastlane or Codemagic for the deployment stage.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Dart 3 modern features (through 3.10) and Effective Dart best practices including records, patterns, sealed classes, dot shorthands, null-aware collection elements, and wildcard variables. Use when adopting Dart 3.7+ syntax, using dot shorthands for enums or static members, using null-aware elements in lists or maps, using wildcard _ parameters, improving code quality, or reviewing Dart code conventions.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Configures Codemagic CI/CD pipelines for Flutter using `codemagic.yaml`. Use when setting up automated Flutter builds on Codemagic, configuring iOS code signing without Fastlane Match, deploying to App Store Connect or Google Play from Codemagic, caching pub dependencies in Codemagic, setting up encrypted environment variable groups, running tests with Codemagic's test dashboard, or choosing between Codemagic and GitHub Actions + Fastlane for a Flutter CI/CD pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Write, review, discover, lint, format, and validate BIRD 2/3 routing-daemon projects with the @birdcc toolchain. Use for bird.conf, bird2.conf, bird3.conf, bird6.conf, .bird/.bird2/.bird3 files, bird.config.json, birdcc.config.json, include graphs, BIRD filters and protocols, birdcc init/lint/fmt/lsp, or bird -p checks. Treat BIRD 1 as legacy and verify it with the actual BIRD 1 binary. Route editor and CLI installation to birdcc-installer, GitHub Actions to birdcc-cicd, runtime incidents to bird-troubleshooting, and implementation archaeology to bird-source-explorer.
日本語の概要は準備中です。原文の説明を表示しています。
bird-chinese-community/BIRD.skills☆ 72026年8月7日 更新
Install or migrate BIRD 2/3 editor support and @birdcc/cli. Use for the BIRD2 LSP VS Code extension, the separate TextMate syntax extension or extension pack, VS Code forks, BIRD.nvim, BIRD.vim, manual Neovim LSP wiring, JetBrains TextMate bundles, birdcc CLI installation, offline VSIX setup, or migrations from BIRD2.nvim/BIRD2.vim. Route config diagnostics to bird-agent and GitHub Actions to birdcc-cicd.
日本語の概要は準備中です。原文の説明を表示しています。
bird-chinese-community/BIRD.skills☆ 72026年8月7日 更新
Control risky structural change by proving a refactor is necessary and that behaviour, contracts, data, security boundaries, and operational properties can be preserved through a staged migration. Use whenever the user wants to refactor, restructure, clean up, modernise, extract, migrate, rewrite, or re-architect existing code, or asks whether they should. Prefer this over starting the refactor. DO NOT REFACTOR is a first-class outcome. Part of the audit suite; inherits the shared constitution while its own job is proving necessity and behavioural preservation.
日本語の概要は準備中です。原文の説明を表示しています。
playbookTV/Ironclad☆ 72026年8月1日 更新
Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.
日本語の概要は準備中です。原文の説明を表示しています。
kmturley/steam-debug☆ 72026年9月26日 更新
Send a box of Krispy Kreme donuts (doughnuts) to someone by mail, paid with your own credit card via Stripe Link — driven entirely from the terminal. Use when the user wants to send donuts, doughnuts, treats, or a thank-you gift to a lead, prospect, customer, colleague, or friend — e.g. "send donuts to Jane at Acme", "mail a dozen glazed to our new customer", "send a thank-you gift to the team". Orders are placed and shipped through the Zinc API; payment is a Stripe Link Shared Payment Token via the create-payment-credential (link-cli) skill.
日本語の概要は準備中です。原文の説明を表示しています。
zincio/skills☆ 72026年10月20日 更新
Send a box of Krispy Kreme donuts (doughnuts) to someone by mail, paid with your own credit card via Stripe Link — driven entirely from the terminal. Use when the user wants to send donuts, doughnuts, treats, or a thank-you gift to a lead, prospect, customer, colleague, or friend — e.g. "send donuts to Jane at Acme", "mail a dozen glazed to our new customer", "send a thank-you gift to the team". Orders are placed and shipped through the Zinc API; payment is a Stripe Link Shared Payment Token via the create-payment-credential (link-cli) skill.
日本語の概要は準備中です。原文の説明を表示しています。
zincio/skills☆ 72026年10月20日 更新
プロジェクトガイドラインへの準拠をチェックし、バグ、スタイル違反、コード品質問題を検出する。PRレビュー時に使用。
feel-flow/ai-spec-driven-development☆ 72026年10月22日 更新
コードコメントの正確性、完全性、長期的な保守性を分析する。JSDoc、コメント、README等のドキュメントが変更された場合に使用。
feel-flow/ai-spec-driven-development☆ 72026年10月22日 更新
Enforces project coding standards during code review: naming conventions (PascalCase for classes, camelCase for methods/variables, UPPER_SNAKE_CASE for constants, kebab-case for files), standard file structure, anti-magic-number policy, file size limits (500/800 lines), security patterns, and design patterns. Use when reviewing code, writing new code, or checking adherence to project conventions.
日本語の概要は準備中です。原文の説明を表示しています。
feel-flow/ai-spec-driven-development☆ 72026年10月22日 更新
機能を保持したまま不要な複雑性を排除し、コードの簡潔性と可読性を向上させる。30行超の関数や3段以上のネスト検出時に使用。
feel-flow/ai-spec-driven-development☆ 72026年10月22日 更新
Diagnoses build and runtime failures across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform. Covers pub/Dart, Gradle/AGP, Xcode/CocoaPods, Metro, KMP source sets and iOS frameworks, crashes and deep links. Use for failing builds, app launches, stack traces or /reis-mobile:debug.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月23日 更新
Detects the mobile stack of the current project (Flutter, Android, iOS, React Native, Kotlin Multiplatform), its languages and target platforms, using the reis-mobile detector. Use when you need to know which mobile stack a project uses before reviewing, debugging or changing it, or when the user asks "what stack is this project?".
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月23日 更新
Diagnoses and prevents mobile performance regressions on every stack — Flutter, native Android, native iOS, React Native and Kotlin Multiplatform. Covers startup time, rendering and jank, memory, battery and background work, app size, the profiler and benchmark to use on each platform, and regression detection in CI. Use when an app is slow, janky, heavy or draining the battery, when setting performance budgets, or when a release must not regress.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月23日 更新
Reviews mobile code for production bugs across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform, including KMP source-set and host API contracts. Covers lifecycle, concurrency, UI state and native boundaries with file:line evidence. Use for a code review, PR, project audit, quality check or /reis-mobile:review.
日本語の概要は準備中です。原文の説明を表示しています。
wrsilva/reis-mobile☆ 72026年10月23日 更新
Use when inspecting, configuring, uploading, downloading, copying, synchronizing, deleting, sharing, or diagnosing ByteCloud TOS object storage resources with tos-cli.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/ve-storage-uni-cli☆ 72026年10月22日 更新
Use when inspecting, configuring, uploading, downloading, copying, synchronizing, deleting, sharing, or diagnosing Volcengine TOS object storage resources with ve-tos-cli.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/ve-storage-uni-cli☆ 72026年10月22日 更新
Use when managing Volcengine A-Drive resources with ve-adrive-cli, including AK/SK, OAuth, or Unified authentication, login and status, owner-aware Space creation and listing, and file or folder operations.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/ve-storage-uni-cli☆ 72026年10月22日 更新
Use OpenAI Codex CLI as a peer collaboration partner — same standing as Claude, not a one-shot tool. Bring Codex in EARLY (ideation, framing decisions, stuck moments), not only for late peer-review. Hand it strategic context (target, research, draft, reasoning), iterate conversationally over ~3-8 turns, converge before surfacing to the human. Invoke when the user says "check / iterate / ideate with Codex" or "ask Codex" — and proactively when stuck between two reasonable framings, pressure-testing a load-bearing claim or structure, or about to ask the human to pick between options two agents could resolve.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/claude-template-session☆ 72026年7月10日 更新