Use when optimizing, auditing, or preparing to ship web animations or rendering performance work: frame loops, scroll/viewport reveals, mount/unmount transitions, canvas/WebGL lifecycles, reduced motion, lazy rendering, and deferred off-screen work. Use for jank, per-frame allocations, forced reflows, render loops, animations that do not pause off-screen, content-visibility, requestIdleCallback, analyzing Chrome DevTools performance traces for animation or rendering issues, or choosing between browser-driven CSS/WAAPI, minimal JS, phase, and Motion/GSAP. Use when the user explicitly asks about phase APIs or behavior. Do not use during exploratory animation ideation, prototyping, visual iteration, or trying variants, even when the code already imports phase; wait until the user asks for performance guidance, an audit, production implementation, ship-readiness review, or about phase itself.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/phase☆ 982026年10月9日 更新
Implement and route HitKeep contributions through the repository-owned hk developer platform. Use for any HitKeep code, UI, API, database, analytics-feature, seed, screenshot, documentation, integration, or release-preparation change, as well as setup, local development, builds, smoke tests, and contributor workflow discovery.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Plan, execute, investigate, and report HitKeep quality gates through hk. Use while iterating, before calling contributor work complete, when choosing change-aware versus PR-parity versus exhaustive validation, when CI parity matters, or when investigating a failed or asynchronous gate.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Expert Go programming skill authored by spf13 (former Go team lead, author of Cobra, Viper, Hugo, Afero). Covers idiomatic Go — package design, error handling, interfaces, concurrency, testing, and project layout, current through Go 1.27. Use whenever Go code is written, reviewed, debugged, or refactored — any .go file, go.mod, CLI tool, or web service, and whenever the user mentions Go or golang, even if they don't ask for "idiomatic" code.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, services, or HTTP communication, or for best practices on reactivity (signals, linkedSignal, resource, httpResource), queries and content projection, forms, dependency injection, routing, server and hybrid rendering (SSR, prerendering, hydration), accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, naming conventions, or CLI tooling.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Operate HitKeep safely in isolated Git worktrees. Use when inspecting workspace state, resolving ports or URLs, starting or stopping development services, coordinating concurrent agents or QA runs, reusing active runs, reading bounded logs, or preparing a secret-free handoff.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Expert skill for building CLI applications with Cobra and Viper, authored by spf13 — the original creator of both libraries. Covers command-first architecture, decoupled business logic, configuration management, environment variable binding, context-aware commands, and in-memory CLI testing. Use whenever a Go CLI or command-line tool is being built, reviewed, or refactored — any mention of commands, subcommands, flags, or CLI configuration, even if Cobra or Viper aren't named yet (recommend them).
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 982026年10月22日 更新
Control Adobe desktop apps - Photoshop, Illustrator, Premiere, After Effects, InDesign, Audition - from the shell via Flue, without an MCP server.
日本語の概要は準備中です。原文の説明を表示しています。
SFKislev/Flue☆ 982026年10月18日 更新
Control Adobe Audition from the shell via Flue - ExtendScript bridges without an MCP server.
日本語の概要は準備中です。原文の説明を表示しています。
SFKislev/Flue☆ 982026年10月18日 更新
Before committing to an implementation plan, run this skill to stress-test the proposed architecture. Catches over-engineering, circular dependencies, missing failure modes, security gaps, and scalability cliffs — before any code is written. Acts as a "second eye" on the plan.
日本語の概要は準備中です。原文の説明を表示しています。
omergocmen/vibe-coder-kit☆ 982026年6月4日 更新
Periodically scan project dependencies for security vulnerabilities, outdated packages, and unused dependencies. Produces a prioritized action report. Run before every major release and at least once per month.
日本語の概要は準備中です。原文の説明を表示しています。
omergocmen/vibe-coder-kit☆ 982026年6月4日 更新
Before writing any implementation code, define the acceptance criteria and test cases that the code must satisfy. Agents then write code to pass these tests — not to match a vague description. Eliminates "it works on my machine" and "I think this is what you wanted" outcomes.
日本語の概要は準備中です。原文の説明を表示しています。
omergocmen/vibe-coder-kit☆ 982026年6月4日 更新
Cancel a subscription or unsubscribe from a service. Works from a description, a pasted charge line, a URL, or a photo/screenshot. Can also audit a full statement for recurring charges and cancel several at once. Finds the right contact method and handles the cancellation — including phone calls.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 982026年9月5日 更新
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 982026年9月5日 更新
Evaluate Pull Requests for participant or experimenter UX changes, determine runtime behavioral impact, audit and synthesize Deliberate Lab's 7-part manual experiment test plans, and interactively co-author verification steps.
日本語の概要は準備中です。原文の説明を表示しています。
PAIR-code/deliberate-lab☆ 972026年10月25日 更新
Builds a talk as a beatdeck - a fixed 1920x1080 React stage where one click is one beat, with authored motion, presenter view, overview, and an offline self-contained build. Covers turning source material (PPTX, Keynote/PDF export, Markdown, notes) into a content audit and a scene/beat map, choosing or applying a theme, writing scene layers, automatic beats, and verifying every beat with npm run verify. Use whenever the task is creating, porting, restyling, rehearsing or fixing a presentation, talk, keynote, slide deck or conference session that should feel like a live system rather than slides, or whenever the repo contains src/beatdeck/.
日本語の概要は準備中です。原文の説明を表示しています。
borjaperfra/beatdeck☆ 972026年10月2日 更新
Claude adapter for PlainTab test-first feature work, bug fixes, regression scripts, and behavior-focused validation.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 962026年5月27日 更新
Use when implementing PlainTab features or bug fixes with test-first development, red-green-refactor, regression scripts, browser checks, or behavior-focused validation before production code changes.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 962026年5月27日 更新
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
日本語の概要は準備中です。原文の説明を表示しています。
youdotcom-oss/agent-skills☆ 952026年10月26日 更新
Use test-driven development for behavior-changing feature or fix work, and whenever the user mentions TDD, test-first, red-green-refactor, tracer bullets, integration tests, or public-interface behavior tests. Skip for docs-only, path-only rename, formatting-only, or purely mechanical chores unless explicitly requested.
日本語の概要は準備中です。原文の説明を表示しています。
youdotcom-oss/agent-skills☆ 952026年10月26日 更新
Integrating OWASP ZAP/Burp Suite/Nuclei, planning penetration tests, executing DAST, and scanning for vulnerabilities. For runtime vulnerability validation. Complements Sentinel static analysis.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 952026年10月26日 更新
Refactoring code: variable naming, function extraction, magic number constants, dead code removal. Does not change behavior. Not for bugs (Judge), security (Sentinel), tests (Radar), or features (Builder).
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 952026年10月26日 更新
Authoring web and native E2E tests, including Playwright, Appium, XCUITest, device farms, visual regression, and App Store screenshot pipelines. Not for unit/load tests.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 952026年10月26日 更新
Automating browsers via Playwright and Chrome DevTools for data collection, form interaction, screenshot capture, and network monitoring. Task completion focus (vs Voyager for E2E testing).
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 952026年10月26日 更新