本文へ移動
cccskills

David Zhang

@dzhng

Engineer. Also founded a few companies.

35 スキル2 リポジトリ 1,499

リポジトリ

スキル(35)

検索で絞り込む

Ratchet source file size so every file stays small enough for an agent to read whole: find every file over a token budget, split oversized files by concept, and set up the pre-commit ratchet that stops them from growing. Use when a commit is blocked because a file is over the size budget, when asked to find or split oversized/long/god files, when a file you need to change is too large to read in one pass, or when asked to add a file-size limit or hook to a repository.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Generate Ian-style Xiaohei illustrations for articles, posts, blogs, Notion documents, workflows, methods, processes, structures, states, metaphors, and opinions. Use when the user asks for weird, hand-drawn, Xiaohei, article, editorial, body illustrations, illustration ideas, shot lists, title removal, image edits, or image regeneration. By default, all image text and annotations are English, even when the source article is Chinese; only use another language when the user explicitly asks.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Shoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo. Use when asked for a launch video, product film, feature trailer, teaser, promo clip, hero shot, or any "cinematic" footage of an app or UI. This skill covers camera, framing, light, and edit. It is stack-agnostic.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Build animations and interactive elements (explainers, figures, hero visuals, step-through walkthroughs) in the crafted isometric "Anatomy" style, with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Works for physical machines and for abstract concepts (e.g. how an LLM picks its next token), as SVG/HTML or React/Next.js, with optional in-perspective WebGL shaders. Use this whenever someone wants an isometric animation, interactive element, explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric".

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Implement a spec using the harness's goal feature.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

retro

無料

Conduct a retrospective on a coding session.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot gates, staged implementation plans, recursive fog-of-war reslicing, or proactive research into reference implementations/best practices before slicing. Pairs with your project's verification harness and screenshot gates (the browser checkpoints), [refactor-clean](../refactor-clean/SKILL.md) (review the materialized spec so the plan describes one-owner architecture, not the feature bolted on), [screenshot-critique](../../visual/screenshot-critique/SKILL.md) and [compare-screenshots](../../visual/compare-screenshots/SKILL.md) (the visual gates), and a code-review pass (audit each slice before it lands).

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Write tests that pin real behavior instead of implementation details, config values, or lucky samples. Use when adding tests for new behavior, writing a regression test, fixing a brittle or flaky test, reviewing a test diff, or when a test breaks after a refactor or config change that didn't change behavior.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Explore UI and visual design with image generation, then iterate the real implementation against the user-selected concept. Use when brainstorming visual directions, offering mockup variants, or implementing an approved generated design; do not stop at the mockups or the first code approximation.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Refactor cleanly instead of layering sediment. Use for rename requests, stale or misleading names, legacy leftovers, changed scope, or when a change reveals duplicated concepts, local adapters, obsolete owners, redundant inputs or guards, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on" pressure in any code area.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Audit the choices an implementing agent made, not its diff — a pure decision audit that traces the session's history into a choices ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose; surface it because future work inherits it. Use when the user wants to review the decisions the AI made on their behalf, before merging or committing AI-implemented work, when integrating a delegated subagent's pass, or when a fix "works" but might be a point fix.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Best-practice rulebook for a marketing site's pages, organized by page class — campaign landers, product pages, programmatic SEO trees, editorial. Use when writing or updating a landing/marketing page, wiring a campaign lander to an attribution identifier, changing site-wide nav/footer links, touching sitemap/robots/agent-readable surfaces, or auditing a public site's indexing, reachability, and conversion setup.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

review

無料

Closeout pass on a finished substantive change — sequence refactor-clean (shape), code-review (diff), and write-docs (docs) so all three run, in the order where each feeds the next. Use after implementing a slice or feature and before calling it done or committing; when the user asks for a final review, a cleanup-and-document pass, or to "review everything." For a diff-only audit, reach code-review directly.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Write and edit project docs (README/markdown) as a glossary of principles, not a mirror of the code. Use when creating or revising a README; when a doc enumerates exact scenes, scenarios, helpers, class ids, file lists, or command/flag matrices the code already holds; when trimming narrative or changelog out of a doc; or when deduplicating overlapping docs and wiring a root doc to its sub-docs.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Open image shots (screenshots, snapshot baselines, montages, renders) in ONE macOS Preview window so the user can eyeball them. Use when the user asks to open / show / pull up / review shots in Preview or Finder, or right after producing visual artifacts the user should look at before signing off.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Audit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

renderer

無料

Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Run fast, progressive experiments to map tunable parameters and their effects. Use when optimizing code, prompts, configurations, or other artifacts against a goal or benchmark, or when a long research run needs a planned hypothesis queue, focused trials, and durable findings.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Audit whether tests earn their maintenance cost and which suite owns each contract. Use when pruning redundant tests, investigating implementation coupling or test-only production hooks, reviewing the value of proposed coverage, or auditing an entire subsystem. Use write-tests to implement the resulting test changes.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

codex

無料

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task via `codex exec`, ONLY when the user explicitly asks for Codex to do it. Also covers how to prompt Codex.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's hands. Use when a request is ambiguous or underspecified, the codebase or domain is unfamiliar, the user will "know it when they see it", a reference implementation must be understood before porting, mid-build deviations from the plan need capturing, or a finished change needs buy-in or verified understanding before merge. Pairs with [write-spec](../write-spec/SKILL.md) — walk the quadrants to burn off fog before slicing, and feed the finished map into the spec.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

eli5

無料

Explain a technical spec or proposed change in plain language: what problem it solves, how the solution works, and every schema change.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3762026年10月20日 更新

あなたのアカウントですか? GitHub 連携でクリエイターページにまとめられます