Official · CodexFreeSummary Diagnose slow loading, high memory use, and low frame rates in USD 3D scenes. Coordinate scene structure checks, validation, optimization, and before-and-after performance comparisons, then produce a report documenting findings and changes.
- Investigating slow USD scene loading
- Diagnosing low frame rates in CAD scenes
- Investigating high GPU or system memory use
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Diagnose failed OpenAI API requests by separating network problems, authentication errors, exhausted credits, rate limits, and access restrictions. Use concrete error messages to explain the likely cause and direct users to the appropriate next action.
- Separate network failures from API error responses
- Identify missing or invalid API credentials
- Distinguish exhausted credits from rate limits
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Prepare a ChatGPT Apps submission JSON file by inspecting an MCP server, which exposes tools to AI agents. Generate app details, tool behavior justifications, and test cases, then report review findings and missing output schemas.
- Generate a JSON file for a ChatGPT Apps submission
- Check tool annotations against implementation
- Prepare positive and negative review test cases
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Turn a selected screenshot, mockup, or generated image into a responsive website or web app. Recreate its layout and visual assets, implement core interactions, and compare the running result with the reference in a browser.
- Build an interactive prototype from a mockup
- Recreate a screenshot as a responsive web page
- Implement a mobile screen from a selected reference
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Evaluate a local Codex skill for metadata, structure, reference links, size, and helper code quality. Get prioritized fixes and explanations, with benchmark setup for deeper analysis and measurement recommendations when observed usage is available.
- Audit a local Codex skill
- Understand evaluation scores and findings
- Prioritize skill improvements
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Handles credentials before Codex builds or runs tools that use the OpenAI API. Checks for an existing key without revealing it, asks whether to reuse or create one, and saves credentials only to a confirmed local destination.
- Check credentials before building an OpenAI-powered app
- Choose whether to reuse an existing key or create one
- Create and save an API key through the secure connector
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build, refactor, and troubleshoot ChatGPT apps with an MCP server, which exposes tools to the assistant, and an interactive widget. Use official documentation and examples to plan tools, scaffold code, configure security settings, and validate local operation.
- Scaffolding a ChatGPT app with a server and widget
- Planning app tools and their inputs
- Refactoring an existing Apps SDK demo
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Improve an evaluated Codex skill by turning plugin-eval findings into prioritized changes. Refine activation descriptions, shorten SKILL.md, move lengthy details into supporting files, fix structural issues, and compare evaluation results before and after the rewrite.
- Prioritizing fixes after a skill evaluation
- Shortening SKILL.md and reducing token use
- Clarifying when a skill should activate
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Plan a browser game's architecture before coding. Choose an engine, separate game rules from rendering, and define input, assets, menus, saves, debugging, and performance checks within a shared design.
- Choose an engine for a 2D or 3D browser game
- Separate game state from rendering responsibilities
- Plan input mappings and asset organization
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build 3D browser games and interactive scenes inside React apps with React Three Fiber. Organize gameplay logic, coordinate scene and interface state, and connect the 3D experience with standard web menus, settings, and status displays.
- Embed a 3D game in an existing React app
- Connect a 3D scene with menus and settings
- Build a 3D product configurator
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build 2D browser games with Phaser, TypeScript, and Vite. Organize gameplay rules separately from rendering, implement cameras and sprite animation, and add HTML overlays for status displays and menus.
- Building a turn-based grid tactics game
- Creating top-down exploration or side-view action
- Adding status displays and command menus
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Prepare 3D models for browser games by cleaning source assets, exporting GLB or glTF, and optimizing geometry and textures. It also guides collision shapes, distance-based detail levels, and runtime checks for the chosen engine.
- Preparing Blender models for browser games
- Reducing GLB or glTF asset size
- Planning collision shapes and distance-based model detail
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Find and install reusable HyperFrames blocks and effect components, then integrate them into an existing composition. Configure block timing and layer order, merge component HTML, CSS, and JavaScript, and adjust installation paths.
- Find reusable blocks and components in the registry
- Add an installed block to an existing composition
- Merge effect snippets into HTML, CSS, and JavaScript
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build browser-based 3D games with Three.js, TypeScript, and Vite. Structure scene and camera control, model loading, physics, and interface overlays separately from game rules, with guidance for WebGL rendering diagnostics and performance.
- Build a browser-based 3D exploration demo
- Prototype vehicle movement or character traversal
- Load GLB models and integrate Rapier physics
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Write GSAP animations for HyperFrames compositions, from element entrances to coordinated sequences. Use timelines to organize timing, control playback, adapt motion to screen size and reduced-motion preferences, and choose animation properties suited to efficient rendering.
- Animate elements entering a HyperFrames composition
- Coordinate multiple elements with timelines and staggered starts
- Adjust motion for screen size and reduced-motion preferences
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build or modify Expo native modules and views using Swift, Kotlin, and TypeScript. Guides scaffolding, native function bindings, events, lifecycle hooks, and configuration so Expo apps can use platform features or existing native SDKs.
- Add camera, sensor, or system features to an Expo app
- Wrap a platform SDK for use in React Native
- Create a native view with properties and events
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Use SwiftUI interface components and appearance settings in an Expo SDK 55 app. The skill guides package installation, wrapping SwiftUI content in Host, and embedding React Native components within a SwiftUI layout.
- Add SwiftUI interface components to an Expo app
- Embed React Native components in a SwiftUI layout
- Check component and modifier APIs for SDK 55
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Turn Figma designs into screen code that fits an existing project. The workflow reuses existing components and shared style values, follows design notes, and uses exported images and icons to preserve the design’s appearance.
- Implement a screen from a Figma design
- Reuse existing components when building a design
- Reproduce images and icons from exported assets
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Bring existing React web components and browser-only libraries into Expo apps with DOM components. Render them in a WebView, an embedded browser view, on native platforms and directly on the web to support gradual migration.
- Gradually moving existing React web components into Expo
- Adding web charts or syntax highlighting to an app
- Reusing complex HTML/CSS layouts or embedded content
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Connect an Expo project to the Codex app Run button by creating a local launch script and action configuration. Start the development server from the app, view its logs, and optionally add platform-specific launch buttons.
- Starting an Expo project from the Codex app Run button
- Adding iOS, Android, or web launch buttons
- Using the same launch script in Codex and the shell
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Plan the early stages of a browser game by choosing suitable technology and coordinating gameplay, interface, assets, and playtesting. It defaults to Phaser for 2D games and routes more specific work to the relevant specialist skills.
- Choosing technology for a browser-game prototype
- Planning gameplay loops, failure states, and progression
- Coordinating interfaces and 2D or 3D assets
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Build Android interfaces in Expo using Jetpack Compose components and modifiers, which control layout and appearance. The skill guides component selection, sizing, scrollable lists, and XML icons for SDK 55.
- Add native Android UI components to an Expo app
- Build a scrollable list with LazyColumn
- Display Android XML vector icons
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Translate Figma designs into SwiftUI code, or bring SwiftUI views, screens, and design tokens into Figma. The guidance preserves iOS interface patterns, semantic colors, and SF Symbols names across both directions.
- Implementing a Figma screen in SwiftUI
- Bringing an existing SwiftUI screen into Figma
- Mapping iOS colors and icons between design and code
openai/plugins☆ 7.6KUpdated Oct 8, 2026
Official · CodexFreeSummary Create server endpoints in Expo Router and deploy them with EAS Hosting. Use them to keep API keys off the client, validate incoming data, access databases, proxy external services, and receive webhook notifications.
- Call external APIs without exposing keys
- Validate input before database writes
- Receive Stripe or GitHub webhooks
openai/plugins☆ 7.6KUpdated Oct 8, 2026